Player Matchup

Vamana
Vamana
Arrow1oo
Vamana
Level 129
God Stats
13W - 15L
1,588 SR
Queue Stats
229W - 250L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
BreadSliced
Erlang Shen
Level 126
God Stats
1W - 3L
1,715 SR
Queue Stats
251W - 303L
1,552 Elo+
Party 2
Atlas
Atlas
HiddenAce
Atlas
Level 151
God Stats
10W - 8L
1,563 SR
Queue Stats
99W - 106L
1,557 Elo+
Party 3
Janus
Janus
aimsuxs
Janus
Level 185
God Stats
3W - 3L
1,688 SR
Queue Stats
131W - 131L
1,567 Elo+
Party 3
Nut
Nut
zigzag314
Nut
Level 156
God Stats
12W - 14L
1,634 SR
Queue Stats
69W - 49L
1,626 Elo+
Party 3
Team Averages
Level 149
1,638 SR
1,571 Elo+

VS

Team Averages
Level 169
1,588 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ABigGoat
Maui
Level 188
God Stats
9W - 5L
1,650 SR
Queue Stats
156W - 131L
1,629 Elo+
Party 1
Apollo
Apollo
Lilstrudel
Apollo
Level 107
God Stats
26W - 25L
1,526 SR
Queue Stats
438W - 394L
1,515 Elo+
Party 4
Surtr
Surtr
MajinHD
Surtr
Level 194
God Stats
4W - 4L
1,674 SR
Queue Stats
129W - 125L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
ShinobiSlayer87
Sun Wukong
Level 128
God Stats
2W - 1L
1,591 SR
Queue Stats
161W - 139L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arrow1oo
Vamana
8
1 / 2 / 1
5,014
501
2,692
7,313
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
BreadSliced
Erlang Shen
7
0 / 5 / 2
4,392
439
2,023
7,292
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
HiddenAce
Atlas
8
0 / 3 / 1
4,926
493
1,624
7,930
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
aimsuxs
Janus
10
3 / 3 / 1
5,629
563
5,229
5,068
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 0
5,311
531
3,418
2,738
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 1 / 0
7,348
735
4,602
4,144
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 1 / 4
5,359
536
1,655
6,677
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
Lilstrudel
Apollo
10
1 / 0 / 1
5,674
567
2,439
4,841
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MajinHD
Surtr
11
6 / 2 / 3
6,962
696
7,472
8,629
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ShinobiSlayer87
Sun Wukong
10
0 / 0 / 9
5,254
525
3,348
5,658
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
0
6
W
Maui
0
1
4
2
L
Vamana
Arrow1oo
Vamana
1
2
1
0.75
L
Erlang Shen
BreadSliced
Erlang Shen
0
5
2
0.2
L
Atlas
HiddenAce
Atlas
0
3
1
0.17
W
Apollo
Lilstrudel
Apollo
1
0
1
1.5
W
Surtr
MajinHD
Surtr
6
2
3
3.75
W
Sun Wukong
ShinobiSlayer87
Sun Wukong
0
0
9
4.5
L
Janus
aimsuxs
Janus
3
3
1
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
19,516
30,341
Taken
29,949
14,185
Mitigated
12,885
7,074
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,602
656
1,186
2,077
4,144
1,360
180
1,808
2,194
47,778
969
W
Maui
1,655
678
0
1,454
6,677
3,864
0
1,138
5,499
18,668
0
L
Vamana
Arrow1oo
Vamana
2,692
1,039
0
634
7,313
3,228
0
738
6,457
0
31,463
L
Erlang Shen
BreadSliced
Erlang Shen
2,023
669
0
2,094
7,292
4,563
0
541
6,751
0
14,968
L
Atlas
HiddenAce
Atlas
1,624
758
0
1,841
7,930
4,308
0
1,737
6,069
14,780
0
W
Apollo
Lilstrudel
Apollo
2,439
1,364
0
2,505
4,841
1,542
0
433
4,408
0
42,481
W
Surtr
MajinHD
Surtr
7,472
2,624
0
4,496
8,629
3,706
115
1,477
6,729
479
39,070
W
Sun Wukong
ShinobiSlayer87
Sun Wukong
3,348
877
0
490
5,658
2,413
0
1,605
3,949
0
32,862
L
Janus
aimsuxs
Janus
5,229
257
0
872
5,068
1,363
0
2,409
2,370
33,271
0
L
3,418
2,104
0
1,633
2,738
723
0
469
2,269
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
30,597
270
Minions Killed
328
0
Camps Cleared
0
956,429
Distance Traveled
1,021,655
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,348
735
108
11
0
213,218
0
W
Maui
5,359
536
12
1
0
204,658
4
L
Vamana
5,014
501
64
6
0
209,465
0
L
Erlang Shen
4,392
439
23
2
0
164,473
0
L
Atlas
4,926
493
12
1
0
192,947
1
W
Apollo
5,674
567
85
9
0
194,211
1
W
Surtr
6,962
696
69
7
0
196,143
0
W
Sun Wukong
5,254
525
54
5
0
213,425
0
L
Janus
5,629
563
76
8
0
202,158
0
L
Nut
5,311
531
95
10
0
187,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role