Player Matchup

Ne Zha
Ne Zha
CAPOPS
Ne Zha
Level 121
God Stats
18W - 17L
1,579 SR
Queue Stats
299W - 288L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
MeatBallMike
Bake Kujira
Level 148
God Stats
4W - 5L
1,714 SR
Queue Stats
28W - 20L
1,593 Elo+
Party 1
Chaac
Chaac
Not_Armament
Chaac
Level 123
God Stats
3W - 2L
1,759 SR
Queue Stats
108W - 128L
1,510 Elo+
Party 3
Chang'e
Chang'e
Raccoon-Goddess
Chang'e
Level 117
God Stats
24W - 18L
1,595 SR
Queue Stats
160W - 179L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
crogol
Danzaburou
Level 107
God Stats
8W - 2L
1,943 SR
Queue Stats
43W - 24L
1,689 Elo+
Party 1
Team Averages
Level 123
1,718 SR
1,556 Elo+

VS

Team Averages
Level 126
1,582 SR
1,533 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FallingToPrevail
Bacchus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
SSFernando
Sun Wukong
Level 128
God Stats
4W - 0L
1,870 SR
Queue Stats
66W - 53L
1,590 Elo+
Party 2
Janus
Janus
ThePedrovitcch
Janus
Level 69
God Stats
2W - 1L
1,416 SR
Queue Stats
374W - 357L
1,496 Elo+
Solo
Danzaburou
Danzaburou
VictorBelmont99
Danzaburou
Level 127
God Stats
26W - 17L
1,624 SR
Queue Stats
69W - 57L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAPOPS
Ne Zha
14
2 / 5 / 3
7,304
522
5,877
11,146
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
MeatBallMike
Bake Kujira
10
1 / 3 / 4
6,590
471
7,444
13,614
11,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 2
6,620
473
7,891
12,888
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 2
6,491
464
7,873
10,442
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
crogol
Danzaburou
12
5 / 4 / 2
7,830
559
6,831
8,071
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 2 / 14
8,075
577
5,697
14,143
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 2 / 11
7,177
513
6,967
11,142
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SSFernando
Sun Wukong
14
8 / 1 / 5
8,660
619
10,984
14,634
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 2 / 7
7,586
542
6,813
8,080
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VictorBelmont99
Danzaburou
15
7 / 4 / 6
9,338
667
9,784
9,645
3,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
23
23
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
14
5.5
L
Ne Zha
CAPOPS
Ne Zha
2
5
3
0.7
W
1
2
11
3.25
L
Bake Kujira
MeatBallMike
Bake Kujira
1
3
4
1
L
1
6
2
0.33
L
2
5
2
0.6
W
Sun Wukong
SSFernando
Sun Wukong
8
1
5
10.5
W
3
2
7
3.25
W
Danzaburou
VictorBelmont99
Danzaburou
7
4
6
2.5
L
Danzaburou
crogol
Danzaburou
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
40,245
56,161
Taken
57,644
26,485
Mitigated
38,640
10,458
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,697
1,835
1,653
5,096
14,143
12,479
217
3,448
10,467
23,483
2,261
L
Ne Zha
CAPOPS
Ne Zha
5,877
1,226
0
1,585
11,146
4,342
0
3,150
7,789
0
61,319
W
6,967
619
0
4,862
11,142
6,772
0
2,553
8,305
47,091
1,484
L
Bake Kujira
MeatBallMike
Bake Kujira
7,444
4,050
0
1,653
13,614
11,264
0
5,022
8,178
24,033
1,945
L
7,891
696
0
2,639
12,888
6,093
0
2,623
9,653
0
40,468
L
7,873
255
358
2,076
10,442
2,442
0
5,908
4,220
32,322
0
W
Sun Wukong
SSFernando
Sun Wukong
10,984
2,479
0
4,024
14,634
13,949
224
2,501
12,043
0
56,033
W
6,813
51
0
1,255
8,080
2,434
0
2,917
4,953
41,528
411
W
Danzaburou
VictorBelmont99
Danzaburou
9,784
4,908
0
4,315
9,645
3,006
1,331
2,913
6,659
0
69,522
L
Danzaburou
crogol
Danzaburou
6,831
2,030
0
2,147
8,071
2,344
8
1,495
6,494
0
53,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
40,836
367
Minions Killed
396
0
Camps Cleared
0
1,420,272
Distance Traveled
1,454,522
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,075
577
31
2
0
270,846
1
L
Ne Zha
7,304
522
94
7
0
319,189
2
W
Bacchus
7,177
513
77
6
0
326,314
8
L
Bake Kujira
6,590
471
41
3
0
305,918
3
L
Chaac
6,620
473
67
5
0
260,901
2
L
Chang'e
6,491
464
69
5
0
262,933
0
W
Sun Wukong
8,660
619
75
5
0
273,768
2
W
Janus
7,586
542
94
7
0
323,099
0
W
Danzaburou
9,338
667
119
9
0
260,495
0
L
Danzaburou
7,830
559
96
7
0
271,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role