Player Matchup

Camazotz
Camazotz
Gold IV
PopeJosh
Camazotz
Gold IV
Level 77
God Stats
4W - 1L
1,667 SR
Queue Stats
67W - 70L
1,438 MMR
Solo
Cupid
Cupid
Gold V
Rango800
Cupid
Gold V
Level 156
God Stats
2W - 0L
1,767 SR
Queue Stats
54W - 51L
1,473 MMR
Party 1
Anubis
Anubis
Silver III
SP4RTY
Anubis
Silver III
Level 109
God Stats
6W - 6L
1,483 SR
Queue Stats
19W - 31L
1,431 MMR
Solo
Loki
Loki
Silver I
clownin3rd
Loki
Silver I
Level 155
God Stats
15W - 10L
1,586 SR
Queue Stats
53W - 51L
1,473 MMR
Party 1
Aphrodite
Aphrodite
Gold III
ianfitzgerald88
Aphrodite
Gold III
Level 123
God Stats
26W - 17L
1,584 SR
Queue Stats
391W - 392L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,617 SR
1,455 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,570 SR
1,456 MMR
Anhur
Anhur
Gold V
Gamer1497
Anhur
Gold V
Level 64
God Stats
2W - 3L
1,423 SR
Queue Stats
18W - 23L
1,458 MMR
Solo
Cthulhu
Cthulhu
Silver II
Manatee941
Cthulhu
Silver II
Level 133
God Stats
4W - 4L
1,687 SR
Queue Stats
12W - 16L
1,461 MMR
Solo
Ne Zha
Ne Zha
Gold V
Skillsmyth
Ne Zha
Gold V
Level 49
God Stats
7W - 10L
1,478 SR
Queue Stats
21W - 24L
1,615 MMR
Party 2
Ra
Ra
Gold IV
molokopcashj
Ra
Gold IV
Level 168
God Stats
9W - 4L
1,532 SR
Queue Stats
175W - 176L
1,429 MMR
Solo
Terra
Terra
Silver I
vancoger
Terra
Silver I
Level 146
God Stats
11W - 16L
1,726 SR
Queue Stats
355W - 366L
1,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
PopeJosh
Camazotz
10
4 / 1 / 0
5,644
706
4,869
8,531
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Rango800
Cupid
10
3 / 2 / 3
5,646
706
4,080
5,409
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SP4RTY
Anubis
10
4 / 2 / 2
6,014
752
4,445
5,012
1,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
6,362
795
2,825
4,804
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ianfitzgerald88
Aphrodite
9
0 / 0 / 4
5,535
692
1,414
6,488
2,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Chang'eAgniThorAchilles

VS

Bans
MedusaKuzenboArtioFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gamer1497
Anhur
9
2 / 4 / 0
4,884
611
3,407
7,127
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Manatee941
Cthulhu
9
0 / 3 / 0
4,665
583
2,688
6,910
3,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Skillsmyth
Ne Zha
10
2 / 3 / 2
4,987
623
5,001
7,870
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 0 / 0
3,277
410
0
113
11
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
vancoger
Terra
8
1 / 3 / 2
4,682
585
3,415
6,866
3,062
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
5
5
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gamer1497
Anhur
2
4
0
0.5
L
Cthulhu
Manatee941
Cthulhu
0
3
0
0
W
Camazotz
PopeJosh
Camazotz
4
1
0
4
W
Cupid
Rango800
Cupid
3
2
3
2.25
W
Anubis
SP4RTY
Anubis
4
2
2
2.5
L
Ne Zha
Skillsmyth
Ne Zha
2
3
2
1
W
2
0
0
2
W
Aphrodite
ianfitzgerald88
Aphrodite
0
0
4
2
L
0
0
0
0
L
Terra
vancoger
Terra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
14,511
30,244
Taken
28,886
10,198
Mitigated
10,718
13,879
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gamer1497
Anhur
3,407
1,284
0
1,608
7,127
1,777
0
1,519
5,608
0
28,926
L
Cthulhu
Manatee941
Cthulhu
2,688
221
0
990
6,910
3,730
0
243
6,667
25,966
473
W
Camazotz
PopeJosh
Camazotz
4,869
1,562
0
2,899
8,531
2,709
0
1,100
7,243
0
36,327
W
Cupid
Rango800
Cupid
4,080
2,140
76
939
5,409
1,126
1,064
255
5,044
0
33,427
W
Anubis
SP4RTY
Anubis
4,445
513
0
2,565
5,012
1,837
400
1,542
3,196
38,549
0
L
Ne Zha
Skillsmyth
Ne Zha
5,001
1,388
0
2,038
7,870
2,138
0
1,867
6,003
0
23,762
W
2,825
445
0
1,368
4,804
1,905
0
1,657
3,147
0
40,856
W
Aphrodite
ianfitzgerald88
Aphrodite
1,414
399
1,976
4,056
6,488
2,621
360
497
5,831
21,731
2,006
L
0
0
0
0
113
11
0
0
113
2,747
0
L
Terra
vancoger
Terra
3,415
0
220
555
6,866
3,062
0
2,230
4,636
13,019
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
22,495
320
Minions Killed
173
0
Camps Cleared
0
845,672
Distance Traveled
698,968
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,884
611
53
7
0
137,875
0
L
Cthulhu
4,665
583
51
6
0
174,185
0
W
Camazotz
5,644
706
62
8
0
196,131
1
W
Cupid
5,646
706
51
6
0
161,663
0
W
Anubis
6,014
752
79
10
0
152,410
0
L
Ne Zha
4,987
623
45
6
0
178,238
0
W
Loki
6,362
795
80
10
0
192,748
0
W
Aphrodite
5,535
692
48
6
0
142,720
0
L
Ra
3,277
410
7
1
0
36,303
0
L
Terra
4,682
585
17
2
0
172,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role