Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DandyDeDandy
Charon
Level 125
God Stats
4W - 3L
1,821 SR
Queue Stats
33W - 24L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
GraphicNathan
Gilgamesh
Level 129
God Stats
0W - 3L
1,349 SR
Queue Stats
174W - 179L
1,577 Elo+
Solo
Fenrir
Fenrir
dyln1583
Fenrir
Level 99
God Stats
5W - 1L
1,719 SR
Queue Stats
55W - 44L
1,479 Elo+
Solo
Scylla
Scylla
mariolooo12
Scylla
Level 65
God Stats
13W - 6L
1,931 SR
Queue Stats
25W - 12L
1,704 Elo+
Solo
Team Averages
Level 97
1,664 SR
1,573 Elo+

VS

Team Averages
Level 152
1,504 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kbranno
Chaac
Level 143
God Stats
6W - 7L
1,322 SR
Queue Stats
110W - 124L
1,407 Elo+
Solo
Surtr
Surtr
Leox_Cor
Surtr
Level 148
God Stats
352W - 300L
1,641 SR
Queue Stats
555W - 503L
1,590 Elo+
Solo
Artemis
Artemis
xKayuga-
Artemis
Level 163
God Stats
9W - 2L
1,774 SR
Queue Stats
829W - 790L
1,465 Elo+
Solo
Set
Set
zord119
Set
Level 141
God Stats
1W - 2L
1,282 SR
Queue Stats
221W - 216L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
2,562
512
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
6
0 / 0 / 0
3,634
727
961
2,295
973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
GraphicNathan
Gilgamesh
6
0 / 1 / 0
3,434
687
1,764
5,666
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
dyln1583
Fenrir
5
0 / 2 / 0
3,141
628
1,038
3,439
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
7
1 / 1 / 0
4,041
808
1,693
2,553
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
3,344
669
719
1,675
367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
Kbranno
Chaac
7
1 / 0 / 0
3,838
768
827
1,374
468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Leox_Cor
Surtr
7
1 / 0 / 0
4,245
849
3,197
4,096
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
xKayuga-
Artemis
6
1 / 0 / 1
3,907
781
1,259
3,109
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
6
1 / 0 / 1
3,711
742
1,529
4,155
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Sol
 
Sol
0
1
1
0.5
L
Charon
0
0
0
0
L
Gilgamesh
GraphicNathan
Gilgamesh
0
1
0
0
W
Chaac
Kbranno
Chaac
1
0
0
1
W
Surtr
Leox_Cor
Surtr
1
0
0
1
L
Fenrir
dyln1583
Fenrir
0
2
0
0
L
Scylla
1
1
0
1
W
Artemis
xKayuga-
Artemis
1
0
1
1.5
W
Set
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,456
Damage
7,531
13,953
Taken
14,409
5,080
Mitigated
6,309
6,086
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
719
216
0
597
1,675
367
0
413
1,262
8,630
1,527
L
Charon
961
196
0
1,232
2,295
973
0
0
2,295
14,269
0
L
Gilgamesh
GraphicNathan
Gilgamesh
1,764
644
0
2,762
5,666
2,689
0
475
4,682
0
17,598
W
Chaac
Kbranno
Chaac
827
55
0
588
1,374
468
0
367
1,007
0
17,062
W
Surtr
Leox_Cor
Surtr
3,197
669
0
2,598
4,096
2,435
0
0
3,821
763
20,121
L
Fenrir
dyln1583
Fenrir
1,038
325
0
1,330
3,439
834
0
0
3,439
0
8,830
L
Scylla
1,693
658
0
762
2,553
584
157
679
1,874
20,782
0
W
Artemis
xKayuga-
Artemis
1,259
271
0
1,105
3,109
1,536
0
724
2,385
0
11,788
W
Set
1,529
762
0
940
4,155
1,503
0
1,150
3,005
0
23,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
19,045
135
Minions Killed
147
0
Camps Cleared
0
437,386
Distance Traveled
542,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,562
512
0
0
0
0
0
W
Sol
3,344
669
21
4
0
83,297
0
L
Charon
3,634
727
29
6
0
104,769
2
L
Gilgamesh
3,434
687
46
9
0
109,434
0
W
Chaac
3,838
768
41
8
0
117,142
1
W
Surtr
4,245
849
28
6
0
123,123
0
L
Fenrir
3,141
628
17
3
0
115,289
0
L
Scylla
4,041
808
43
9
0
107,894
0
W
Artemis
3,907
781
12
2
0
97,786
0
W
Set
3,711
742
45
9
0
121,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role