Player Matchup

Ravana
Ravana
 
Ravana
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ViDenTTi
Fafnir
Level 158
God Stats
1W - 0L
1,686 SR
Queue Stats
65W - 12L
1,907 Elo+
Party 2
Thoth
Thoth
nnog
Thoth
Level 147
God Stats
2W - 0L
1,741 SR
Queue Stats
243W - 27L
2,042 Elo+
Party 2
Medusa
Medusa
xOlimpiano
Medusa
Level 272
God Stats
62W - 15L
1,814 SR
Queue Stats
1,026W - 292L
1,714 Elo+
Party 2
Erlang Shen
Erlang Shen
youLoneIy
Erlang Shen
Level 172
God Stats
1W - 0L
1,773 SR
Queue Stats
138W - 34L
1,886 Elo+
Party 2
Team Averages
Level 190
1,703 SR
1,810 Elo+

VS

Team Averages
Level 143
1,501 SR
1,475 Elo+
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
xEricksx
Zhong Kui
Level 125
God Stats
5W - 5L
1,506 SR
Queue Stats
99W - 133L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 0 / 6
6,197
620
7,340
6,897
3,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
ViDenTTi
Fafnir
10
1 / 1 / 18
6,698
670
4,878
8,582
7,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
nnog
Thoth
12
8 / 2 / 7
6,946
695
8,726
4,180
1,402
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xOlimpiano
Medusa
12
7 / 0 / 3
6,896
690
7,628
4,477
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
youLoneIy
Erlang Shen
12
9 / 0 / 3
6,491
649
5,413
6,129
2,600
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
2 / 5 / 0
5,296
530
2,299
9,978
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
 
Awilix
10
0 / 7 / 1
5,138
514
2,142
10,886
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
 
Charybdis
8
0 / 5 / 0
4,685
469
1,657
7,589
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
8
0 / 6 / 1
4,673
467
1,562
6,895
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xEricksx
Zhong Kui
8
0 / 7 / 0
5,253
525
5,269
9,570
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
30
Kills
2
3
Deaths
30
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
6
8
L
Artio
 
Artio
2
5
0
0.4
L
Awilix
 
Awilix
0
7
1
0.07
L
Charybdis
 
Charybdis
0
5
0
0
L
Kukulkan
 
Kukulkan
0
6
1
0.08
W
Fafnir
ViDenTTi
Fafnir
1
1
18
10
W
Thoth
nnog
Thoth
8
2
7
5.75
L
Zhong Kui
xEricksx
Zhong Kui
0
7
0
0
W
Medusa
xOlimpiano
Medusa
7
0
3
8.5
W
Erlang Shen
youLoneIy
Erlang Shen
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
12,929
30,265
Taken
44,918
17,015
Mitigated
16,582
10,810
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,340
2,129
0
3,154
6,897
3,990
0
3,946
2,951
0
30,512
L
Artio
 
Artio
2,299
127
440
2,825
9,978
6,070
0
3,549
6,429
12,706
0
L
Awilix
 
Awilix
2,142
324
0
1,920
10,886
2,608
0
4,063
6,823
0
31,776
L
Charybdis
 
Charybdis
1,657
1,027
0
1,656
7,589
1,640
0
888
6,701
0
25,890
L
Kukulkan
 
Kukulkan
1,562
125
0
190
6,895
1,695
0
3,696
3,199
24,110
0
W
Fafnir
ViDenTTi
Fafnir
4,878
1,545
0
2,909
8,582
7,734
0
1,979
6,603
15,740
2,413
W
Thoth
nnog
Thoth
8,726
2,210
0
573
4,180
1,402
0
1,135
3,045
48,986
1,041
L
Zhong Kui
xEricksx
Zhong Kui
5,269
1,831
0
2,265
9,570
4,569
0
1,266
8,304
24,330
5,485
W
Medusa
xOlimpiano
Medusa
7,628
3,314
0
1,549
4,477
1,289
2
747
3,730
0
48,380
W
Erlang Shen
youLoneIy
Erlang Shen
5,413
3,557
0
2,625
6,129
2,600
0
721
5,408
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
25,045
318
Minions Killed
248
0
Camps Cleared
0
1,002,985
Distance Traveled
952,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,197
620
56
6
0
179,881
0
L
Artio
5,296
530
17
2
0
190,058
0
L
Awilix
5,138
514
68
7
0
229,657
0
L
Charybdis
4,685
469
48
5
0
189,394
0
L
Kukulkan
4,673
467
53
5
0
190,608
0
W
Fafnir
6,698
670
24
2
0
179,661
0
W
Thoth
6,946
695
86
9
0
211,537
0
L
Zhong Kui
5,253
525
62
6
0
152,628
0
W
Medusa
6,896
690
82
8
0
188,670
0
W
Erlang Shen
6,491
649
70
7
0
243,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role