Player Matchup

Medusa
Medusa
BloodyBerserkers
Medusa
Level 170
God Stats
1W - 0L
1,319 SR
Queue Stats
42W - 35L
1,599 Elo+
Solo
Ix Chel
Ix Chel
Bυcκetts
Ix Chel
Level 153
God Stats
22W - 9L
1,661 SR
Queue Stats
491W - 210L
1,628 Elo+
Party 3
Nut
Nut
HowlStarz
Nut
Level 113
God Stats
9W - 6L
1,656 SR
Queue Stats
16W - 12L
1,590 Elo+
Party 1
Ravana
Ravana
Life To End
Ravana
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,621 Elo+
Party 1
Discordia
Discordia
feelinCrisp
Discordia
Level 106
God Stats
22W - 6L
1,721 SR
Queue Stats
164W - 47L
1,610 Elo+
Party 3
Team Averages
Level 133
1,571 SR
1,610 Elo+

VS

Team Averages
Level 125
1,618 SR
1,558 Elo+
Maui
Maui
DragMahNutz
Maui
Level 105
God Stats
3W - 2L
1,619 SR
Queue Stats
63W - 92L
1,507 Elo+
Party 2
Nox
Nox
MajorBedhead1-4
Nox
Level 138
God Stats
7W - 7L
1,641 SR
Queue Stats
62W - 82L
1,543 Elo+
Party 2
Atlas
Atlas
Nuke Yo Mama 12
Atlas
Level 123
God Stats
19W - 14L
1,585 SR
Queue Stats
70W - 107L
1,458 Elo+
Party 2
Bacchus
Bacchus
PrinceSavDaddy
Bacchus
Level 108
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 1L
1,759 Elo+
Solo
Charybdis
Charybdis
antman62
Charybdis
Level 149
God Stats
8W - 3L
1,584 SR
Queue Stats
138W - 153L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,247
1,049
2,464
3,955
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Bυcκetts
Ix Chel
11
5 / 1 / 1
5,675
1,135
6,009
2,442
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
4,976
995
1,773
2,820
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
9
1 / 0 / 4
5,048
1,010
3,472
2,198
1,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
feelinCrisp
Discordia
9
0 / 0 / 5
4,915
983
5,959
2,106
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,951
990
1,949
7,746
5,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,716
943
2,002
4,066
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,579
916
3,050
5,830
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
0 / 0 / 0
2,763
553
0
0
0
Charybdis
antman62
Charybdis
9
0 / 0 / 0
4,856
971
3,115
4,908
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
7
Kills
1
1
Deaths
7
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ix Chel
Bυcκetts
Ix Chel
5
1
1
5.5
L
1
3
0
0.33
W
0
0
4
2
W
Ravana
1
0
4
3
L
0
3
1
0.17
L
0
1
1
0.5
L
0
0
0
0
L
Charybdis
antman62
Charybdis
0
0
0
0
W
Discordia
feelinCrisp
Discordia
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
10,116
13,521
Taken
22,550
4,629
Mitigated
10,420
3,438
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,464
873
0
774
3,955
1,145
0
1,863
1,866
0
14,720
W
Ix Chel
Bυcκetts
Ix Chel
6,009
1,120
121
727
2,442
653
116
1,288
904
12,958
361
L
1,949
256
0
1,398
7,746
5,460
0
4,174
3,572
5,297
0
W
1,773
606
0
910
2,820
787
0
754
1,906
0
11,909
W
Ravana
3,472
919
0
483
2,198
1,503
0
1,032
998
0
7,466
L
2,002
120
0
510
4,066
1,298
0
2,196
1,870
10,414
0
L
3,050
180
0
500
5,830
2,079
0
3,250
2,580
5,303
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
antman62
Charybdis
3,115
1,255
0
1,232
4,908
1,583
0
1,872
3,036
0
13,504
W
Discordia
feelinCrisp
Discordia
5,959
284
0
423
2,106
541
135
1,028
846
11,028
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
21,865
116
Minions Killed
66
0
Camps Cleared
0
517,250
Distance Traveled
403,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,247
1,049
36
7
0
110,926
0
W
Ix Chel
5,675
1,135
26
5
0
91,265
0
L
Maui
4,951
990
8
2
0
101,006
0
W
Nut
4,976
995
27
5
0
103,124
0
W
Ravana
5,048
1,010
14
3
0
101,349
0
L
Nox
4,716
943
18
4
0
91,210
0
L
Atlas
4,579
916
12
2
0
112,610
0
L
Bacchus
2,763
553
0
0
0
0
0
L
Charybdis
4,856
971
28
6
0
98,527
0
W
Discordia
4,915
983
13
3
0
110,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role