Player Matchup

Xing Tian
Xing Tian
CallmeNO1
Xing Tian
Level 64
God Stats
13W - 10L
1,486 SR
Queue Stats
337W - 339L
1,393 Elo+
Solo
Cliodhna
Cliodhna
Jonassium
Cliodhna
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 164L
1,511 Elo+
Solo
Olorun
Olorun
LiteAngelOfKhaos
Olorun
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,506 Elo+
Party 2
Hachiman
Hachiman
MogieMay0819
Hachiman
Level 105
God Stats
8W - 5L
1,583 SR
Queue Stats
448W - 423L
1,458 Elo+
Solo
Da Ji
Da Ji
TheDemonOfKhaos
Da Ji
Level 133
God Stats
4W - 1L
1,467 SR
Queue Stats
207W - 204L
1,546 Elo+
Party 2
Team Averages
Level 102
1,507 SR
1,483 Elo+

VS

Team Averages
Level 115
1,482 SR
1,439 Elo+
Nemesis
Nemesis
Bubalumps
Nemesis
Level 106
God Stats
5W - 8L
1,334 SR
Queue Stats
318W - 311L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
GGxRITz
Ne Zha
Level 87
God Stats
2W - 3L
1,649 SR
Queue Stats
416W - 434L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
GodKing611
Sun Wukong
Level 123
God Stats
1W - 2L
1,216 SR
Queue Stats
342W - 337L
1,443 Elo+
Party 3
Xbalanque
Xbalanque
MrEmpitie
Xbalanque
Level 117
God Stats
2W - 1L
1,822 SR
Queue Stats
50W - 40L
1,468 Elo+
Solo
Cupid
Cupid
Peachtree x HID
Cupid
Level 144
God Stats
1W - 3L
1,387 SR
Queue Stats
321W - 321L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CallmeNO1
Xing Tian
14
2 / 1 / 10
8,557
856
5,954
12,504
13,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
Jonassium
Cliodhna
15
4 / 3 / 8
8,846
885
9,879
8,663
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 2 / 12
8,151
815
4,204
6,755
2,791
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MogieMay0819
Hachiman
15
5 / 3 / 5
8,860
886
6,073
6,536
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 10
8,223
822
9,262
9,780
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bubalumps
Nemesis
13
2 / 5 / 4
8,172
817
7,361
12,646
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
GGxRITz
Ne Zha
14
3 / 3 / 3
8,338
834
8,050
8,266
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GodKing611
Sun Wukong
13
1 / 5 / 4
7,703
770
5,948
9,763
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
MrEmpitie
Xbalanque
15
4 / 2 / 5
8,609
861
8,208
5,447
2,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 4
8,535
854
4,101
7,509
2,877
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
17
Kills
12
13
Deaths
17
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bubalumps
Nemesis
2
5
4
0.8
W
Xing Tian
CallmeNO1
Xing Tian
2
1
10
7
L
Ne Zha
GGxRITz
Ne Zha
3
3
3
1.5
L
Sun Wukong
GodKing611
Sun Wukong
1
5
4
0.6
W
Cliodhna
Jonassium
Cliodhna
4
3
8
2.67
W
3
2
12
4.5
W
Hachiman
MogieMay0819
Hachiman
5
3
5
2.5
L
Xbalanque
MrEmpitie
Xbalanque
4
2
5
3.25
L
2
2
4
2
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,372
Damage
33,668
44,238
Taken
43,631
31,577
Mitigated
29,356
14,887
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bubalumps
Nemesis
7,361
1,687
571
2,716
12,646
12,561
313
2,844
9,802
0
14,911
W
Xing Tian
CallmeNO1
Xing Tian
5,954
212
3,194
2,997
12,504
13,626
203
0
12,326
9,087
187
L
Ne Zha
GGxRITz
Ne Zha
8,050
373
610
1,302
8,266
3,796
0
1,903
6,363
0
13,176
L
Sun Wukong
GodKing611
Sun Wukong
5,948
686
731
455
9,763
7,968
0
1,999
7,764
0
14,711
W
Cliodhna
Jonassium
Cliodhna
9,879
920
1,062
1,489
8,663
3,064
381
0
8,429
0
23,613
W
4,204
2,335
1,775
1,766
6,755
2,791
566
0
6,681
11,903
0
W
Hachiman
MogieMay0819
Hachiman
6,073
3,259
614
792
6,536
2,260
0
0
6,457
0
22,958
L
Xbalanque
MrEmpitie
Xbalanque
8,208
2,294
657
884
5,447
2,154
539
1,270
4,177
0
19,874
L
4,101
1,759
2,265
2,764
7,509
2,877
325
1,996
5,513
0
13,519
W
9,262
1,230
224
974
9,780
9,836
141
0
9,582
0
13,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
41,357
98
Minions Killed
102
0
Camps Cleared
0
867,296
Distance Traveled
862,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,172
817
17
2
0
188,655
0
W
Xing Tian
8,557
856
5
1
0
171,483
0
L
Ne Zha
8,338
834
12
1
0
166,919
0
L
Sun Wukong
7,703
770
14
1
0
175,968
0
W
Cliodhna
8,846
885
32
3
0
209,433
0
W
Olorun
8,151
815
14
1
0
164,267
0
W
Hachiman
8,860
886
37
4
0
146,175
0
L
Xbalanque
8,609
861
28
3
0
145,933
0
L
Cupid
8,535
854
31
3
0
185,016
0
W
Da Ji
8,223
822
10
1
0
175,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role