Player Matchup

Neith
Neith
Captinkuchiki909
Neith
Level 147
God Stats
2W - 3L
1,382 SR
Queue Stats
38W - 25L
1,539 Elo+
Party 1
Mulan
Mulan
Hobbitfeet69
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,185 Elo+
Solo
Ix Chel
Ix Chel
Jhoppie21
Ix Chel
Level 158
God Stats
2W - 4L
1,627 SR
Queue Stats
102W - 100L
1,515 Elo+
Party 1
Ra
Ra
itachi2567
Ra
Level 139
God Stats
8W - 3L
1,568 SR
Queue Stats
18W - 13L
1,510 Elo+
Party 1
Thanatos
Thanatos
ruangarcia01
Thanatos
Level 30
God Stats
15W - 19L
1,500 SR
Queue Stats
43W - 71L
1,500 Elo+
Solo
Team Averages
Level 104
1,515 SR
1,450 Elo+

VS

Team Averages
Level 63
1,540 SR
1,462 Elo+
Atlas
Atlas
BLUE SLAYER7373
Atlas
Level 82
God Stats
22W - 23L
1,583 SR
Queue Stats
386W - 379L
1,509 Elo+
Party 2
Fenrir
Fenrir
ElChupakbras580
Fenrir
Level 60
God Stats
14W - 6L
1,578 SR
Queue Stats
104W - 117L
1,448 Elo+
Party 2
Bakasura
Bakasura
Gaspar7525
Bakasura
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
MurseJames
Ra
Level 107
God Stats
52W - 55L
1,489 SR
Queue Stats
344W - 355L
1,445 Elo+
Solo
Chernobog
Chernobog
Wolfalpha_27
Chernobog
Level 40
God Stats
36W - 30L
1,550 SR
Queue Stats
53W - 68L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,306
554
7,236
7,941
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 7 / 0
6,290
419
4,715
12,522
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jhoppie21
Ix Chel
10
3 / 2 / 3
7,234
482
6,701
7,346
3,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
0 / 6 / 3
6,722
448
7,013
9,118
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ruangarcia01
Thanatos
9
1 / 3 / 0
5,931
395
2,129
6,662
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,069
538
6,637
12,041
9,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
12 / 0 / 3
9,886
659
11,154
9,171
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Gaspar7525
Bakasura
11
1 / 3 / 5
6,700
447
4,652
9,781
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 10
8,275
552
5,557
8,622
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Wolfalpha_27
Chernobog
13
3 / 2 / 2
7,029
469
2,840
8,328
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
20
20
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
2
2
4
2
W
12
0
3
13.5
W
Bakasura
Gaspar7525
Bakasura
1
3
5
1.17
L
2
7
0
0.29
L
Ix Chel
Jhoppie21
Ix Chel
3
2
3
2.25
W
1
1
10
6
W
Chernobog
Wolfalpha_27
Chernobog
3
2
2
2
L
0
6
3
0.25
L
Thanatos
ruangarcia01
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
30,840
43,589
Taken
47,943
14,954
Mitigated
27,148
9,385
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,637
2,412
0
2,959
12,041
9,688
0
3,203
8,750
30,202
0
L
7,236
1,367
0
1,810
7,941
2,587
2,803
1,962
5,859
0
68,651
W
11,154
1,991
0
3,214
9,171
7,555
262
1,776
7,395
0
63,165
W
Bakasura
Gaspar7525
Bakasura
4,652
3,413
0
2,843
9,781
4,020
0
4,034
5,685
0
26,401
L
4,715
267
0
1,518
12,522
4,700
0
2,245
10,005
0
18,746
L
Ix Chel
Jhoppie21
Ix Chel
6,701
914
929
1,914
7,346
3,111
0
1,955
5,275
24,499
521
W
5,557
51
1,289
3,215
8,622
3,326
763
2,894
5,554
83,767
1,077
W
Chernobog
Wolfalpha_27
Chernobog
2,840
1,704
0
2,277
8,328
2,559
0
1,325
7,003
0
42,347
L
7,013
90
319
796
9,118
2,605
0
2,921
5,727
52,738
0
L
Thanatos
ruangarcia01
Thanatos
2,129
511
0
2,099
6,662
1,951
0
2,700
3,935
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
39,959
312
Minions Killed
396
0
Camps Cleared
0
1,372,001
Distance Traveled
1,574,916
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,069
538
34
2
0
329,765
0
L
Neith
8,306
554
115
8
0
262,088
0
W
Fenrir
9,886
659
91
6
0
309,291
0
W
Bakasura
6,700
447
67
4
0
302,320
0
L
Mulan
6,290
419
35
2
0
256,521
2
L
Ix Chel
7,234
482
37
2
0
246,699
3
W
Ra
8,275
552
146
10
0
316,838
1
W
Chernobog
7,029
469
58
4
0
316,702
0
L
Ra
6,722
448
92
6
0
300,385
0
L
Thanatos
5,931
395
33
2
0
306,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role