Player Matchup

Merlin
Merlin
Bronze IV
BigBlue__10
Merlin
Bronze IV
Level 79
God Stats
0W - 2L
1,256 SR
Queue Stats
18W - 47L
974 MMR
Solo
Charon
Charon
Bronze III
XGingerMaster
Charon
Bronze III
Level 143
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Neith
Neith
Bronze III
rone1
Neith
Bronze III
Level 63
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,481 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,565 SR
1,378 MMR
Tyr
Tyr
Silver II
VnilaGorrila
Tyr
Silver II
Level 129
God Stats
18W - 33L
1,406 SR
Queue Stats
594W - 775L
1,274 MMR
Solo
Medusa
Medusa
Gold V
thawtcheetos
Medusa
Gold V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,641 MMR
Solo
Ah Puch
Ah Puch
Gold III
xTR4UxFACIAL
Ah Puch
Gold III
Level 175
God Stats
11W - 9L
1,790 SR
Queue Stats
295W - 364L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 0
6,875
688
2,917
7,969
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
7,344
734
5,933
13,978
12,301
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
rone1
Neith
11
0 / 5 / 0
6,810
681
3,926
7,814
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AchillesIx ChelBacchusNe ZhaHercules

VS

Bans
KumbhakarnaBaron SamediDiscordiaAphroditeThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,364
836
6,695
8,682
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
13 / 0 / 1
10,863
1,086
11,847
9,619
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
xTR4UxFACIAL
Ah Puch
16
2 / 0 / 10
9,651
965
8,519
7,830
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
15
15
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
0
0
W
0
0
9
4.5
L
0
5
0
0
L
Neith
rone1
Neith
0
5
0
0
W
Medusa
13
0
1
13.5
W
Ah Puch
xTR4UxFACIAL
Ah Puch
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,776
Damage
27,061
29,761
Taken
26,131
17,297
Mitigated
13,734
2,204
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,917
161
0
0
7,969
2,519
0
1,741
6,180
14,346
0
W
6,695
273
0
2,122
8,682
5,347
543
3,286
5,396
0
13,368
L
5,933
616
0
898
13,978
12,301
0
3,786
10,177
21,419
676
L
Neith
rone1
Neith
3,926
1,059
0
1,306
7,814
2,477
0
2,962
4,825
0
13,484
W
Medusa
11,847
4,829
0
2,413
9,619
5,232
1,288
2,102
7,517
0
57,982
W
Ah Puch
xTR4UxFACIAL
Ah Puch
8,519
137
0
2,979
7,830
3,155
740
3,323
4,507
40,459
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
28,878
114
Minions Killed
159
0
Camps Cleared
0
501,153
Distance Traveled
631,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,875
688
36
4
0
156,176
0
W
Tyr
8,364
836
8
1
0
219,198
1
L
Charon
7,344
734
39
4
0
183,574
0
L
Neith
6,810
681
39
4
0
161,403
0
W
Medusa
10,863
1,086
79
8
0
214,630
0
W
Ah Puch
9,651
965
72
7
0
197,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role