Player Matchup

Merlin
Merlin
CensoredAcorn07
Merlin
Level 87
God Stats
0W - 5L
1,471 SR
Queue Stats
0W - 5L
1,060 Elo+
Solo
Danzaburou
Danzaburou
KnotAFurry98
Danzaburou
Level 85
God Stats
1W - 3L
1,381 SR
Queue Stats
73W - 72L
1,485 Elo+
Party 1
Ymir
Ymir
VincentLeresan
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,629 Elo+
Party 1
Da Ji
Da Ji
YmirBestGirl
Da Ji
Level 156
God Stats
16W - 14L
1,515 SR
Queue Stats
103W - 102L
1,490 Elo+
Party 1
Vulcan
Vulcan
skrillexck666
Vulcan
Level 129
God Stats
23W - 13L
1,525 SR
Queue Stats
334W - 303L
1,503 Elo+
Party 1
Team Averages
Level 111
1,478 SR
1,433 Elo+

VS

Team Averages
Level 109
1,624 SR
1,495 Elo+
Medusa
Medusa
DaffierSinger1
Medusa
Level 129
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 20L
1,405 Elo+
Solo
Ganesha
Ganesha
IanMG3469
Ganesha
Level 113
God Stats
3W - 2L
1,564 SR
Queue Stats
487W - 472L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
ImOrbb
Aphrodite
Level 105
God Stats
5W - 0L
1,928 SR
Queue Stats
35W - 44L
1,481 Elo+
Party 3
Artemis
Artemis
QuetzalDrago
Artemis
Level 87
God Stats
10W - 8L
1,645 SR
Queue Stats
404W - 390L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
Squidsz
Ix Chel
Level 109
God Stats
7W - 5L
1,703 SR
Queue Stats
132W - 119L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,480
407
1,774
6,975
1,336
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
KnotAFurry98
Danzaburou
9
0 / 3 / 0
5,035
458
1,768
6,920
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,393
490
2,205
8,952
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 5 / 1
6,607
601
9,559
11,943
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 3
6,787
617
7,476
6,588
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 1
7,576
689
6,596
9,809
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
IanMG3469
Ganesha
13
2 / 1 / 7
6,803
618
3,563
8,088
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ImOrbb
Aphrodite
11
1 / 0 / 5
6,918
629
2,756
4,602
3,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
QuetzalDrago
Artemis
12
6 / 0 / 3
7,237
658
7,968
3,304
1,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Squidsz
Ix Chel
13
4 / 2 / 1
7,632
694
6,160
10,200
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
20
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
7
4
1
1.88
W
Ganesha
IanMG3469
Ganesha
2
1
7
5.5
W
Aphrodite
ImOrbb
Aphrodite
1
0
5
3.5
L
Danzaburou
KnotAFurry98
Danzaburou
0
3
0
0
W
Artemis
QuetzalDrago
Artemis
6
0
3
7.5
W
Ix Chel
Squidsz
Ix Chel
4
2
1
2.25
L
0
2
0
0
L
5
5
1
1.1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
27,043
41,378
Taken
36,003
13,713
Mitigated
15,160
8,697
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,774
97
0
150
6,975
1,336
0
1,870
5,105
7,860
407
W
6,596
2,749
0
1,916
9,809
2,890
643
3,952
5,461
0
42,851
W
Ganesha
IanMG3469
Ganesha
3,563
417
0
1,040
8,088
3,604
99
1,004
7,032
43,159
0
W
Aphrodite
ImOrbb
Aphrodite
2,756
336
1,220
3,367
4,602
3,024
0
1,172
3,430
24,685
0
L
Danzaburou
KnotAFurry98
Danzaburou
1,768
656
0
1,941
6,920
1,881
0
870
6,050
0
33,815
W
Artemis
QuetzalDrago
Artemis
7,968
3,382
0
1,634
3,304
1,400
786
1,372
1,932
0
48,763
W
Ix Chel
Squidsz
Ix Chel
6,160
1,010
6
5,462
10,200
4,242
381
3,269
6,841
50,869
1,734
L
2,205
368
0
2,183
8,952
4,653
0
2,482
6,470
19,551
1,585
L
9,559
2,717
0
3,465
11,943
3,802
0
4,216
7,727
0
46,066
L
7,476
223
0
958
6,588
2,041
0
2,903
3,685
37,782
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
36,166
266
Minions Killed
349
0
Camps Cleared
0
1,097,130
Distance Traveled
1,054,756
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,480
407
14
1
0
213,620
0
W
Medusa
7,576
689
76
7
0
203,161
1
W
Ganesha
6,803
618
61
6
0
266,616
0
W
Aphrodite
6,918
629
44
4
0
201,556
0
L
Danzaburou
5,035
458
63
6
0
198,982
2
W
Artemis
7,237
658
81
7
0
197,503
0
W
Ix Chel
7,632
694
87
8
0
185,920
0
L
Ymir
5,393
490
32
3
0
223,151
0
L
Da Ji
6,607
601
78
7
0
254,924
0
L
Vulcan
6,787
617
79
7
0
206,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role