Player Matchup

Apollo
Apollo
HeyJoe65
Apollo
Level 128
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 11L
1,353 Elo+
Party 2
Camazotz
Camazotz
WoodSky801
Camazotz
Level 57
God Stats
0W - 3L
1,122 SR
Queue Stats
124W - 143L
1,339 Elo+
Solo
Nu Wa
Nu Wa
X S L 1 M 3
Nu Wa
Level 66
God Stats
12W - 4L
1,629 SR
Queue Stats
104W - 115L
1,399 Elo+
Party 1
Maui
Maui
rcraig66
Maui
Level 161
God Stats
6W - 8L
1,573 SR
Queue Stats
184W - 188L
1,433 Elo+
Party 2
Fafnir
Fafnir
rhino763
Fafnir
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 87L
1,394 Elo+
Party 1
Team Averages
Level 95
1,420 SR
1,384 Elo+

VS

Team Averages
Level 118
1,512 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BDMase
Awilix
Level 108
God Stats
4W - 5L
1,544 SR
Queue Stats
40W - 54L
1,385 Elo+
Solo
Odin
Odin
DJDeviL205
Odin
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 39L
1,412 Elo+
Solo
Hel
Hel
Goregasms420
Hel
Level 118
God Stats
49W - 68L
1,440 SR
Queue Stats
1,256W - 1,235L
1,387 Elo+
Solo
Anubis
Anubis
mortal928canguro
Anubis
Level 108
God Stats
2W - 1L
1,577 SR
Queue Stats
34W - 9L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeyJoe65
Apollo
11
1 / 3 / 1
6,637
442
3,255
7,432
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
WoodSky801
Camazotz
12
0 / 3 / 2
6,723
448
2,739
11,693
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 0
7,152
477
7,978
4,634
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
11
1 / 3 / 1
6,785
452
3,164
10,760
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
rhino763
Fafnir
13
2 / 3 / 0
7,867
524
10,035
11,743
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 0 / 4
8,428
562
6,919
7,254
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
BDMase
Awilix
14
1 / 0 / 2
7,903
527
3,585
9,965
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 0
8,155
544
5,549
12,245
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 1 / 1
8,568
571
4,322
5,558
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 2
8,674
578
7,835
7,969
3,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
4
5
W
Awilix
BDMase
Awilix
1
0
2
2
W
4
1
0
4
W
1
1
1
1.5
L
Apollo
HeyJoe65
Apollo
1
3
1
0.5
L
Camazotz
WoodSky801
Camazotz
0
3
2
0.33
L
0
1
0
0
W
4
2
2
2.5
L
Maui
1
3
1
0.5
L
Fafnir
rhino763
Fafnir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
28,210
46,262
Taken
42,991
25,118
Mitigated
18,603
12,907
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,919
4,226
0
1,963
7,254
2,197
648
3,193
4,051
0
55,272
W
Awilix
BDMase
Awilix
3,585
1,445
0
4,804
9,965
3,405
372
2,924
6,994
0
55,692
W
5,549
870
0
2,024
12,245
8,149
158
6,225
5,490
0
43,805
W
4,322
125
229
2,091
5,558
1,814
0
3,754
1,719
61,943
2,006
L
Apollo
HeyJoe65
Apollo
3,255
1,934
0
1,938
7,432
1,869
0
2,743
4,689
0
42,749
L
Camazotz
WoodSky801
Camazotz
2,739
418
0
3,621
11,693
3,777
0
1,214
10,208
0
43,260
L
7,978
537
0
1,834
4,634
995
0
2,835
1,535
57,144
0
W
7,835
479
0
4,643
7,969
3,038
25
3,642
4,327
66,218
1,140
L
Maui
3,164
841
0
2,986
10,760
6,627
0
3,442
7,318
20,923
1,173
L
Fafnir
rhino763
Fafnir
10,035
3,266
0
2,528
11,743
11,850
0
1,256
9,840
40,599
3,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
41,728
355
Minions Killed
496
0
Camps Cleared
0
1,541,978
Distance Traveled
1,556,706
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,428
562
90
6
0
340,320
0
W
Awilix
7,903
527
99
7
0
371,978
0
W
Odin
8,155
544
64
4
0
253,968
0
W
Hel
8,568
571
135
9
0
322,770
0
L
Apollo
6,637
442
75
5
0
315,206
1
L
Camazotz
6,723
448
81
5
0
336,408
0
L
Nu Wa
7,152
477
94
6
0
298,939
0
W
Anubis
8,674
578
108
7
0
267,670
0
L
Maui
6,785
452
36
2
0
321,758
7
L
Fafnir
7,867
524
69
5
0
269,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role