Player Matchup

Nox
Nox
LUCIFER9899
Nox
Level 62
God Stats
16W - 13L
1,555 SR
Queue Stats
120W - 115L
1,512 Elo+
Party 1
Charybdis
Charybdis
SANDHUT
Charybdis
Level 68
God Stats
24W - 24L
1,472 SR
Queue Stats
174W - 175L
1,500 Elo+
Party 1
Ymir
Ymir
Stoneloc98
Ymir
Level 13
God Stats
6W - 5L
1,485 SR
Queue Stats
27W - 39L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T4C0SRUL3
Morgan Le Fay
Level 59
God Stats
23W - 27L
1,528 SR
Queue Stats
124W - 125L
1,510 Elo+
Party 1
Artemis
Artemis
xRastamau5x
Artemis
Level 37
God Stats
49W - 70L
1,386 SR
Queue Stats
58W - 89L
1,375 Elo+
Solo
Team Averages
Level 48
1,485 SR
1,456 Elo+

VS

Team Averages
Level 81
1,615 SR
1,513 Elo+
Guan Yu
Guan Yu
Cuwejus
Guan Yu
Level 109
God Stats
10W - 6L
1,574 SR
Queue Stats
248W - 272L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Priest_i_Gamer
Jing Wei
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
57W - 49L
1,551 Elo+
Solo
Anhur
Anhur
Teewestt
Anhur
Level 106
God Stats
7W - 6L
1,735 SR
Queue Stats
37W - 40L
1,520 Elo+
Solo
Ymir
Ymir
Xe-Xo-
Ymir
Level 59
God Stats
0W - 2L
1,829 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Hel
Hel
fross87
Hel
Level 66
God Stats
2W - 2L
1,618 SR
Queue Stats
334W - 298L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
11,073
1,107
14,915
3,126
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SANDHUT
Charybdis
18
8 / 0 / 15
11,409
1,141
21,435
11,134
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
2 / 0 / 21
11,392
1,139
6,006
6,557
6,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
T4C0SRUL3
Morgan Le Fay
17
8 / 0 / 13
11,290
1,129
23,837
8,798
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xRastamau5x
Artemis
17
3 / 0 / 15
10,624
1,062
13,923
5,263
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

295

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cuwejus
Guan Yu
14
0 / 10 / 0
10,064
1,006
7,315
26,157
28,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
15
0 / 3 / 0
9,708
971
6,461
16,340
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Teewestt
Anhur
14
0 / 8 / 0
9,025
903
7,612
18,278
6,703
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Xe-Xo-
Ymir
14
0 / 1 / 0
8,886
889
2,106
9,913
9,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
14
0 / 4 / 0
9,196
920
6,611
13,534
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
0
26
Kills
0
0
Deaths
26
79
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cuwejus
Guan Yu
0
10
0
0
W
5
0
15
12.5
L
Jing Wei
0
3
0
0
W
Charybdis
SANDHUT
Charybdis
8
0
15
15.5
W
2
0
21
12.5
W
Morgan Le Fay
T4C0SRUL3
Morgan Le Fay
8
0
13
14.5
L
Anhur
Teewestt
Anhur
0
8
0
0
L
Ymir
Xe-Xo-
Ymir
0
1
0
0
L
Hel
0
4
0
0
W
Artemis
xRastamau5x
Artemis
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,116
Damage
30,105
34,878
Taken
84,222
17,877
Mitigated
57,372
4,888
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cuwejus
Guan Yu
7,315
571
1,738
4,115
26,157
28,919
0
12,216
13,941
0
13,838
W
14,915
1,186
0
372
3,126
1,385
0
470
2,656
32,945
1,686
L
Jing Wei
6,461
4,639
0
1,642
16,340
6,720
0
7,791
8,549
0
38,847
W
Charybdis
SANDHUT
Charybdis
21,435
9,752
0
1,395
11,134
4,168
0
2,905
8,229
0
48,885
W
6,006
1,056
0
755
6,557
6,458
0
2,417
4,140
9,448
94
W
Morgan Le Fay
T4C0SRUL3
Morgan Le Fay
23,837
2,433
0
1,541
8,798
3,703
0
2,174
6,624
41,783
0
L
Anhur
Teewestt
Anhur
7,612
3,526
0
837
18,278
6,703
0
11,112
7,166
0
22,439
L
Ymir
Xe-Xo-
Ymir
2,106
143
0
289
9,913
9,360
0
5,859
4,054
14,202
0
L
Hel
6,611
937
6,442
4,167
13,534
5,670
0
7,496
6,038
23,401
0
W
Artemis
xRastamau5x
Artemis
13,923
5,960
0
825
5,263
2,163
0
751
4,512
0
26,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
46,879
203
Minions Killed
210
7
Camps Cleared
6
992,404
Distance Traveled
892,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,064
1,006
16
2
0
192,408
0
W
Nox
11,073
1,107
47
5
1
199,061
0
L
Jing Wei
9,708
971
71
7
3
214,476
0
W
Charybdis
11,409
1,141
72
7
1
187,076
0
W
Ymir
11,392
1,139
10
1
1
202,442
0
W
Morgan Le Fay
11,290
1,129
48
5
1
219,535
0
L
Anhur
9,025
903
43
4
0
183,146
0
L
Ymir
8,886
889
33
3
2
108,003
0
L
Hel
9,196
920
47
5
1
194,407
0
W
Artemis
10,624
1,062
26
3
3
184,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role