Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CptnInk
Kumbhakarna
Level 146
God Stats
3W - 5L
1,445 SR
Queue Stats
205W - 230L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
DrBugeHalls
Guan Yu
Level 177
God Stats
1W - 1L
1,374 SR
Queue Stats
30W - 71L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
jonnysklz237
Jormungandr
Level 153
God Stats
4W - 4L
1,625 SR
Queue Stats
39W - 40L
1,530 Elo+
Solo
Team Averages
Level 156
1,489 SR
1,477 Elo+

VS

Team Averages
Level 95
1,501 SR
1,467 Elo+
Pele
Pele
HandsomeQueen
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,455 Elo+
Party 2
Atlas
Atlas
RancidFart
Atlas
Level 26
God Stats
3W - 7L
1,364 SR
Queue Stats
30W - 43L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
Samummy1
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,469 Elo+
Party 3
Janus
Janus
TryingSphinx667
Janus
Level 100
God Stats
7W - 5L
1,588 SR
Queue Stats
137W - 143L
1,456 Elo+
Party 3
Bellona
Bellona
WallyKrack
Bellona
Level 117
God Stats
6W - 2L
1,555 SR
Queue Stats
256W - 226L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 2 / 1
7,432
619
5,140
6,466
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
 
Sol
12
0 / 0 / 2
7,073
589
4,453
5,300
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
CptnInk
Kumbhakarna
13
3 / 0 / 4
7,021
585
4,317
7,800
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
DrBugeHalls
Guan Yu
12
3 / 2 / 1
7,412
618
9,966
9,637
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
jonnysklz237
Jormungandr
11
3 / 1 / 5
6,952
579
4,683
8,465
5,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,399
533
4,809
9,302
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
11
1 / 3 / 1
6,374
531
4,672
8,771
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Samummy1
Cernunnos
11
1 / 5 / 1
6,005
500
4,074
7,818
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 0
6,276
523
1,761
4,537
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
WallyKrack
Bellona
12
1 / 4 / 1
7,069
589
4,575
12,962
9,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
4
5
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
1
2.75
W
Sol
 
Sol
0
0
2
1
W
Kumbhakarna
CptnInk
Kumbhakarna
3
0
4
5
W
Guan Yu
DrBugeHalls
Guan Yu
3
2
1
1.75
L
1
0
2
2
L
Atlas
1
3
1
0.5
L
Cernunnos
Samummy1
Cernunnos
1
5
1
0.3
L
0
2
0
0
L
Bellona
WallyKrack
Bellona
1
4
1
0.38
W
Jormungandr
jonnysklz237
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
19,891
37,668
Taken
43,390
21,424
Mitigated
21,825
12,977
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,140
2,118
0
1,537
6,466
2,151
0
1,582
4,884
0
48,164
W
Sol
 
Sol
4,453
1,193
0
3,528
5,300
1,338
870
1,315
3,837
50,918
4,853
W
Kumbhakarna
CptnInk
Kumbhakarna
4,317
527
0
4,068
7,800
2,982
0
654
7,146
48,940
0
W
Guan Yu
DrBugeHalls
Guan Yu
9,966
2,004
0
2,920
9,637
9,471
0
0
9,637
0
50,447
L
4,809
1,087
0
1,505
9,302
3,172
0
2,450
6,816
0
52,114
L
Atlas
4,672
1,582
0
1,571
8,771
5,820
0
4,386
4,385
22,186
1,085
L
Cernunnos
Samummy1
Cernunnos
4,074
1,591
0
2,099
7,818
2,233
1,082
2,309
5,509
0
41,178
L
1,761
187
0
893
4,537
1,536
0
4,053
484
42,198
0
L
Bellona
WallyKrack
Bellona
4,575
1,812
0
4,999
12,962
9,064
0
75
12,058
0
48,207
W
Jormungandr
jonnysklz237
Jormungandr
4,683
1,609
0
924
8,465
5,482
675
2,295
6,104
26,529
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
32,123
426
Minions Killed
377
0
Camps Cleared
0
1,242,185
Distance Traveled
1,208,600
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,432
619
93
8
0
223,512
0
W
Sol
7,073
589
104
9
0
242,981
0
W
Kumbhakarna
7,021
585
92
8
0
273,015
0
W
Guan Yu
7,412
618
92
8
0
236,789
0
L
Pele
6,399
533
95
8
0
290,125
0
L
Atlas
6,374
531
23
2
0
245,027
0
L
Cernunnos
6,005
500
74
6
0
223,001
0
L
Janus
6,276
523
92
8
0
215,512
0
L
Bellona
7,069
589
93
8
0
234,935
1
W
Jormungandr
6,952
579
45
4
0
265,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role