Player Matchup

Ymir
Ymir
ESPINBLACK
Ymir
Level 199
God Stats
10W - 6L
1,509 SR
Queue Stats
231W - 246L
1,439 Elo+
Party 2
Raijin
Raijin
JolynesGString
Raijin
Level 103
God Stats
18W - 21L
1,362 SR
Queue Stats
242W - 243L
1,395 Elo+
Solo
Cliodhna
Cliodhna
LockCarfer
Cliodhna
Level 142
God Stats
1W - 0L
1,269 SR
Queue Stats
34W - 40L
1,432 Elo+
Party 2
Chernobog
Chernobog
deadpool9329
Chernobog
Level 120
God Stats
25W - 16L
1,571 SR
Queue Stats
457W - 406L
1,474 Elo+
Solo
Chaac
Chaac
l-KingRevenant-l
Chaac
Level 79
God Stats
10W - 6L
1,685 SR
Queue Stats
159W - 140L
1,452 Elo+
Solo
Team Averages
Level 129
1,479 SR
1,438 Elo+

VS

Team Averages
Level 82
1,605 SR
1,368 Elo+
Anhur
Anhur
Bornsamoan
Anhur
Level 66
God Stats
3W - 4L
1,657 SR
Queue Stats
143W - 138L
1,403 Elo+
Party 1
Surtr
Surtr
CougmanJr
Surtr
Level 127
God Stats
19W - 15L
1,619 SR
Queue Stats
162W - 159L
1,422 Elo+
Party 1
Bacchus
Bacchus
GVibez94
Bacchus
Level 63
God Stats
46W - 58L
1,374 SR
Queue Stats
97W - 96L
1,279 Elo+
Party 1
Janus
Janus
ThorOdinsSon19
Janus
Level 89
God Stats
2W - 1L
1,716 SR
Queue Stats
92W - 99L
1,346 Elo+
Party 1
Hades
Hades
nelsrapscallions
Hades
Level 65
God Stats
5W - 4L
1,659 SR
Queue Stats
44W - 47L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
8,063
576
6,737
11,363
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
5 / 3 / 4
7,992
571
7,181
7,718
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
LockCarfer
Cliodhna
13
3 / 2 / 5
7,741
553
4,624
10,137
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Chernobog
deadpool9329
Chernobog
14
6 / 0 / 6
8,527
609
9,640
7,204
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
5 / 3 / 0
9,112
651
6,341
11,323
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 4 / 1
5,666
405
2,335
7,836
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
CougmanJr
Surtr
13
6 / 3 / 0
8,039
574
9,873
13,761
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
GVibez94
Bacchus
10
0 / 4 / 2
6,393
457
2,411
10,945
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,634
474
4,315
5,657
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 1
7,752
554
6,332
11,255
9,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
8
8
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
1
0.13
L
Surtr
CougmanJr
Surtr
6
3
0
2
W
1
0
12
7
L
Bacchus
GVibez94
Bacchus
0
4
2
0.25
W
5
3
4
2.33
W
Cliodhna
LockCarfer
Cliodhna
3
2
5
2.75
L
0
4
1
0.13
W
Chernobog
deadpool9329
Chernobog
6
0
6
9
W
5
3
0
1.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
25,266
47,745
Taken
49,454
25,147
Mitigated
28,557
15,647
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,335
561
0
987
7,836
1,973
0
1,332
6,504
0
27,706
L
Surtr
CougmanJr
Surtr
9,873
4,625
0
5,232
13,761
5,799
0
4,916
8,845
3,338
47,548
W
6,737
575
0
1,905
11,363
10,782
196
3,052
8,134
25,263
917
L
Bacchus
GVibez94
Bacchus
2,411
157
0
945
10,945
9,420
0
4,420
6,525
15,503
227
W
7,181
472
0
1,720
7,718
2,603
200
1,715
5,803
45,522
1,139
W
Cliodhna
LockCarfer
Cliodhna
4,624
439
306
6,025
10,137
3,138
182
1,513
8,624
0
49,505
L
4,315
544
0
920
5,657
1,843
0
3,237
2,420
40,531
0
W
Chernobog
deadpool9329
Chernobog
9,640
5,313
0
2,387
7,204
2,428
2,190
1,710
5,379
0
68,574
W
6,341
1,332
0
3,304
11,323
6,196
0
5,158
6,165
0
55,293
L
6,332
429
0
4,363
11,255
9,522
0
0
11,255
46,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,435
Gold Earned
34,484
420
Minions Killed
325
0
Camps Cleared
0
1,418,788
Distance Traveled
1,358,287
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,666
405
60
4
0
254,344
1
L
Surtr
8,039
574
84
6
0
320,031
0
W
Ymir
8,063
576
48
3
0
267,894
0
L
Bacchus
6,393
457
20
1
0
252,639
0
W
Raijin
7,992
571
83
6
0
253,590
6
W
Cliodhna
7,741
553
80
6
0
343,460
4
L
Janus
6,634
474
70
5
0
277,035
7
W
Chernobog
8,527
609
108
8
0
289,152
0
W
Chaac
9,112
651
101
7
0
264,692
0
L
Hades
7,752
554
91
7
0
254,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role