Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KickSmite
Geb
Level 107
God Stats
7W - 4L
1,679 SR
Queue Stats
246W - 212L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
MSTERFOXXX
Xbalanque
Level 62
God Stats
2W - 2L
1,190 SR
Queue Stats
122W - 111L
1,571 Elo+
Party 2
Izanami
Izanami
fireball654321
Izanami
Level 116
God Stats
1W - 3L
1,126 SR
Queue Stats
188W - 153L
1,550 Elo+
Party 2
Team Averages
Level 102
1,399 SR
1,534 Elo+

VS

Team Averages
Level 85
1,452 SR
1,489 Elo+
Amaterasu
Amaterasu
Majunior744
Amaterasu
Level 142
God Stats
7W - 3L
1,772 SR
Queue Stats
526W - 533L
1,503 Elo+
Party 1
Freya
Freya
MuskyMuffintop93
Freya
Level 107
God Stats
1W - 2L
1,492 SR
Queue Stats
187W - 178L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
bobfin7
Sun Wukong
Level 26
God Stats
0W - 3L
1,339 SR
Queue Stats
67W - 92L
1,454 Elo+
Solo
Odin
Odin
theszl
Odin
Level 43
God Stats
0W - 2L
1,281 SR
Queue Stats
58W - 85L
1,465 Elo+
Solo
Chronos
Chronos
whatcostsapenny
Chronos
Level 105
God Stats
3W - 6L
1,376 SR
Queue Stats
471W - 450L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 1 / 17
10,004
1,000
15,097
7,210
2,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
 
Maui
14
5 / 4 / 19
9,439
944
5,852
12,343
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 1 / 22
9,994
999
6,742
13,705
9,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Xbalanque
MSTERFOXXX
Xbalanque
16
6 / 2 / 15
9,564
956
13,250
7,448
2,745
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 3 / 16
9,896
990
9,877
7,308
2,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Majunior744
Amaterasu
13
1 / 6 / 7
7,242
724
2,422
12,011
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 9
6,846
685
6,834
9,462
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
bobfin7
Sun Wukong
13
3 / 7 / 5
7,427
743
5,443
12,380
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
theszl
Odin
12
2 / 6 / 5
7,171
717
5,591
11,390
11,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 4 / 6
8,844
884
12,987
8,848
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
43
28
Kills
11
11
Deaths
28
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
17
13.5
W
Maui
 
Maui
5
4
19
3.63
W
4
1
22
15
W
Xbalanque
MSTERFOXXX
Xbalanque
6
2
15
6.75
L
Amaterasu
Majunior744
Amaterasu
1
6
7
0.75
L
0
5
9
0.9
L
Sun Wukong
bobfin7
Sun Wukong
3
7
5
0.79
W
8
3
16
5.33
L
Odin
theszl
Odin
2
6
5
0.75
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,818
Damage
33,277
48,014
Taken
54,091
28,920
Mitigated
40,665
18,802
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,097
713
810
1,659
7,210
2,814
1,158
2,675
4,377
32,242
0
W
Maui
 
Maui
5,852
888
1,189
1,832
12,343
11,124
324
5,089
7,112
10,015
0
W
6,742
454
4,046
5,083
13,705
9,363
256
4,074
9,516
18,067
0
W
Xbalanque
MSTERFOXXX
Xbalanque
13,250
8,705
207
1,545
7,448
2,745
2,356
4,291
3,123
0
25,441
L
Amaterasu
Majunior744
Amaterasu
2,422
629
424
2,034
12,011
12,212
0
6,862
5,149
0
3,469
L
6,834
1,995
326
1,747
9,462
3,940
0
5,415
4,047
15,426
471
L
Sun Wukong
bobfin7
Sun Wukong
5,443
412
357
1,076
12,380
9,466
241
6,918
5,462
0
10,710
W
9,877
6,065
1,082
1,349
7,308
2,874
2,868
4,386
2,922
0
26,425
L
Odin
theszl
Odin
5,591
1,031
488
1,618
11,390
11,284
0
4,460
6,930
1,646
8,553
L
12,987
4,597
1,069
1,502
8,848
3,763
0
4,036
4,812
31,300
1,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
37,530
126
Minions Killed
93
0
Camps Cleared
0
951,693
Distance Traveled
837,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,004
1,000
44
4
0
218,717
0
W
Maui
9,439
944
9
1
0
193,422
0
W
Geb
9,994
999
10
1
0
189,323
0
W
Xbalanque
9,564
956
29
3
0
169,534
0
L
Amaterasu
7,242
724
6
1
0
185,963
0
L
Freya
6,846
685
17
2
0
137,887
0
L
Sun Wukong
7,427
743
9
1
0
157,213
0
W
Izanami
9,896
990
34
3
0
180,697
0
L
Odin
7,171
717
11
1
0
162,855
0
L
Chronos
8,844
884
50
5
0
193,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role