Player Matchup

Discordia
Discordia
C1uTcH69420
Discordia
Level 89
God Stats
2W - 1L
1,856 SR
Queue Stats
267W - 245L
1,469 Elo+
Party 2
Bacchus
Bacchus
CrimsonDawn2100
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
DOWxTechN9ne
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 293L
1,521 Elo+
Party 2
Surtr
Surtr
UDSOreokiler
Surtr
Level 64
God Stats
26W - 27L
1,475 SR
Queue Stats
164W - 162L
1,498 Elo+
Party 2
Thanatos
Thanatos
sconni
Thanatos
Level 105
God Stats
6W - 3L
1,733 SR
Queue Stats
124W - 113L
1,524 Elo+
Party 2
Team Averages
Level 77
1,613 SR
1,502 Elo+

VS

Team Averages
Level 99
1,600 SR
1,461 Elo+
Fafnir
Fafnir
 
Fafnir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
B3Z3RK1337
Ra
Level 128
God Stats
13W - 9L
1,705 SR
Queue Stats
440W - 429L
1,483 Elo+
Solo
Chernobog
Chernobog
CrustySock23
Chernobog
Level 20
God Stats
3W - 4L
1,298 SR
Queue Stats
34W - 39L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
Nightmare66c
Sun Wukong
Level 144
God Stats
11W - 2L
1,819 SR
Queue Stats
88W - 87L
1,504 Elo+
Party 3
Ne Zha
Ne Zha
sawyer1217
Ne Zha
Level 65
God Stats
3W - 5L
1,676 SR
Queue Stats
35W - 42L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C1uTcH69420
Discordia
10
1 / 4 / 1
5,431
543
4,426
5,686
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 0
3,770
377
257
4,606
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
4,867
487
3,672
6,982
1,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,827
483
1,533
6,563
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
sconni
Thanatos
8
2 / 4 / 1
5,085
509
1,795
5,167
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 8
5,994
599
1,679
7,104
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 0 / 4
7,334
733
3,223
4,490
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
CrustySock23
Chernobog
10
5 / 0 / 1
5,985
599
5,068
4,475
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
Nightmare66c
Sun Wukong
12
1 / 0 / 2
7,154
715
2,545
4,632
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
sawyer1217
Ne Zha
10
5 / 3 / 2
5,715
572
4,518
7,240
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
16
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
8
4
W
5
0
4
7
L
Discordia
C1uTcH69420
Discordia
1
4
1
0.38
L
0
4
0
0
W
Chernobog
CrustySock23
Chernobog
5
0
1
5.5
L
0
2
0
0
W
Sun Wukong
Nightmare66c
Sun Wukong
1
0
2
2
L
0
3
0
0
W
Ne Zha
sawyer1217
Ne Zha
5
3
2
2
L
Thanatos
sconni
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,683
Damage
17,033
29,004
Taken
27,941
10,495
Mitigated
12,899
7,917
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,679
358
92
1,659
7,104
6,257
75
1,057
5,915
11,052
1,840
W
3,223
154
444
2,951
4,490
1,361
0
1,378
2,884
54,098
0
L
Discordia
C1uTcH69420
Discordia
4,426
248
0
490
5,686
1,340
0
1,663
3,740
26,023
1,352
L
257
0
0
460
4,606
2,589
0
422
4,184
3,828
0
W
Chernobog
CrustySock23
Chernobog
5,068
3,062
0
2,538
4,475
1,202
416
466
3,965
0
37,756
L
3,672
1,656
194
2,953
6,982
1,879
0
1,336
5,535
0
32,964
W
Sun Wukong
Nightmare66c
Sun Wukong
2,545
675
0
1,564
4,632
1,677
0
24
4,358
0
47,055
L
1,533
522
0
873
6,563
3,345
0
149
6,374
94
20,837
W
Ne Zha
sawyer1217
Ne Zha
4,518
1,670
0
760
7,240
2,402
0
1,127
5,985
0
26,499
L
Thanatos
sconni
Thanatos
1,795
433
0
2,947
5,167
1,342
0
764
4,349
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
32,182
192
Minions Killed
342
0
Camps Cleared
0
906,405
Distance Traveled
1,040,217
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,994
599
17
2
0
198,467
3
W
Ra
7,334
733
119
12
0
220,234
0
L
Discordia
5,431
543
59
6
0
200,066
0
L
Bacchus
3,770
377
3
0
0
190,526
0
W
Chernobog
5,985
599
67
7
0
171,581
0
L
Cupid
4,867
487
57
6
0
185,844
0
W
Sun Wukong
7,154
715
103
10
0
228,220
0
L
Surtr
4,827
483
44
4
0
154,478
0
W
Ne Zha
5,715
572
36
4
0
221,715
0
L
Thanatos
5,085
509
29
3
0
175,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role