Player Matchup

Achilles
Achilles
ElykHtims
Achilles
Level 148
God Stats
1W - 2L
1,107 SR
Queue Stats
83W - 102L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
Fogshot
Hou Yi
Level 122
God Stats
2W - 0L
1,692 SR
Queue Stats
64W - 91L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GigglyWrong
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 67L
1,376 Elo+
Party 1
Bake Kujira
Bake Kujira
Laviathon10
Bake Kujira
Level 166
God Stats
2W - 2L
1,305 SR
Queue Stats
283W - 286L
1,463 Elo+
Solo
Raijin
Raijin
MoneyMondayy
Raijin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,561 Elo+
Solo
Team Averages
Level 138
1,421 SR
1,447 Elo+

VS

Team Averages
Level 146
1,426 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
Adrianex7000
Cu Chulainn
Level 157
God Stats
41W - 41L
1,327 SR
Queue Stats
454W - 458L
1,386 Elo+
Solo
Hel
Hel
Fawby68
Hel
Level 157
God Stats
0W - 2L
1,582 SR
Queue Stats
133W - 123L
1,562 Elo+
Party 2
Da Ji
Da Ji
UrukKal
Da Ji
Level 140
God Stats
0W - 4L
1,259 SR
Queue Stats
132W - 127L
1,549 Elo+
Party 2
Apollo
Apollo
YogiGG
Apollo
Level 118
God Stats
12W - 5L
1,568 SR
Queue Stats
626W - 632L
1,473 Elo+
Solo
Jormungandr
Jormungandr
sgc28
Jormungandr
Level 156
God Stats
3W - 5L
1,395 SR
Queue Stats
103W - 99L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElykHtims
Achilles
15
3 / 0 / 6
8,561
451
7,446
15,566
17,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
Fogshot
Hou Yi
16
2 / 2 / 5
9,230
486
9,025
9,290
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GigglyWrong
Tsukuyomi
16
5 / 4 / 3
9,886
520
7,401
14,797
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bake Kujira
Laviathon10
Bake Kujira
17
6 / 3 / 5
10,835
570
13,101
18,303
15,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Raijin
19
6 / 1 / 4
11,405
600
15,084
10,721
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adrianex7000
Cu Chulainn
11
3 / 3 / 0
7,948
418
8,385
13,680
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hel
16
0 / 6 / 2
9,798
516
6,469
15,526
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
UrukKal
Da Ji
17
3 / 2 / 2
9,383
494
5,962
16,462
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
YogiGG
Apollo
17
1 / 3 / 1
9,885
520
11,376
12,215
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
sgc28
Jormungandr
15
3 / 8 / 1
9,706
511
10,362
16,545
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
10
10
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Adrianex7000
Cu Chulainn
3
3
0
1
W
Achilles
ElykHtims
Achilles
3
0
6
6
L
Hel
0
6
2
0.17
W
Hou Yi
Fogshot
Hou Yi
2
2
5
2.25
W
Tsukuyomi
GigglyWrong
Tsukuyomi
5
4
3
1.63
W
Bake Kujira
Laviathon10
Bake Kujira
6
3
5
2.83
W
Raijin
6
1
4
8
L
Da Ji
UrukKal
Da Ji
3
2
2
2
L
Apollo
YogiGG
Apollo
1
3
1
0.5
L
Jormungandr
sgc28
Jormungandr
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,057
Damage
42,554
68,677
Taken
74,428
45,701
Mitigated
37,898
21,076
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Adrianex7000
Cu Chulainn
8,385
1,619
0
1,798
13,680
5,727
0
2,077
11,446
35
45,344
W
Achilles
ElykHtims
Achilles
7,446
2,339
0
3,125
15,566
17,627
0
1,803
13,763
0
29,491
L
Hel
6,469
149
1,328
5,458
15,526
5,701
164
8,525
6,057
78,458
780
W
Hou Yi
Fogshot
Hou Yi
9,025
5,237
0
2,925
9,290
3,128
0
448
8,842
0
66,013
W
Tsukuyomi
GigglyWrong
Tsukuyomi
7,401
2,137
0
5,583
14,797
5,458
492
2,555
12,242
0
74,117
W
Bake Kujira
Laviathon10
Bake Kujira
13,101
5,849
0
5,587
18,303
15,536
0
8,492
9,811
62,720
2,536
W
Raijin
15,084
894
0
3,856
10,721
3,952
149
3,685
7,036
95,908
325
L
Da Ji
UrukKal
Da Ji
5,962
1,921
0
2,437
16,462
7,371
0
3,896
12,259
0
87,886
L
Apollo
YogiGG
Apollo
11,376
7,049
0
5,119
12,215
4,510
420
1,539
10,574
0
82,581
L
Jormungandr
sgc28
Jormungandr
10,362
3,387
0
2,169
16,545
14,589
0
9,321
6,151
58,443
8,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
46,720
544
Minions Killed
605
0
Camps Cleared
0
1,833,945
Distance Traveled
1,713,020
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,948
418
48
3
0
290,210
2
W
Achilles
8,561
451
32
2
0
379,294
1
L
Hel
9,798
516
163
9
0
358,597
2
W
Hou Yi
9,230
486
114
6
0
343,692
2
W
Tsukuyomi
9,886
520
115
6
0
417,661
0
W
Bake Kujira
10,835
570
118
6
0
331,363
7
W
Raijin
11,405
600
165
9
0
361,935
0
L
Da Ji
9,383
494
126
7
0
449,286
8
L
Apollo
9,885
520
157
8
0
318,222
0
L
Jormungandr
9,706
511
111
6
0
296,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role