Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Déprex
Tsukuyomi
Gold II
Level 128
God Stats
1W - 0L
1,821 SR
Queue Stats
18W - 14L
1,659 MMR
Solo
Bacchus
Bacchus
Gold V
StoicoDm
Bacchus
Gold V
Level 174
God Stats
2W - 3L
1,762 SR
Queue Stats
11W - 13L
1,740 MMR
Party 1
Hera
Hera
Platinum V
Zoruack
Hera
Platinum V
Level 195
God Stats
2W - 2L
1,838 SR
Queue Stats
17W - 15L
1,868 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,807 SR
1,756 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,533 SR
1,730 MMR
Anhur
Anhur
Platinum IV
Carey5676
Anhur
Platinum IV
Level 157
God Stats
5W - 2L
1,735 SR
Queue Stats
330W - 349L
1,759 MMR
Party 2
Hercules
Hercules
Platinum III
FaZeJakejackson
Hercules
Platinum III
Level 79
God Stats
0W - 4L
1,297 SR
Queue Stats
181W - 172L
1,844 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
Ravnos05
Ao Kuang
Gold III
Level 150
God Stats
1W - 1L
1,567 SR
Queue Stats
42W - 45L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Déprex
Tsukuyomi
16
6 / 2 / 7
9,824
893
13,248
7,625
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
StoicoDm
Bacchus
16
4 / 2 / 12
9,802
891
8,208
9,654
10,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Zoruack
Hera
16
6 / 1 / 6
9,700
882
10,536
4,683
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ne ZhaCthulhuAgniKuzenboMulan

VS

Bans
ShivaNu WaAchillesNoxSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carey5676
Anhur
13
1 / 6 / 3
8,105
737
5,120
10,305
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
14
2 / 4 / 1
8,457
769
6,355
13,209
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Ravnos05
Ao Kuang
13
2 / 6 / 3
8,790
799
4,408
12,850
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Carey5676
Anhur
1
6
3
0.42
W
Tsukuyomi
Déprex
Tsukuyomi
6
2
7
4.75
L
Hercules
2
4
1
0.63
L
Ao Kuang
Ravnos05
Ao Kuang
2
6
3
0.58
W
Bacchus
StoicoDm
Bacchus
4
2
12
5
W
Hera
Zoruack
Hera
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
15,883
21,962
Taken
36,364
14,700
Mitigated
20,302
4,193
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Carey5676
Anhur
5,120
2,121
0
2,425
10,305
3,802
0
4,939
4,820
0
29,481
W
Tsukuyomi
Déprex
Tsukuyomi
13,248
3,105
0
2,190
7,625
3,039
0
1,537
6,009
0
32,970
L
Hercules
6,355
842
0
3,502
13,209
11,479
0
6,770
5,699
0
17,413
L
Ao Kuang
Ravnos05
Ao Kuang
4,408
923
0
2,212
12,850
5,021
0
5,290
6,803
21,503
835
W
Bacchus
StoicoDm
Bacchus
8,208
343
0
1,022
9,654
10,470
0
1,976
7,343
17,440
2,262
W
Hera
Zoruack
Hera
10,536
1,810
0
981
4,683
1,191
29
878
3,643
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
25,352
120
Minions Killed
112
0
Camps Cleared
0
652,728
Distance Traveled
557,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,105
737
50
5
0
165,680
0
W
Tsukuyomi
9,824
893
41
4
0
234,616
0
L
Hercules
8,457
769
27
2
0
213,507
0
L
Ao Kuang
8,790
799
35
3
0
177,849
0
W
Bacchus
9,802
891
28
3
0
211,299
2
W
Hera
9,700
882
51
5
0
206,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role