Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
BigDvddyx3
Erlang Shen
Gold I
Level 127
God Stats
7W - 6L
1,580 SR
Queue Stats
46W - 47L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
CptCookie420
Kuzenbo
Gold II
Level 156
God Stats
4W - 2L
1,667 SR
Queue Stats
94W - 95L
1,485 MMR
Party 1
Cernunnos
Cernunnos
Gold II
MedinaJC
Cernunnos
Gold II
Level 155
God Stats
1W - 0L
1,251 SR
Queue Stats
55W - 49L
1,581 MMR
Solo
Discordia
Discordia
Gold IV
Tophatthecat
Discordia
Gold IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 136L
1,388 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,500 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,473 SR
1,510 MMR
Athena
Athena
Silver I
BEAZTYBOYZ
Athena
Silver I
Level 142
God Stats
2W - 3L
1,560 SR
Queue Stats
27W - 27L
1,431 MMR
Solo
Arachne
Arachne
Gold II
ReleaseMyCraken
Arachne
Gold II
Level 151
God Stats
1W - 6L
1,346 SR
Queue Stats
92W - 100L
1,525 MMR
Solo
Thoth
Thoth
Gold IV
RiNO BISKET
Thoth
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,472 MMR
Solo
Nu Wa
Nu Wa
Platinum V
mighses
Nu Wa
Platinum V
Level 124
God Stats
6W - 6L
1,459 SR
Queue Stats
268W - 271L
1,590 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
平头白发披银风一生都在征战中
Cu Chulainn
Gold III
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 610L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 2 / 1
10,499
618
15,290
17,103
19,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
BigDvddyx3
Erlang Shen
17
4 / 2 / 7
9,835
579
10,077
16,418
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
CptCookie420
Kuzenbo
13
3 / 2 / 3
9,036
532
7,763
14,384
14,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cernunnos
MedinaJC
Cernunnos
18
3 / 4 / 1
10,315
607
9,901
9,872
3,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Tophatthecat
Discordia
16
3 / 1 / 2
10,219
601
7,666
7,465
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Chang'eFreyaSurtrBastetBellona

VS

Bans
MedusaCthulhuKumbhakarnaKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BEAZTYBOYZ
Athena
13
1 / 2 / 5
8,413
495
6,498
15,012
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 1 / 2
9,192
541
8,250
17,214
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 5 / 1
7,725
454
5,203
8,439
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
mighses
Nu Wa
14
1 / 5 / 2
8,218
483
10,041
11,698
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
1 / 6 / 1
8,481
499
12,716
20,037
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
11
11
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
1
3.25
L
Athena
BEAZTYBOYZ
Athena
1
2
5
1.75
W
Erlang Shen
BigDvddyx3
Erlang Shen
4
2
7
3.75
W
Kuzenbo
CptCookie420
Kuzenbo
3
2
3
2.25
W
Cernunnos
MedinaJC
Cernunnos
3
4
1
0.88
L
6
1
2
7
L
2
5
1
0.5
W
Discordia
Tophatthecat
Discordia
3
1
2
4
L
Nu Wa
mighses
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
42,708
65,242
Taken
72,400
47,744
Mitigated
49,270
24,036
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,290
4,572
0
6,172
17,103
19,472
78
4,174
11,748
1,737
73,709
L
Athena
BEAZTYBOYZ
Athena
6,498
1,736
0
4,069
15,012
14,713
121
2,748
12,264
28,320
2,507
W
Erlang Shen
BigDvddyx3
Erlang Shen
10,077
5,401
0
11,099
16,418
7,677
15
4,791
11,516
0
92,439
W
Kuzenbo
CptCookie420
Kuzenbo
7,763
2,540
0
1,629
14,384
14,514
35
5,472
8,411
27,067
1,863
W
Cernunnos
MedinaJC
Cernunnos
9,901
4,277
0
3,406
9,872
3,648
396
4,390
5,188
0
93,680
L
8,250
5,907
0
9,477
17,214
7,061
0
3,859
13,355
0
71,383
L
5,203
539
0
1,533
8,439
2,498
0
1,393
7,046
44,360
0
W
Discordia
Tophatthecat
Discordia
7,666
346
90
1,640
7,465
2,433
0
4,269
3,092
86,112
569
L
Nu Wa
mighses
Nu Wa
10,041
1,945
0
1,182
11,698
2,897
0
7,570
4,128
64,495
221
L
12,716
2,835
0
4,827
20,037
22,101
0
924
19,113
12,014
50,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
42,029
582
Minions Killed
449
0
Camps Cleared
0
1,805,805
Distance Traveled
1,613,207
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,499
618
128
8
0
350,666
0
L
Athena
8,413
495
50
3
0
359,479
1
W
Erlang Shen
9,835
579
126
7
0
425,236
0
W
Kuzenbo
9,036
532
32
2
0
341,468
4
W
Cernunnos
10,315
607
151
9
0
327,748
0
L
Arachne
9,192
541
101
6
0
387,734
5
L
Thoth
7,725
454
87
5
0
255,349
0
W
Discordia
10,219
601
145
9
0
360,687
3
L
Nu Wa
8,218
483
104
6
0
320,226
2
L
Cu Chulainn
8,481
499
107
6
0
290,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role