Player Matchup

Hercules
Hercules
ElGueySebo
Hercules
Level 123
God Stats
1W - 4L
1,054 SR
Queue Stats
140W - 129L
1,489 Elo+
Solo
Hachiman
Hachiman
Javalex343
Hachiman
Level 127
God Stats
5W - 6L
1,192 SR
Queue Stats
193W - 192L
1,577 Elo+
Party 1
Fenrir
Fenrir
LovelyFawn74597
Fenrir
Level 148
God Stats
1W - 1L
1,155 SR
Queue Stats
71W - 56L
1,529 Elo+
Solo
Ares
Ares
MigrExE
Ares
Level 120
God Stats
4W - 2L
1,604 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo
Ix Chel
Ix Chel
WhifyPaprika58
Ix Chel
Level 44
God Stats
8W - 10L
1,495 SR
Queue Stats
369W - 376L
1,568 Elo+
Party 1
Team Averages
Level 112
1,300 SR
1,519 Elo+

VS

Team Averages
Level 127
1,526 SR
1,440 Elo+
Nox
Nox
Awilix
Nox
Level 155
God Stats
0W - 1L
1,975 SR
Queue Stats
27W - 37L
1,427 Elo+
Party 2
Anubis
Anubis
Derek_Robles
Anubis
Level 122
God Stats
0W - 2L
1,154 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Osiris
Osiris
FENRIRS BLOOD
Osiris
Level 152
God Stats
5W - 5L
1,545 SR
Queue Stats
524W - 516L
1,486 Elo+
Solo
Nemesis
Nemesis
ThèDM
Nemesis
Level 118
God Stats
1W - 4L
1,259 SR
Queue Stats
28W - 38L
1,431 Elo+
Party 2
Neith
Neith
shadytim
Neith
Level 86
God Stats
0W - 1L
1,696 SR
Queue Stats
17W - 24L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElGueySebo
Hercules
9
2 / 2 / 0
4,844
692
3,374
6,545
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hachiman
Javalex343
Hachiman
10
2 / 0 / 0
5,096
728
3,877
3,684
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 0
4,527
647
2,109
5,026
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
MigrExE
Ares
1
0 / 0 / 0
2,892
413
0
0
0
8
1 / 1 / 3
4,705
672
2,131
3,189
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Awilix
Nox
7
0 / 1 / 0
4,438
634
1,358
3,544
1,702
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
3
0 / 2 / 0
3,275
468
257
1,630
337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 2 / 0
5,148
735
4,253
6,680
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
ThèDM
Nemesis
8
1 / 1 / 0
4,470
639
1,884
5,364
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
shadytim
Neith
7
0 / 2 / 0
4,199
600
1,351
4,645
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
3
3
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
Awilix
Nox
0
1
0
0
L
Anubis
0
2
0
0
W
Hercules
ElGueySebo
Hercules
2
2
0
1
L
2
2
0
1
W
Hachiman
Javalex343
Hachiman
2
0
0
2
W
3
0
0
3
W
Ares
MigrExE
Ares
0
0
0
0
L
Nemesis
ThèDM
Nemesis
1
1
0
1
W
1
1
3
2.5
L
Neith
shadytim
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,491
Damage
9,103
18,444
Taken
21,863
6,942
Mitigated
10,471
6,145
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Awilix
Nox
1,358
70
0
1,168
3,544
1,702
0
395
3,069
17,276
0
L
Anubis
257
90
0
324
1,630
337
0
778
722
4,644
0
W
Hercules
ElGueySebo
Hercules
3,374
1,598
0
3,250
6,545
3,360
0
0
6,545
0
28,248
L
4,253
1,928
0
1,836
6,680
5,652
0
0
6,307
0
26,156
W
Hachiman
Javalex343
Hachiman
3,877
1,623
0
1,642
3,684
1,053
0
462
3,222
0
34,716
W
2,109
541
0
483
5,026
1,699
0
391
4,635
0
21,108
W
Ares
MigrExE
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
ThèDM
Nemesis
1,884
796
0
285
5,364
1,669
0
555
4,681
0
30,518
W
2,131
312
251
519
3,189
830
0
762
2,427
20,237
612
L
Neith
shadytim
Neith
1,351
343
0
708
4,645
1,111
0
0
4,645
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
21,530
183
Minions Killed
188
0
Camps Cleared
0
604,577
Distance Traveled
648,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,438
634
38
5
0
149,188
0
L
Anubis
3,275
468
11
2
0
41,127
0
W
Hercules
4,844
692
44
6
0
151,268
0
L
Osiris
5,148
735
51
7
0
139,572
0
W
Hachiman
5,096
728
55
8
0
132,875
0
W
Fenrir
4,527
647
36
5
0
193,459
0
W
Ares
2,892
413
0
0
0
0
0
L
Nemesis
4,470
639
50
7
0
175,653
0
W
Ix Chel
4,705
672
48
7
0
126,975
0
L
Neith
4,199
600
38
5
0
142,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role