Player Matchup

Freya
Freya
 
Freya
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Hero0fIshval
Chaac
Level 81
God Stats
3W - 6L
1,473 SR
Queue Stats
201W - 204L
1,500 Elo+
Party 3
Ra
Ra
Sirwin5
Ra
Level 156
God Stats
5W - 6L
1,497 SR
Queue Stats
193W - 182L
1,493 Elo+
Party 3
Kali
Kali
Ways of Weber
Kali
Level 127
God Stats
7W - 4L
1,658 SR
Queue Stats
46W - 48L
1,516 Elo+
Party 3
Bacchus
Bacchus
wyd_stepbro699
Bacchus
Level 154
God Stats
60W - 69L
1,586 SR
Queue Stats
1,167W - 1,155L
1,494 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,501 Elo+

VS

Team Averages
Level 131
1,601 SR
1,487 Elo+
Olorun
Olorun
Dysart147
Olorun
Level 141
God Stats
30W - 18L
1,646 SR
Queue Stats
119W - 103L
1,495 Elo+
Party 2
Surtr
Surtr
HalfEmptyCup
Surtr
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 69L
1,481 Elo+
Party 2
Thanatos
Thanatos
HumrihaFrost
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 103L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
KaoticLupin
Ix Chel
Level 108
God Stats
3W - 0L
1,699 SR
Queue Stats
98W - 109L
1,454 Elo+
Party 1
Achilles
Achilles
McBeaned
Achilles
Level 144
God Stats
3W - 1L
1,661 SR
Queue Stats
64W - 56L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
3 / 2 / 0
3,851
770
2,174
3,925
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 1 / 1
3,995
799
1,997
5,305
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 4
4,223
845
2,080
1,160
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 2
3,883
777
733
4,241
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

3
0 / 1 / 0
2,805
561
560
1,766
947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dysart147
Olorun
7
1 / 1 / 3
4,434
887
3,298
3,444
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 0
4,356
871
3,409
4,176
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
HumrihaFrost
Thanatos
6
0 / 2 / 0
3,460
692
843
4,424
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
KaoticLupin
Ix Chel
7
0 / 1 / 0
3,689
738
806
1,655
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
McBeaned
Achilles
6
3 / 1 / 1
4,669
934
2,020
3,725
2,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
0
1.5
W
Olorun
Dysart147
Olorun
1
1
3
2.5
W
1
0
0
1
L
0
1
1
0.5
W
Thanatos
HumrihaFrost
Thanatos
0
2
0
0
W
Ix Chel
KaoticLupin
Ix Chel
0
1
0
0
W
Achilles
McBeaned
Achilles
3
1
1
3.5
L
0
0
4
2
L
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,544
Damage
10,376
16,397
Taken
17,424
5,854
Mitigated
7,284
6,384
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,174
710
0
1,384
3,925
1,070
0
1,418
2,507
11,421
0
W
Olorun
Dysart147
Olorun
3,298
1,569
348
1,473
3,444
1,055
979
1,217
2,045
28,910
2,295
W
3,409
1,572
0
1,653
4,176
2,705
0
0
4,176
433
20,939
L
1,997
678
0
1,944
5,305
2,326
0
108
4,849
0
21,441
W
Thanatos
HumrihaFrost
Thanatos
843
178
0
3,332
4,424
1,101
0
678
3,631
0
14,746
W
Ix Chel
KaoticLupin
Ix Chel
806
0
100
532
1,655
387
0
652
921
15,990
0
W
Achilles
McBeaned
Achilles
2,020
340
0
856
3,725
2,036
0
1,573
1,871
0
6,984
L
2,080
183
228
633
1,160
339
0
678
482
20,639
0
L
733
82
0
1,928
4,241
1,172
0
872
3,369
0
14,286
L
560
143
0
267
1,766
947
0
1,037
729
2,447
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,757
Gold Earned
20,608
142
Minions Killed
180
0
Camps Cleared
0
527,437
Distance Traveled
613,872
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,851
770
15
3
0
111,689
0
W
Olorun
4,434
887
55
11
0
121,695
0
W
Surtr
4,356
871
41
8
0
122,634
0
L
Chaac
3,995
799
45
9
0
109,216
0
W
Thanatos
3,460
692
32
6
0
127,270
0
W
Ix Chel
3,689
738
40
8
0
114,754
0
W
Achilles
4,669
934
12
2
0
127,519
0
L
Ra
4,223
845
48
10
0
132,758
0
L
Kali
3,883
777
30
6
0
128,433
0
L
Bacchus
2,805
561
4
1
0
45,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role