Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
CHIEF TRIPPY
Surtr
Gold III
Level 164
God Stats
95W - 95L
1,623 SR
Queue Stats
131W - 142L
1,594 MMR
Party 1
Raijin
Raijin
Platinum V
Crush1230
Raijin
Platinum V
Level 159
God Stats
35W - 28L
1,646 SR
Queue Stats
449W - 446L
1,661 MMR
Party 2
Nike
Nike
Platinum V
KyySoulo
Nike
Platinum V
Level 235
God Stats
25W - 30L
1,625 SR
Queue Stats
355W - 353L
1,713 MMR
Party 1
Aphrodite
Aphrodite
Gold I
SforSimple
Aphrodite
Gold I
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 241L
1,611 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 172
1,579 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,560 SR
1,644 MMR
Da Ji
Da Ji
Gold I
Fightsdirty
Da Ji
Gold I
Level 214
God Stats
2W - 2L
1,551 SR
Queue Stats
139W - 130L
1,640 MMR
Solo
Hera
Hera
Gold II
Kalmb4theStorm_
Hera
Gold II
Level 158
God Stats
33W - 30L
1,592 SR
Queue Stats
117W - 116L
1,659 MMR
Solo
Xbalanque
Xbalanque
Gold I
KillzToRemember
Xbalanque
Gold I
Level 158
God Stats
2W - 6L
1,572 SR
Queue Stats
191W - 190L
1,634 MMR
Solo
Bellona
Bellona
Gold II
KryptekLegend
Bellona
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,652 MMR
Solo
Sylvanus
Sylvanus
Silver I
Wickedkills
Sylvanus
Silver I
Level 129
God Stats
1W - 1L
1,588 SR
Queue Stats
10W - 9L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 1
5,952
595
4,854
8,404
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 1
6,185
619
3,129
7,548
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
Crush1230
Raijin
11
2 / 1 / 1
6,359
636
5,597
7,765
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nike
11
3 / 1 / 1
6,781
678
7,421
8,555
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SforSimple
Aphrodite
10
0 / 1 / 5
6,055
606
4,726
8,726
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraKumbhakarnaCthulhuFreya

VS

Bans
KaliMulanNemesisPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,522
552
3,914
9,761
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,406
541
1,877
3,844
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
KillzToRemember
Xbalanque
11
3 / 3 / 0
6,273
627
7,618
8,326
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
10
1 / 3 / 0
5,855
586
4,279
10,126
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Wickedkills
Sylvanus
10
1 / 0 / 1
6,153
615
5,719
8,516
5,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
7
7
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
1
0.83
W
3
1
1
3.5
W
Raijin
Crush1230
Raijin
2
1
1
2.5
L
2
2
0
1
L
0
2
0
0
L
Xbalanque
KillzToRemember
Xbalanque
3
3
0
1
L
Bellona
1
3
0
0.33
W
Nike
3
1
1
3.5
W
Aphrodite
SforSimple
Aphrodite
0
1
5
2.5
L
Sylvanus
Wickedkills
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
23,407
40,998
Taken
40,573
15,798
Mitigated
19,820
20,679
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,854
3,416
0
3,189
8,404
2,784
462
1,095
7,309
0
44,992
W
3,129
1,430
0
3,614
7,548
2,751
615
1,470
6,038
1,216
43,511
W
Raijin
Crush1230
Raijin
5,597
789
0
1,108
7,765
2,328
0
2,047
5,718
41,269
0
L
3,914
653
0
3,896
9,761
2,659
0
2,548
6,917
0
35,317
L
1,877
221
0
220
3,844
1,006
0
2,576
999
37,629
953
L
Xbalanque
KillzToRemember
Xbalanque
7,618
1,641
0
2,628
8,326
2,262
0
1,717
6,578
0
51,104
L
Bellona
4,279
1,171
0
3,517
10,126
8,446
0
441
9,059
0
36,578
W
Nike
7,421
1,387
0
3,082
8,555
4,229
404
0
8,012
0
45,940
W
Aphrodite
SforSimple
Aphrodite
4,726
909
3,535
6,151
8,726
3,706
0
2,851
5,875
20,049
0
L
Sylvanus
Wickedkills
Sylvanus
5,719
1,855
1,355
4,100
8,516
5,447
7
2,900
5,510
23,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
29,209
372
Minions Killed
336
0
Camps Cleared
0
1,083,214
Distance Traveled
1,002,449
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,952
595
92
9
0
192,029
1
W
Surtr
6,185
619
73
7
0
242,011
0
W
Raijin
6,359
636
84
8
0
219,577
2
L
Da Ji
5,522
552
65
7
0
235,782
0
L
Hera
5,406
541
79
8
0
167,508
1
L
Xbalanque
6,273
627
87
9
0
200,743
0
L
Bellona
5,855
586
71
7
0
187,865
1
W
Nike
6,781
678
86
9
0
203,332
0
W
Aphrodite
6,055
606
37
4
0
226,265
2
L
Sylvanus
6,153
615
34
3
0
210,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role