Player Matchup

Mulan
Mulan
EternalN00b969
Mulan
Level 147
God Stats
95W - 92L
1,539 SR
Queue Stats
121W - 138L
1,462 Elo+
Party 1
Neith
Neith
Sionnach Bandia
Neith
Level 49
God Stats
50W - 63L
1,479 SR
Queue Stats
57W - 84L
1,343 Elo+
Party 1
Ymir
Ymir
dark warrior996
Ymir
Level 67
God Stats
8W - 5L
1,649 SR
Queue Stats
16W - 20L
1,436 Elo+
Solo
Team Averages
Level 88
1,555 SR
1,414 Elo+

VS

Team Averages
Level 110
1,653 SR
1,454 Elo+
Fenrir
Fenrir
I_SPY_MINION6
Fenrir
Level 98
God Stats
3W - 1L
1,475 SR
Queue Stats
28W - 23L
1,473 Elo+
Solo
Medusa
Medusa
XxCerezaxX5618
Medusa
Level 146
God Stats
1W - 1L
1,564 SR
Queue Stats
154W - 154L
1,460 Elo+
Solo
Ah Puch
Ah Puch
xDsauvage
Ah Puch
Level 85
God Stats
8W - 1L
1,921 SR
Queue Stats
68W - 71L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,839
784
5,942
12,483
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 0
7,900
790
4,247
11,315
4,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 3
7,660
766
3,763
11,015
8,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,372
837
8,582
10,674
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 6
8,910
891
7,603
5,348
2,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xDsauvage
Ah Puch
16
5 / 0 / 7
9,556
956
12,623
2,583
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
2
4
3
L
2
4
0
0.5
W
3
1
6
6
L
0
3
3
0.5
W
Ah Puch
xDsauvage
Ah Puch
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
28,808
34,813
Taken
18,605
23,177
Mitigated
10,588
3,756
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,942
1,163
0
863
12,483
10,177
0
4,101
8,046
0
20,026
W
8,582
2,271
0
2,001
10,674
7,501
0
3,109
7,565
307
22,895
L
4,247
798
0
1,533
11,315
4,292
63
4,359
6,617
0
20,860
W
7,603
4,173
0
2,572
5,348
2,160
210
491
4,857
0
34,109
L
3,763
1,147
0
1,360
11,015
8,708
0
4,368
6,533
22,063
0
W
Ah Puch
xDsauvage
Ah Puch
12,623
88
375
649
2,583
927
515
211
2,372
36,394
34

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
26,838
117
Minions Killed
147
0
Camps Cleared
0
537,075
Distance Traveled
581,866
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,839
784
43
4
0
178,636
0
W
Fenrir
8,372
837
25
3
0
199,331
4
L
Neith
7,900
790
36
4
0
173,430
0
W
Medusa
8,910
891
55
6
0
190,750
2
L
Ymir
7,660
766
38
4
0
185,009
5
W
Ah Puch
9,556
956
67
7
0
191,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role