Player Matchup

Sol
Sol
Besott3d
Sol
Level 105
God Stats
3W - 2L
1,749 SR
Queue Stats
36W - 33L
1,585 Elo+
Party 1
King Arthur
King Arthur
BradleyR
King Arthur
Level 148
God Stats
7W - 10L
1,586 SR
Queue Stats
127W - 107L
1,622 Elo+
Party 1
Vulcan
Vulcan
OgSono
Vulcan
Level 46
God Stats
0W - 2L
1,392 SR
Queue Stats
13W - 12L
1,583 Elo+
Party 1
Maui
Maui
jeff357
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,557 Elo+
Party 1
Fenrir
Fenrir
shaemoe
Fenrir
Level 129
God Stats
3W - 7L
1,404 SR
Queue Stats
153W - 138L
1,582 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,586 Elo+

VS

Team Averages
Level 151
1,549 SR
1,542 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FrustraLupus
King Arthur
Level 124
God Stats
38W - 38L
1,499 SR
Queue Stats
373W - 330L
1,499 Elo+
Solo
Discordia
Discordia
ProfessorClucker
Discordia
Level 164
God Stats
6W - 3L
1,590 SR
Queue Stats
273W - 253L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Yggdmillenia
Cernunnos
Level 153
God Stats
11W - 7L
1,541 SR
Queue Stats
288W - 261L
1,565 Elo+
Solo
Maui
Maui
airmendo
Maui
Level 158
God Stats
4W - 0L
1,614 SR
Queue Stats
44W - 45L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,497
500
7,350
7,278
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
BradleyR
King Arthur
11
0 / 4 / 1
5,676
516
4,427
12,819
8,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
OgSono
Vulcan
10
1 / 3 / 0
5,344
486
2,353
5,165
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
jeff357
Maui
10
1 / 1 / 4
6,032
548
1,677
6,611
3,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
shaemoe
Fenrir
11
3 / 2 / 1
6,179
562
5,643
9,830
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 2 / 4
6,307
573
5,087
9,791
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FrustraLupus
King Arthur
12
3 / 1 / 3
7,130
648
7,650
9,658
9,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
11
1 / 0 / 2
6,281
571
6,691
3,134
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Yggdmillenia
Cernunnos
13
3 / 1 / 0
7,199
654
5,443
5,979
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
11
3 / 1 / 4
6,366
579
3,677
8,427
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
13
13
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
4
2.5
L
0
3
4
0.67
L
King Arthur
BradleyR
King Arthur
0
4
1
0.13
W
King Arthur
FrustraLupus
King Arthur
3
1
3
4.5
L
Vulcan
OgSono
Vulcan
1
3
0
0.33
W
Discordia
1
0
2
2
W
Cernunnos
Yggdmillenia
Cernunnos
3
1
0
3
W
Maui
3
1
4
5
L
Maui
jeff357
Maui
1
1
4
3
L
Fenrir
shaemoe
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
28,548
41,703
Taken
36,989
17,817
Mitigated
21,925
13,222
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,087
535
0
4,570
9,791
3,893
0
348
9,443
0
41,342
L
7,350
4,197
0
2,784
7,278
1,638
0
1,681
5,523
32,234
7,475
L
King Arthur
BradleyR
King Arthur
4,427
597
0
3,840
12,819
8,132
0
1,050
11,769
0
40,884
W
King Arthur
FrustraLupus
King Arthur
7,650
1,620
0
3,133
9,658
9,280
0
349
9,309
1,462
51,146
L
Vulcan
OgSono
Vulcan
2,353
132
0
601
5,165
1,205
0
3,438
1,347
30,562
0
W
Discordia
6,691
305
0
1,055
3,134
648
0
1,078
2,056
44,707
692
W
Cernunnos
Yggdmillenia
Cernunnos
5,443
2,511
0
3,337
5,979
2,339
256
4,192
1,787
0
59,464
W
Maui
3,677
1,191
0
2,074
8,427
5,765
0
4,826
3,601
12,667
1,515
L
Maui
jeff357
Maui
1,677
687
0
2,217
6,611
3,095
0
2,049
4,410
18,198
0
L
Fenrir
shaemoe
Fenrir
5,643
1,195
0
3,780
9,830
3,747
0
2,170
7,490
0
40,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
33,283
293
Minions Killed
387
0
Camps Cleared
0
1,119,899
Distance Traveled
1,122,512
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,307
573
79
7
0
242,758
1
L
Sol
5,497
500
71
6
0
206,375
2
L
King Arthur
5,676
516
70
6
0
220,034
2
W
King Arthur
7,130
648
88
8
0
216,212
0
L
Vulcan
5,344
486
59
5
0
228,753
0
W
Discordia
6,281
571
81
7
0
213,911
4
W
Cernunnos
7,199
654
114
10
0
204,717
1
W
Maui
6,366
579
25
2
0
244,914
3
L
Maui
6,032
548
27
2
0
217,227
2
L
Fenrir
6,179
562
66
6
0
247,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role