Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
JonsIay
Kumbhakarna
Gold IV
Level 187
God Stats
10W - 9L
1,560 SR
Queue Stats
601W - 622L
1,349 MMR
Solo
Chaac
Chaac
Gold IV
N0-DranK
Chaac
Gold IV
Level 118
God Stats
3W - 3L
1,408 SR
Queue Stats
167W - 190L
1,332 MMR
Solo
Ne Zha
Ne Zha
Bronze III
crocadily
Ne Zha
Bronze III
Level 126
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
nohandedgamr
Danzaburou
Silver II
Level 173
God Stats
4W - 5L
1,736 SR
Queue Stats
85W - 95L
1,403 MMR
Party 1
Discordia
Discordia
Platinum V
thaaat guy
Discordia
Platinum V
Level 193
God Stats
1W - 1L
1,285 SR
Queue Stats
136W - 135L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,509 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,590 SR
1,407 MMR
Athena
Athena
Bronze III
AkbarProdigy
Athena
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,499 MMR
Solo
Chiron
Chiron
Gold IV
JuJu Cube
Chiron
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,343 MMR
Solo
Serqet
Serqet
Gold IV
MacDaddi
Serqet
Gold IV
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
89W - 101L
1,381 MMR
Solo
Merlin
Merlin
Gold IV
QuietFawn949198
Merlin
Gold IV
Level 151
God Stats
7W - 14L
1,400 SR
Queue Stats
144W - 150L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
jkage316
Gilgamesh
Silver V
Level 48
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 10L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JonsIay
Kumbhakarna
16
5 / 1 / 8
10,453
550
7,791
22,440
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
N0-DranK
Chaac
18
3 / 1 / 4
11,393
600
16,268
16,613
17,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
crocadily
Ne Zha
18
3 / 2 / 9
10,517
554
10,532
14,286
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
nohandedgamr
Danzaburou
20
8 / 1 / 3
13,546
713
16,006
10,419
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
thaaat guy
Discordia
18
2 / 0 / 3
11,660
614
6,439
6,011
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CabrakanErlang ShenNu Wa

VS

Bans
MedusaChang'eApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 5 / 3
8,193
431
7,909
17,416
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
JuJu Cube
Chiron
15
2 / 4 / 0
8,910
469
6,361
13,053
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
MacDaddi
Serqet
15
0 / 4 / 0
8,163
430
4,322
15,000
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 1
8,932
470
4,080
11,715
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
jkage316
Gilgamesh
15
1 / 3 / 0
8,947
471
10,525
25,014
23,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
5
5
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
3
0.5
W
Kumbhakarna
JonsIay
Kumbhakarna
5
1
8
9
L
Chiron
JuJu Cube
Chiron
2
4
0
0.5
L
Serqet
MacDaddi
Serqet
0
4
0
0
W
Chaac
N0-DranK
Chaac
3
1
4
5
L
1
5
1
0.3
W
Ne Zha
crocadily
Ne Zha
3
2
9
3.75
L
Gilgamesh
jkage316
Gilgamesh
1
3
0
0.33
W
Danzaburou
nohandedgamr
Danzaburou
8
1
3
9.5
W
Discordia
thaaat guy
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,036
Damage
33,197
69,769
Taken
82,198
50,080
Mitigated
56,216
21,761
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,909
2,650
0
1,605
17,416
19,562
0
2,857
14,559
26,612
0
W
Kumbhakarna
JonsIay
Kumbhakarna
7,791
676
0
4,754
22,440
18,960
168
4,890
17,253
33,904
1,313
L
Chiron
JuJu Cube
Chiron
6,361
1,538
273
3,795
13,053
3,777
0
900
12,153
0
61,516
L
Serqet
MacDaddi
Serqet
4,322
820
0
1,352
15,000
5,539
0
4,490
10,510
0
70,568
W
Chaac
N0-DranK
Chaac
16,268
4,268
0
6,286
16,613
17,781
30
1,560
14,799
643
84,764
L
4,080
186
0
624
11,715
4,212
0
3,502
8,213
77,440
119
W
Ne Zha
crocadily
Ne Zha
10,532
1,921
0
3,042
14,286
6,957
385
3,920
10,210
0
77,326
L
Gilgamesh
jkage316
Gilgamesh
10,525
3,210
0
5,431
25,014
23,126
0
2,636
22,378
0
70,290
W
Danzaburou
nohandedgamr
Danzaburou
16,006
9,243
0
6,419
10,419
4,328
1,956
1,696
8,404
0
123,690
W
Discordia
thaaat guy
Discordia
6,439
80
0
1,260
6,011
2,054
418
676
5,140
97,726
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
43,145
658
Minions Killed
559
0
Camps Cleared
0
1,944,327
Distance Traveled
1,898,367
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,193
431
32
2
0
399,555
4
W
Kumbhakarna
10,453
550
34
2
0
376,963
8
L
Chiron
8,910
469
127
7
0
347,435
0
L
Serqet
8,163
430
121
6
0
458,893
4
W
Chaac
11,393
600
159
8
0
384,147
2
L
Merlin
8,932
470
168
9
0
337,413
2
W
Ne Zha
10,517
554
88
5
0
435,001
0
L
Gilgamesh
8,947
471
111
6
0
355,071
0
W
Danzaburou
13,546
713
197
10
0
360,801
1
W
Discordia
11,660
614
180
9
0
387,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role