Player Matchup

Kuzenbo
Kuzenbo
ChassLord
Kuzenbo
Level 155
God Stats
5W - 8L
1,198 SR
Queue Stats
164W - 180L
1,435 Elo+
Party 1
Bastet
Bastet
Cnstructioncris
Bastet
Level 129
God Stats
30W - 19L
1,572 SR
Queue Stats
156W - 152L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
OldRusty2020
Aphrodite
Level 128
God Stats
5W - 5L
1,554 SR
Queue Stats
117W - 138L
1,433 Elo+
Party 1
Team Averages
Level 137
1,441 SR
1,455 Elo+

VS

Team Averages
Level 98
1,541 SR
1,423 Elo+
Ymir
Ymir
Monkomaster
Ymir
Level 118
God Stats
2W - 1L
1,711 SR
Queue Stats
53W - 58L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
TendingTub4565
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 2
Charybdis
Charybdis
WK7Cloud
Charybdis
Level 60
God Stats
3W - 5L
1,411 SR
Queue Stats
65W - 75L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChassLord
Kuzenbo
19
4 / 2 / 8
11,392
814
10,517
17,707
24,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
10 / 2 / 2
13,124
937
19,115
15,625
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
OldRusty2020
Aphrodite
17
0 / 6 / 9
10,725
766
5,343
12,933
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,903
779
7,062
21,637
17,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
TendingTub4565
Baron Samedi
17
3 / 3 / 5
10,877
777
13,645
11,743
5,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
WK7Cloud
Charybdis
16
2 / 5 / 6
10,854
775
13,309
11,375
3,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
9
10
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChassLord
Kuzenbo
4
2
8
4
W
10
2
2
5.5
L
4
6
4
1
W
Aphrodite
OldRusty2020
Aphrodite
0
6
9
0.75
L
Baron Samedi
TendingTub4565
Baron Samedi
3
3
5
1.83
L
Charybdis
WK7Cloud
Charybdis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
34,016
46,265
Taken
44,755
37,177
Mitigated
26,868
18,747
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChassLord
Kuzenbo
10,517
3,242
0
750
17,707
24,029
490
6,156
11,531
31,665
0
W
19,115
3,186
0
2,500
15,625
6,874
2,534
6,729
8,896
0
54,180
L
7,062
875
215
5,508
21,637
17,569
0
8,181
13,395
31,772
0
W
Aphrodite
OldRusty2020
Aphrodite
5,343
514
8,654
6,843
12,933
6,274
487
7,640
5,271
33,499
1,355
L
Baron Samedi
TendingTub4565
Baron Samedi
13,645
1,672
1,973
3,271
11,743
5,513
0
3,380
8,288
40,479
676
L
Charybdis
WK7Cloud
Charybdis
13,309
7,173
0
1,412
11,375
3,786
0
3,951
7,368
0
39,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
32,634
156
Minions Killed
179
0
Camps Cleared
0
802,094
Distance Traveled
631,266
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,392
814
28
2
0
267,945
2
W
Bastet
13,124
937
68
5
0
292,475
0
L
Ymir
10,903
779
62
4
0
201,831
0
W
Aphrodite
10,725
766
60
4
0
241,674
0
L
Baron Samedi
10,877
777
54
4
0
218,486
0
L
Charybdis
10,854
775
63
5
0
210,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role