Player Matchup

Bellona
Bellona
Silver II
MasonH9
Bellona
Silver II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,550 MMR
Party 2
Ares
Ares
Gold III
Precyse
Ares
Gold III
Level 105
God Stats
5W - 7L
1,506 SR
Queue Stats
132W - 146L
1,440 MMR
Party 1
Janus
Janus
Gold V
Ryancb17
Janus
Gold V
Level 185
God Stats
1W - 0L
1,303 SR
Queue Stats
38W - 32L
1,578 MMR
Party 2
Awilix
Awilix
Platinum V
SkippyPF
Awilix
Platinum V
Level 137
God Stats
40W - 26L
1,705 SR
Queue Stats
191W - 183L
1,675 MMR
Party 1
Ullr
Ullr
Gold II
no5mok3rav
Ullr
Gold II
Level 129
God Stats
4W - 2L
1,572 SR
Queue Stats
159W - 155L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,517 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,679 SR
1,552 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
DietDrKelp23
Sol
Gold IV
Level 96
God Stats
1W - 2L
1,928 SR
Queue Stats
39W - 36L
1,571 MMR
Solo
Neith
Neith
Platinum IV
Jaden_37529
Neith
Platinum IV
Level 147
God Stats
53W - 52L
1,587 SR
Queue Stats
484W - 486L
1,564 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Ryqik
Zhong Kui
Gold II
Level 182
God Stats
1W - 2L
1,673 SR
Queue Stats
160W - 153L
1,560 MMR
Solo
Heimdallr
Heimdallr
Gold III
TropicaIMexican
Heimdallr
Gold III
Level 158
God Stats
0W - 1L
1,707 SR
Queue Stats
102W - 103L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MasonH9
Bellona
15
0 / 0 / 2
8,592
661
5,421
11,027
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ares
Precyse
Ares
12
2 / 2 / 9
7,813
601
7,748
10,843
7,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Ryancb17
Janus
14
2 / 2 / 8
8,255
635
8,088
7,817
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SkippyPF
Awilix
15
14 / 3 / 1
9,154
704
13,633
12,988
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
7,703
593
6,297
8,664
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Cu ChulainnNu WaBake KujiraCliodhna

VS

Bans
ThorKing ArthurSerqetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 6 / 5
7,274
560
6,849
13,625
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 0
7,557
581
6,367
10,915
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 1
6,614
509
7,038
9,713
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Ryqik
Zhong Kui
14
0 / 1 / 0
7,910
608
7,059
9,675
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TropicaIMexican
Heimdallr
13
2 / 5 / 0
7,356
566
4,524
11,466
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
10
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
5
0.75
L
4
4
0
1
L
2
4
1
0.63
W
Bellona
MasonH9
Bellona
0
0
2
1
W
Ares
Precyse
Ares
2
2
9
3.25
W
Janus
Ryancb17
Janus
2
2
8
3
L
Zhong Kui
Ryqik
Zhong Kui
0
1
0
0
W
Awilix
SkippyPF
Awilix
14
3
1
4.83
L
Heimdallr
TropicaIMexican
Heimdallr
2
5
0
0.4
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,187
Damage
31,837
51,339
Taken
55,394
25,667
Mitigated
21,132
11,713
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,849
1,287
308
4,120
13,625
5,792
0
4,920
8,517
35,345
16,534
L
6,367
2,137
0
4,976
10,915
2,573
1,183
3,937
6,584
40,114
1,679
L
7,038
2,139
0
2,603
9,713
2,722
0
3,083
6,510
0
45,756
W
Bellona
MasonH9
Bellona
5,421
1,612
0
6,262
11,027
8,995
0
5,922
5,105
0
68,089
W
Ares
Precyse
Ares
7,748
329
0
1,686
10,843
7,028
199
2,247
8,596
22,165
1,368
W
Janus
Ryancb17
Janus
8,088
409
0
1,707
7,817
2,079
476
4,890
2,927
55,223
0
L
Zhong Kui
Ryqik
Zhong Kui
7,059
644
0
6,606
9,675
6,566
0
0
9,675
65,553
0
W
Awilix
SkippyPF
Awilix
13,633
4,608
0
700
12,988
4,480
0
5,174
7,808
0
59,019
L
Heimdallr
TropicaIMexican
Heimdallr
4,524
2,600
0
4,040
11,466
3,479
0
2,946
8,486
0
48,229
W
6,297
2,426
0
1,358
8,664
3,085
61
1,799
6,865
0
60,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
36,711
458
Minions Killed
465
0
Camps Cleared
0
1,455,297
Distance Traveled
1,167,761
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,274
560
85
7
0
270,020
2
L
Sol
7,557
581
75
6
0
219,848
0
L
Neith
6,614
509
77
6
0
230,284
2
W
Bellona
8,592
661
135
10
0
259,287
0
W
Ares
7,813
601
20
2
0
288,896
1
W
Janus
8,255
635
123
9
0
284,828
0
L
Zhong Kui
7,910
608
145
11
0
211,820
5
W
Awilix
9,154
704
72
6
0
367,720
0
L
Heimdallr
7,356
566
83
6
0
235,789
0
W
Ullr
7,703
593
108
8
0
254,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role