Player Matchup

Guan Yu
Guan Yu
BunchaNuts
Guan Yu
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkSage264
Baron Samedi
Level 116
God Stats
0W - 1L
1,316 SR
Queue Stats
17W - 12L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
KyussTheDestroyr
Ne Zha
Level 117
God Stats
6W - 2L
1,494 SR
Queue Stats
165W - 173L
1,436 Elo+
Solo
Chiron
Chiron
NeZhaIsFemale
Chiron
Level 121
God Stats
1W - 1L
1,469 SR
Queue Stats
17W - 11L
1,602 Elo+
Party 2
Atlas
Atlas
WhoYaNewDad
Atlas
Level 147
God Stats
2W - 4L
1,219 SR
Queue Stats
31W - 46L
1,473 Elo+
Solo
Team Averages
Level 122
1,400 SR
1,538 Elo+

VS

Team Averages
Level 121
1,499 SR
1,549 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Antboski707
Baron Samedi
Level 146
God Stats
16W - 8L
1,402 SR
Queue Stats
330W - 322L
1,507 Elo+
Solo
Achilles
Achilles
DerekWies10
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 111L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
MoodyAnubis
Danzaburou
Level 113
God Stats
2W - 1L
1,798 SR
Queue Stats
91W - 99L
1,526 Elo+
Party 1
Serqet
Serqet
The-Run-Away__
Serqet
Level 153
God Stats
3W - 4L
1,294 SR
Queue Stats
206W - 206L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BunchaNuts
Guan Yu
10
0 / 4 / 0
5,710
476
4,095
10,316
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
DarkSage264
Baron Samedi
9
0 / 2 / 2
5,691
474
6,084
10,511
7,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,546
462
3,459
9,796
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 1 / 0
5,719
477
4,169
5,957
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 1
6,410
534
2,973
5,434
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 2
7,290
608
4,584
4,400
1,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
Antboski707
Baron Samedi
11
1 / 1 / 4
6,764
564
6,083
8,379
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
DerekWies10
Achilles
13
5 / 0 / 4
8,332
694
10,006
9,653
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MoodyAnubis
Danzaburou
12
0 / 0 / 1
6,486
541
2,510
5,442
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
7,026
586
5,782
8,517
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
2
1.5
W
Baron Samedi
Antboski707
Baron Samedi
1
1
4
3
L
Guan Yu
BunchaNuts
Guan Yu
0
4
0
0
L
Baron Samedi
DarkSage264
Baron Samedi
0
2
2
0.5
W
Achilles
DerekWies10
Achilles
5
0
4
7
L
1
2
1
0.75
W
Danzaburou
MoodyAnubis
Danzaburou
0
0
1
0.5
L
1
1
0
1
W
2
0
3
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,780
Damage
28,965
42,014
Taken
36,391
18,016
Mitigated
20,770
17,053
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,584
54
0
1,162
4,400
1,731
0
1,627
2,773
54,139
0
W
Baron Samedi
Antboski707
Baron Samedi
6,083
374
1,258
4,625
8,379
5,980
0
3,347
4,992
26,131
1,966
L
Guan Yu
BunchaNuts
Guan Yu
4,095
822
80
4,956
10,316
4,675
0
1,558
8,198
0
28,468
L
Baron Samedi
DarkSage264
Baron Samedi
6,084
897
728
4,868
10,511
7,265
0
3,654
6,776
20,116
0
W
Achilles
DerekWies10
Achilles
10,006
2,730
0
3,153
9,653
8,172
0
1,646
7,609
3,991
55,717
L
3,459
1,050
0
2,760
9,796
2,667
0
2,650
6,595
0
36,392
W
Danzaburou
MoodyAnubis
Danzaburou
2,510
1,084
0
2,334
5,442
1,625
616
1,832
3,610
0
40,454
L
4,169
1,269
360
1,217
5,957
1,643
0
1,678
4,109
0
36,178
W
5,782
1,006
0
1,458
8,517
3,262
805
575
7,867
0
43,498
L
2,973
629
57
2,027
5,434
1,766
0
2,305
3,084
32,283
10,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
35,898
311
Minions Killed
399
0
Camps Cleared
0
1,165,939
Distance Traveled
1,226,737
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,290
608
105
9
0
232,537
0
W
Baron Samedi
6,764
564
30
3
0
250,851
2
L
Guan Yu
5,710
476
64
5
0
233,695
0
L
Baron Samedi
5,691
474
24
2
0
222,738
0
W
Achilles
8,332
694
91
8
0
211,814
0
L
Ne Zha
5,546
462
56
5
0
238,891
4
W
Danzaburou
6,486
541
86
7
0
225,354
2
L
Chiron
5,719
477
81
7
0
235,052
0
W
Serqet
7,026
586
87
7
0
306,181
2
L
Atlas
6,410
534
86
7
0
235,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role