Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BLUE SLAYER7373
Atlas
Level 82
God Stats
22W - 23L
1,597 SR
Queue Stats
387W - 381L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
ElChupakbras580
Ah Puch
Level 60
God Stats
3W - 5L
1,441 SR
Queue Stats
105W - 119L
1,458 Elo+
Party 2
Bakasura
Bakasura
Gaspar7525
Bakasura
Level 27
God Stats
2W - 2L
1,733 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 2
Chernobog
Chernobog
Wolfalpha_27
Chernobog
Level 40
God Stats
36W - 30L
1,561 SR
Queue Stats
53W - 68L
1,419 Elo+
Party 2
Team Averages
Level 63
1,566 SR
1,518 Elo+

VS

Team Averages
Level 49
1,513 SR
1,422 Elo+
Ravana
Ravana
BidensDiaper
Ravana
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 77L
1,441 Elo+
Party 1
Janus
Janus
Brandonsmaid
Janus
Level 60
God Stats
25W - 20L
1,541 SR
Queue Stats
59W - 71L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
DeeleTxd
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 46L
1,556 Elo+
Solo
Bellona
Bellona
JMoney24
Bellona
Level 5
God Stats
1W - 5L
1,479 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Olorun
Olorun
KermitTheFuhrer
Olorun
Level 49
God Stats
7W - 12L
1,546 SR
Queue Stats
82W - 102L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
6,091
554
3,788
9,685
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 6
7,449
677
5,602
7,290
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 0
7,545
686
8,508
1,851
724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Gaspar7525
Bakasura
11
4 / 0 / 4
6,861
624
5,778
8,513
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Wolfalpha_27
Chernobog
10
0 / 4 / 0
5,248
477
3,547
8,356
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 4 / 0
5,401
491
4,596
8,128
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 7 / 1
5,069
461
3,013
6,994
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DeeleTxd
Amaterasu
9
1 / 1 / 3
6,168
561
3,772
10,624
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JMoney24
Bellona
9
1 / 4 / 0
5,247
477
673
8,992
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,928
539
5,079
5,880
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
6
6
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
W
6
1
6
9
L
Ravana
1
4
0
0.25
L
0
7
1
0.07
L
Amaterasu
DeeleTxd
Amaterasu
1
1
3
2.5
W
6
0
0
6
W
Bakasura
Gaspar7525
Bakasura
4
0
4
6
L
Bellona
JMoney24
Bellona
1
4
0
0.25
L
3
1
0
3
W
Chernobog
Wolfalpha_27
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
17,133
35,695
Taken
40,618
14,485
Mitigated
15,039
10,881
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,788
502
1,219
1,292
9,685
4,938
0
2,307
7,378
31,990
971
W
5,602
2,115
0
1,639
7,290
2,932
541
1,324
5,966
34,748
10,746
L
Ravana
4,596
1,027
0
1,027
8,128
2,451
0
3,397
4,569
0
40,701
L
3,013
410
0
220
6,994
1,524
0
2,680
4,076
28,117
0
L
Amaterasu
DeeleTxd
Amaterasu
3,772
1,496
0
2,135
10,624
5,007
0
2,512
7,377
0
21,309
W
8,508
57
0
1,464
1,851
724
143
0
1,851
41,229
585
W
Bakasura
Gaspar7525
Bakasura
5,778
3,812
0
3,343
8,513
3,680
778
1,715
6,798
0
29,448
L
Bellona
JMoney24
Bellona
673
243
0
1,846
8,992
4,111
0
6,558
2,434
0
15,465
L
5,079
2,310
120
2,499
5,880
1,946
0
2,100
3,780
34,129
1,397
W
Chernobog
Wolfalpha_27
Chernobog
3,547
3,071
0
1,924
8,356
2,211
0
2,639
5,717
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
27,813
300
Minions Killed
247
0
Camps Cleared
0
1,261,113
Distance Traveled
1,189,747
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,091
554
43
4
0
244,025
0
W
Atlas
7,449
677
77
7
0
259,135
0
L
Ravana
5,401
491
68
6
0
256,957
1
L
Janus
5,069
461
54
5
0
221,031
0
L
Amaterasu
6,168
561
32
3
0
266,181
0
W
Ah Puch
7,545
686
67
6
0
231,610
0
W
Bakasura
6,861
624
73
7
0
267,499
0
L
Bellona
5,247
477
35
3
0
216,517
0
L
Olorun
5,928
539
58
5
0
229,061
1
W
Chernobog
5,248
477
40
4
0
258,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role