Player Matchup

Ullr
Ullr
DEFUSE13
Ullr
Level 149
God Stats
2W - 1L
1,783 SR
Queue Stats
21W - 16L
1,625 Elo+
Party 3
Shiva
Shiva
DLC_White-_-Boy
Shiva
Level 87
God Stats
4W - 0L
1,688 SR
Queue Stats
38W - 42L
1,444 Elo+
Solo
Cthulhu
Cthulhu
KaynnZed
Cthulhu
Level 73
God Stats
2W - 3L
1,405 SR
Queue Stats
74W - 119L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
PinguPnSc
Ao Kuang
Level 145
God Stats
6W - 2L
1,821 SR
Queue Stats
73W - 73L
1,543 Elo+
Party 3
Kukulkan
Kukulkan
SrCafeConLeche
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,426 Elo+
Party 2
Team Averages
Level 92
1,639 SR
1,479 Elo+

VS

Team Averages
Level 111
1,488 SR
1,444 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PeñarolDecano
Nu Wa
Level 102
God Stats
132W - 123L
1,533 SR
Queue Stats
416W - 421L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
peashrek
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 159L
1,378 Elo+
Party 1
Fenrir
Fenrir
rezim
Fenrir
Level 52
God Stats
1W - 3L
1,337 SR
Queue Stats
61W - 89L
1,379 Elo+
Party 1
Hachiman
Hachiman
zeper20
Hachiman
Level 177
God Stats
1W - 1L
1,571 SR
Queue Stats
26W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
6 / 0 / 1
7,376
738
5,949
5,932
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 2 / 2
7,321
732
5,206
9,811
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
KaynnZed
Cthulhu
9
0 / 0 / 6
6,016
602
2,379
5,658
4,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
PinguPnSc
Ao Kuang
12
6 / 1 / 5
6,912
691
7,627
10,200
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
11
1 / 2 / 3
6,179
618
780
2,929
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 2 / 1
6,960
696
5,226
4,607
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
4,996
500
2,137
4,475
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
peashrek
Gilgamesh
9
0 / 5 / 2
5,146
515
2,613
10,041
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
rezim
Fenrir
9
1 / 5 / 1
5,454
545
3,456
8,894
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
zeper20
Hachiman
10
0 / 2 / 0
5,207
521
2,713
5,208
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
1
2.25
W
Ullr
6
0
1
6.5
W
4
2
2
2.5
W
Cthulhu
KaynnZed
Cthulhu
0
0
6
3
L
0
3
2
0.33
W
Ao Kuang
PinguPnSc
Ao Kuang
6
1
5
8.5
W
Kukulkan
1
2
3
1.25
L
Gilgamesh
peashrek
Gilgamesh
0
5
2
0.2
L
Fenrir
rezim
Fenrir
1
5
1
0.3
L
Hachiman
zeper20
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
16,145
34,530
Taken
33,225
14,840
Mitigated
13,063
12,327
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,226
329
0
549
4,607
1,392
0
2,377
2,191
39,891
242
W
Ullr
5,949
2,493
0
1,451
5,932
1,827
277
279
5,653
0
46,202
W
5,206
907
0
2,954
9,811
4,984
0
867
8,524
0
46,539
W
Cthulhu
KaynnZed
Cthulhu
2,379
200
68
1,345
5,658
4,138
237
660
4,988
24,431
1,785
L
2,137
789
0
660
4,475
1,066
0
2,694
1,781
26,926
890
W
Ao Kuang
PinguPnSc
Ao Kuang
7,627
1,271
0
6,460
10,200
3,029
598
2,838
7,180
45,956
0
W
Kukulkan
780
103
0
49
2,929
862
0
2,191
512
30,456
0
L
Gilgamesh
peashrek
Gilgamesh
2,613
673
0
1,520
10,041
6,261
0
1,756
7,806
0
22,009
L
Fenrir
rezim
Fenrir
3,456
886
0
1,423
8,894
2,905
0
2,695
6,082
0
24,965
L
Hachiman
zeper20
Hachiman
2,713
1,432
0
1,361
5,208
1,439
0
1,203
4,005
0
28,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
27,763
351
Minions Killed
276
0
Camps Cleared
0
1,052,198
Distance Traveled
1,013,542
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,960
696
82
8
0
204,791
0
W
Ullr
7,376
738
101
10
0
223,388
0
W
Shiva
7,321
732
84
8
0
210,175
2
W
Cthulhu
6,016
602
33
3
0
207,662
0
L
Nu Wa
4,996
500
56
6
0
188,232
0
W
Ao Kuang
6,912
691
77
8
0
242,872
1
W
Kukulkan
6,179
618
56
6
0
168,101
0
L
Gilgamesh
5,146
515
47
5
0
183,538
0
L
Fenrir
5,454
545
41
4
0
235,924
1
L
Hachiman
5,207
521
50
5
0
201,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role