Player Matchup

Chang'e
Chang'e
GELO408
Chang'e
Level 112
God Stats
4W - 13L
1,353 SR
Queue Stats
513W - 512L
1,391 Elo+
Party 1
King Arthur
King Arthur
KINGSDEAD4
King Arthur
Level 46
God Stats
3W - 8L
1,323 SR
Queue Stats
209W - 211L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
LuvleyPeaches
Aphrodite
Level 45
God Stats
16W - 26L
1,428 SR
Queue Stats
28W - 40L
1,355 Elo+
Solo
Thanatos
Thanatos
SoulsHunterAFK
Thanatos
Level 33
God Stats
12W - 10L
1,520 SR
Queue Stats
82W - 94L
1,456 Elo+
Solo
Izanami
Izanami
mugiwarachonch
Izanami
Level 57
God Stats
2W - 3L
1,523 SR
Queue Stats
139W - 153L
1,380 Elo+
Solo
Team Averages
Level 59
1,429 SR
1,386 Elo+

VS

Team Averages
Level 73
1,450 SR
1,398 Elo+
Baron Samedi
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
Level 76
God Stats
1W - 1L
1,572 SR
Queue Stats
20W - 16L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HDJ_ZampaTeste
Kumbhakarna
Level 60
God Stats
1W - 1L
1,334 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 2
Nike
Nike
NightInfinite
Nike
Level 107
God Stats
2W - 4L
1,277 SR
Queue Stats
102W - 118L
1,424 Elo+
Solo
Janus
Janus
TrevMerc
Janus
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 18L
1,426 Elo+
Solo
Arachne
Arachne
tony mont4n4 19
Arachne
Level 69
God Stats
10W - 2L
1,564 SR
Queue Stats
40W - 40L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GELO408
Chang'e
13
2 / 5 / 1
7,562
540
8,146
12,234
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
KINGSDEAD4
King Arthur
12
0 / 3 / 2
7,088
506
5,545
11,569
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
LuvleyPeaches
Aphrodite
10
3 / 4 / 7
7,227
516
4,862
6,610
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
4 / 5 / 1
7,567
541
2,516
10,947
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 3 / 4
9,298
664
12,219
8,732
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
12
3 / 5 / 5
7,206
515
4,525
6,779
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
HDJ_ZampaTeste
Kumbhakarna
11
0 / 6 / 5
6,679
477
1,729
11,038
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 1 / 2
7,165
512
6,217
12,923
9,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
TrevMerc
Janus
13
4 / 3 / 4
8,225
588
6,990
8,352
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 3 / 2
8,386
599
9,567
8,553
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
18
Kills
19
20
Deaths
18
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GELO408
Chang'e
2
5
1
0.5
W
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
3
5
5
1.1
W
Kumbhakarna
HDJ_ZampaTeste
Kumbhakarna
0
6
5
0.42
L
King Arthur
KINGSDEAD4
King Arthur
0
3
2
0.33
L
Aphrodite
LuvleyPeaches
Aphrodite
3
4
7
1.63
W
4
1
2
5
L
Thanatos
4
5
1
0.9
W
Janus
TrevMerc
Janus
4
3
4
2
L
9
3
4
3.67
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
29,028
50,092
Taken
47,645
20,346
Mitigated
22,917
16,474
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GELO408
Chang'e
8,146
1,592
0
4,253
12,234
3,257
0
5,018
6,776
52,979
1,407
W
Baron Samedi
HDJ_PRATHECAT
Baron Samedi
4,525
467
209
306
6,779
2,397
0
952
5,827
43,602
0
W
Kumbhakarna
HDJ_ZampaTeste
Kumbhakarna
1,729
420
0
963
11,038
5,736
0
1,885
9,153
18,332
0
L
King Arthur
KINGSDEAD4
King Arthur
5,545
780
0
2,037
11,569
7,947
0
0
11,569
0
37,553
L
Aphrodite
LuvleyPeaches
Aphrodite
4,862
410
1,864
1,557
6,610
2,116
144
1,545
5,065
20,918
0
W
6,217
1,316
0
3,471
12,923
9,608
0
1,010
11,913
0
34,438
L
Thanatos
2,516
581
0
4,943
10,947
3,720
0
2,583
8,208
0
36,095
W
Janus
TrevMerc
Janus
6,990
370
0
1,288
8,352
2,763
72
6,968
1,384
46,855
0
L
12,219
7,011
0
1,820
8,732
3,306
1,357
3,502
5,230
0
70,018
W
9,567
7,287
0
1,568
8,553
2,413
197
2,155
6,398
0
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
37,661
362
Minions Killed
321
0
Camps Cleared
0
1,283,920
Distance Traveled
1,343,428
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,562
540
88
6
0
265,011
0
W
Baron Samedi
7,206
515
71
5
0
273,992
0
W
Kumbhakarna
6,679
477
26
2
0
278,038
1
L
King Arthur
7,088
506
58
4
0
256,053
0
L
Aphrodite
7,227
516
39
3
0
264,872
0
W
Nike
7,165
512
56
4
0
232,018
7
L
Thanatos
7,567
541
65
5
0
250,422
0
W
Janus
8,225
588
104
7
0
259,986
2
L
Izanami
9,298
664
112
8
0
247,562
0
W
Arachne
8,386
599
64
5
0
299,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role