Player Matchup

Nut
Nut
BiscuitLover999
Nut
Level 124
God Stats
3W - 2L
1,633 SR
Queue Stats
118W - 89L
1,609 Elo+
Solo
Bastet
Bastet
SkelingtonSr
Bastet
Level 141
God Stats
2W - 4L
1,452 SR
Queue Stats
345W - 322L
1,505 Elo+
Solo
Yu Huang
Yu Huang
VenusaurFarted
Yu Huang
Level 155
God Stats
3W - 3L
1,594 SR
Queue Stats
132W - 100L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
WholeLottaPP
Erlang Shen
Level 141
God Stats
9W - 4L
1,729 SR
Queue Stats
124W - 100L
1,536 Elo+
Party 1
Geb
Geb
XilehDrol
Geb
Level 253
God Stats
8W - 9L
1,522 SR
Queue Stats
443W - 420L
1,556 Elo+
Solo
Team Averages
Level 163
1,586 SR
1,557 Elo+

VS

Team Averages
Level 142
1,572 SR
1,571 Elo+
Yu Huang
Yu Huang
CrookedReaper
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 98L
1,554 Elo+
Solo
Ymir
Ymir
Elprietoloco301
Ymir
Level 143
God Stats
85W - 70L
1,676 SR
Queue Stats
229W - 208L
1,578 Elo+
Solo
Ishtar
Ishtar
Ethereous774
Ishtar
Level 124
God Stats
61W - 32L
1,604 SR
Queue Stats
252W - 202L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orbit223
Kumbhakarna
Level 157
God Stats
18W - 7L
1,578 SR
Queue Stats
326W - 243L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Zfighter8000
Hun Batz
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
218W - 174L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
5,974
597
4,107
5,542
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
8
0 / 4 / 1
5,069
507
2,875
10,068
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
11
2 / 2 / 1
6,276
628
4,950
5,662
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WholeLottaPP
Erlang Shen
10
2 / 1 / 2
5,744
574
3,897
9,179
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,357
536
3,663
10,730
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CrookedReaper
Yu Huang
10
0 / 1 / 3
5,467
547
3,273
4,030
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,348
635
5,304
10,547
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
12
0 / 0 / 0
6,453
645
4,163
5,351
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Orbit223
Kumbhakarna
11
3 / 1 / 3
6,304
630
5,374
7,512
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Zfighter8000
Hun Batz
12
4 / 1 / 0
7,205
721
7,300
6,815
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
9
9
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Yu Huang
CrookedReaper
Yu Huang
0
1
3
1.5
W
2
1
2
3
W
Ishtar
0
0
0
0
W
Kumbhakarna
Orbit223
Kumbhakarna
3
1
3
4.5
L
Bastet
0
4
1
0.13
L
Yu Huang
2
2
1
1.25
L
Erlang Shen
WholeLottaPP
Erlang Shen
2
1
2
3
L
0
2
1
0.25
W
Hun Batz
Zfighter8000
Hun Batz
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
25,414
41,181
Taken
34,255
15,680
Mitigated
15,618
12,236
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,107
1,998
0
2,118
5,542
1,662
0
1,079
4,463
0
46,066
W
Yu Huang
CrookedReaper
Yu Huang
3,273
503
0
780
4,030
985
0
1,963
1,872
28,760
0
W
5,304
924
0
3,495
10,547
7,455
0
3,981
6,310
31,436
0
W
Ishtar
4,163
2,331
0
4,441
5,351
1,863
0
533
4,818
0
59,071
W
Kumbhakarna
Orbit223
Kumbhakarna
5,374
444
0
3,358
7,512
2,860
0
1,077
6,347
35,337
13,123
L
Bastet
2,875
821
0
2,004
10,068
3,125
0
122
9,946
0
25,237
L
Yu Huang
4,950
476
0
1,010
5,662
1,542
0
3,844
1,618
36,266
0
L
Erlang Shen
WholeLottaPP
Erlang Shen
3,897
2,039
0
2,669
9,179
3,579
0
3,521
5,618
0
38,484
L
3,663
640
1,595
2,840
10,730
5,772
0
4,708
5,820
22,087
2,502
W
Hun Batz
Zfighter8000
Hun Batz
7,300
2,150
0
2,359
6,815
2,455
0
182
6,593
0
54,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
31,777
333
Minions Killed
396
0
Camps Cleared
0
1,118,895
Distance Traveled
1,131,719
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,974
597
105
11
0
201,875
0
W
Yu Huang
5,467
547
57
6
0
212,844
2
W
Ymir
6,348
635
45
5
0
201,290
0
W
Ishtar
6,453
645
119
12
0
201,339
0
W
Kumbhakarna
6,304
630
80
8
0
267,323
2
L
Bastet
5,069
507
49
5
0
218,401
3
L
Yu Huang
6,276
628
82
8
0
217,890
2
L
Erlang Shen
5,744
574
59
6
0
253,615
0
L
Geb
5,357
536
38
4
0
227,114
0
W
Hun Batz
7,205
721
95
10
0
248,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role