Player Matchup

Arachne
Arachne
Bornsamoan
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 115L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
CougmanJr
Ah Puch
Level 127
God Stats
12W - 6L
1,584 SR
Queue Stats
134W - 129L
1,424 Elo+
Party 1
Bacchus
Bacchus
GVibez94
Bacchus
Level 63
God Stats
46W - 57L
1,388 SR
Queue Stats
75W - 78L
1,303 Elo+
Party 1
King Arthur
King Arthur
ThorOdinsSon19
King Arthur
Level 89
God Stats
0W - 2L
1,319 SR
Queue Stats
77W - 84L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
YoSigma
Danzaburou
Level 83
God Stats
20W - 17L
1,554 SR
Queue Stats
301W - 294L
1,446 Elo+
Solo
Team Averages
Level 86
1,469 SR
1,387 Elo+

VS

Team Averages
Level 107
1,448 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LordLugs
Camazotz
Level 111
God Stats
7W - 9L
1,379 SR
Queue Stats
566W - 552L
1,454 Elo+
Solo
Jormungandr
Jormungandr
SpikedGazelle77
Jormungandr
Level 116
God Stats
6W - 6L
1,568 SR
Queue Stats
140W - 137L
1,484 Elo+
Solo
Apollo
Apollo
crisrtian96
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
nebulosouchiha
Cthulhu
Level 83
God Stats
5W - 7L
1,292 SR
Queue Stats
109W - 113L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bornsamoan
Arachne
9
1 / 4 / 0
5,317
443
3,398
10,645
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
CougmanJr
Ah Puch
11
2 / 3 / 0
6,457
538
6,877
6,350
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
GVibez94
Bacchus
9
0 / 4 / 2
5,875
490
1,504
9,480
6,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
ThorOdinsSon19
King Arthur
9
0 / 3 / 0
5,357
446
3,938
11,125
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
YoSigma
Danzaburou
9
2 / 2 / 0
5,434
453
6,293
9,558
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 3
6,854
571
8,069
7,827
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
LordLugs
Camazotz
11
2 / 1 / 4
6,389
532
3,426
8,405
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SpikedGazelle77
Jormungandr
13
5 / 0 / 0
7,864
655
7,565
9,416
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
12
3 / 2 / 2
7,255
605
6,397
7,980
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 3
6,292
524
3,395
7,140
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
L
Arachne
Bornsamoan
Arachne
1
4
0
0.25
L
Ah Puch
CougmanJr
Ah Puch
2
3
0
0.67
L
Bacchus
GVibez94
Bacchus
0
4
2
0.25
W
Camazotz
LordLugs
Camazotz
2
1
4
4
W
Jormungandr
SpikedGazelle77
Jormungandr
5
0
0
5
L
King Arthur
ThorOdinsSon19
King Arthur
0
3
0
0
L
Danzaburou
YoSigma
Danzaburou
2
2
0
1
W
Apollo
3
2
2
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
28,852
47,158
Taken
40,768
18,615
Mitigated
19,508
13,886
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,069
88
0
3,326
7,827
3,629
0
1,962
5,865
48,832
1,361
L
Arachne
Bornsamoan
Arachne
3,398
2,278
0
4,571
10,645
2,990
0
3,839
6,806
0
27,704
L
Ah Puch
CougmanJr
Ah Puch
6,877
364
0
1,948
6,350
1,790
0
3,168
3,182
43,422
357
L
Bacchus
GVibez94
Bacchus
1,504
126
1,311
1,629
9,480
6,330
0
3,260
6,220
15,617
0
W
Camazotz
LordLugs
Camazotz
3,426
794
0
2,307
8,405
2,743
0
1,672
6,733
0
38,159
W
Jormungandr
SpikedGazelle77
Jormungandr
7,565
3,123
0
4,551
9,416
7,900
0
511
8,905
53,151
2,266
L
King Arthur
ThorOdinsSon19
King Arthur
3,938
558
0
1,970
11,125
5,267
0
5,501
5,624
0
31,726
L
Danzaburou
YoSigma
Danzaburou
6,293
1,749
0
2,457
9,558
2,238
0
3,066
6,492
0
37,254
W
Apollo
6,397
3,762
0
1,784
7,980
2,758
602
1,046
6,934
0
47,066
W
3,395
177
784
2,327
7,140
2,478
0
3,190
3,950
31,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
34,654
264
Minions Killed
380
0
Camps Cleared
0
1,152,821
Distance Traveled
1,141,225
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,854
571
75
6
0
218,283
5
L
Arachne
5,317
443
55
5
0
258,958
1
L
Ah Puch
6,457
538
75
6
0
228,232
5
L
Bacchus
5,875
490
22
2
0
219,378
0
W
Camazotz
6,389
532
64
5
0
261,610
0
W
Jormungandr
7,864
655
94
8
0
192,235
5
L
King Arthur
5,357
446
47
4
0
225,952
1
L
Danzaburou
5,434
453
65
5
0
220,301
2
W
Apollo
7,255
605
91
8
0
229,758
0
W
Cthulhu
6,292
524
56
5
0
239,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role