Player Matchup

Ares
Ares
SnideEarth1537
Ares
Level 14
God Stats
3W - 1L
1,513 SR
Queue Stats
3W - 2L
1,412 Elo+
Party 1
Thanatos
Thanatos
SwayingMango531
Thanatos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,535 Elo+
Party 1
Chang'e
Chang'e
Technicolour76
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,190 Elo+
Solo
Team Averages
Level 69
1,504 SR
1,379 Elo+

VS

Team Averages
Level 45
1,591 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Trent2k
Gilgamesh
Level 65
God Stats
2W - 3L
1,616 SR
Queue Stats
10W - 15L
1,511 Elo+
Party 2
Ra
Ra
one-eye-gizmo1
Ra
Level 58
God Stats
0W - 1L
1,658 SR
Queue Stats
34W - 30L
1,490 Elo+
Solo
Olorun
Olorun
zodezzz
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,111
855
7,872
15,287
16,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
19
8 / 3 / 3
12,708
978
12,448
9,764
4,424
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 9
10,002
769
6,434
9,470
4,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Trent2k
Gilgamesh
17
6 / 4 / 0
10,851
835
14,058
18,413
12,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

5
0 / 0 / 0
5,649
435
0
0
0
Olorun
zodezzz
Olorun
15
0 / 7 / 6
9,359
720
7,107
12,358
4,215
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
6
6
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Thanatos
8
3
3
3.17
W
0
1
9
4.5
L
Gilgamesh
Trent2k
Gilgamesh
6
4
0
1.5
L
0
0
0
0
L
Olorun
zodezzz
Olorun
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
21,165
34,521
Taken
30,771
24,845
Mitigated
16,331
20,946
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
954
0
250
15,287
16,310
775
4,606
10,637
16,017
1,924
W
Thanatos
12,448
2,688
0
9,205
9,764
4,424
969
625
9,131
0
61,968
W
6,434
771
4,854
6,637
9,470
4,111
1,133
2,118
7,304
39,213
0
L
Gilgamesh
Trent2k
Gilgamesh
14,058
2,791
0
1,261
18,413
12,116
0
9,059
9,302
0
36,555
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
zodezzz
Olorun
7,107
4,141
111
1,063
12,358
4,215
0
4,926
7,432
25,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
25,859
163
Minions Killed
75
0
Camps Cleared
0
710,017
Distance Traveled
393,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,111
855
26
2
0
235,152
0
W
Thanatos
12,708
978
86
7
0
241,969
0
W
Chang'e
10,002
769
51
4
0
232,896
0
L
Gilgamesh
10,851
835
42
3
0
230,537
0
L
Ra
5,649
435
0
0
0
0
0
L
Olorun
9,359
720
33
3
0
162,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role