Player Matchup

Nemesis
Nemesis
BreedingMalesxo
Nemesis
Level 42
God Stats
3W - 1L
1,886 SR
Queue Stats
88W - 90L
1,482 Elo+
Solo
Izanami
Izanami
Deadlytouch2
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Kinglord II
Gilgamesh
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,684 Elo+
Party 3
Hades
Hades
shrimpdck0
Hades
Level 63
God Stats
4W - 1L
1,788 SR
Queue Stats
162W - 156L
1,443 Elo+
Party 2
Bacchus
Bacchus
xRayProdigyOG
Bacchus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,377 Elo+
Party 2
Team Averages
Level 33
1,635 SR
1,497 Elo+

VS

Team Averages
Level 29
1,590 SR
1,415 Elo+
Ullr
Ullr
ItzPluto87
Ullr
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 71L
1,299 Elo+
Solo
Thanatos
Thanatos
Shrek2OnDVD69
Thanatos
Level 3
God Stats
2W - 2L
1,726 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 1
Horus
Horus
icanthaveaname
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,389 Elo+
Party 1
Cabrakan
Cabrakan
kanjaa
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,321 Elo+
Party 1
Ix Chel
Ix Chel
vegitoawakenz
Ix Chel
Level 69
God Stats
22W - 8L
1,726 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
6,861
686
5,397
5,330
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Deadlytouch2
Izanami
9
2 / 1 / 1
5,214
521
1,085
1,452
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Kinglord II
Gilgamesh
9
1 / 3 / 1
5,701
570
2,566
6,214
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
11
2 / 0 / 4
6,140
614
3,979
7,541
2,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
9
2 / 0 / 6
5,812
581
4,782
6,343
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,704
470
1,379
4,548
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Shrek2OnDVD69
Thanatos
10
2 / 4 / 1
5,231
523
4,071
10,319
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 1
4,841
484
1,751
7,429
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
kanjaa
Cabrakan
8
1 / 2 / 0
4,795
480
2,327
7,580
6,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
9
0 / 5 / 0
5,154
515
3,986
5,539
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Izanami
Deadlytouch2
Izanami
2
1
1
2.5
L
0
2
1
0.25
W
Gilgamesh
Kinglord II
Gilgamesh
1
3
1
0.5
L
Thanatos
Shrek2OnDVD69
Thanatos
2
4
1
0.63
L
1
3
1
0.5
L
Cabrakan
kanjaa
Cabrakan
1
2
0
0.5
W
Hades
2
0
4
4
L
Ix Chel
0
5
0
0
W
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,809
Damage
13,514
26,880
Taken
35,415
13,689
Mitigated
16,297
10,024
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,397
2,704
0
2,708
5,330
1,691
0
673
4,615
0
44,932
W
Izanami
Deadlytouch2
Izanami
1,085
763
0
99
1,452
387
60
577
875
0
19,167
L
1,379
810
0
700
4,548
1,326
0
1,753
2,795
0
20,930
W
Gilgamesh
Kinglord II
Gilgamesh
2,566
736
0
473
6,214
4,833
0
0
5,968
0
24,017
L
Thanatos
Shrek2OnDVD69
Thanatos
4,071
1,462
0
6,893
10,319
3,105
0
727
9,459
0
33,691
L
1,751
741
0
1,852
7,429
3,537
0
704
6,581
0
18,564
L
Cabrakan
kanjaa
Cabrakan
2,327
889
0
1,329
7,580
6,724
0
2,424
5,156
14,799
0
W
Hades
3,979
622
273
4,052
7,541
2,754
0
3,152
4,083
33,664
4,166
L
Ix Chel
3,986
374
197
859
5,539
1,605
0
2,835
2,704
25,426
0
W
Bacchus
4,782
913
0
2,419
6,343
4,024
0
1,561
4,780
18,112
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
24,725
264
Minions Killed
208
0
Camps Cleared
0
1,100,861
Distance Traveled
986,801
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,861
686
81
8
0
261,479
4
W
Izanami
5,214
521
42
4
0
203,287
0
L
Ullr
4,704
470
31
3
0
169,814
0
W
Gilgamesh
5,701
570
40
4
0
207,320
0
L
Thanatos
5,231
523
60
6
0
233,820
0
L
Horus
4,841
484
39
4
0
195,280
0
L
Cabrakan
4,795
480
18
2
0
190,318
4
W
Hades
6,140
614
77
8
0
198,075
0
L
Ix Chel
5,154
515
60
6
0
197,569
0
W
Bacchus
5,812
581
24
2
0
230,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role