Player Matchup

Vulcan
Vulcan
Gold I
Cynical CF
Vulcan
Gold I
Level 69
God Stats
2W - 2L
1,556 SR
Queue Stats
103W - 106L
1,852 MMR
Party 1
Kali
Kali
Gold II
JelpOG
Kali
Gold II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 75L
1,660 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ToofToofies
Cthulhu
Gold V
Level 102
God Stats
11W - 4L
1,630 SR
Queue Stats
53W - 53L
1,290 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,562 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,505 SR
1,550 MMR
Raijin
Raijin
Silver I
Free kitz
Raijin
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,519 MMR
Solo
Izanami
Izanami
Gold IV
Praised Life
Izanami
Gold IV
Level 187
God Stats
6W - 3L
1,446 SR
Queue Stats
168W - 165L
1,570 MMR
Solo
Fenrir
Fenrir
Gold I
WhirlingChalk4
Fenrir
Gold I
Level 154
God Stats
275W - 236L
1,569 SR
Queue Stats
702W - 768L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cynical CF
Vulcan
19
3 / 2 / 6
12,090
806
11,958
5,615
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
JelpOG
Kali
19
7 / 2 / 5
13,081
872
13,518
17,084
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ToofToofies
Cthulhu
19
4 / 3 / 10
12,790
853
17,296
12,083
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
AchillesMedusaKuzenboNe ZhaScylla

VS

Bans
KumbhakarnaBacchusJanusAthenaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Free kitz
Raijin
16
0 / 6 / 2
9,965
664
3,976
12,326
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Praised Life
Izanami
18
3 / 4 / 0
11,660
777
6,771
13,769
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 3
10,655
710
7,797
22,050
20,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
6
7
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cynical CF
Vulcan
3
2
6
3
L
Raijin
Free kitz
Raijin
0
6
2
0.17
W
Kali
JelpOG
Kali
7
2
5
4.75
L
Izanami
Praised Life
Izanami
3
4
0
0.75
W
Cthulhu
ToofToofies
Cthulhu
4
3
10
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
18,544
34,782
Taken
48,145
22,241
Mitigated
28,573
11,607
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cynical CF
Vulcan
11,958
229
0
1,837
5,615
2,031
794
901
4,587
59,716
0
L
Raijin
Free kitz
Raijin
3,976
569
0
2,068
12,326
3,312
118
7,860
4,099
29,057
0
W
Kali
JelpOG
Kali
13,518
6,422
0
7,704
17,084
8,781
1,605
1,781
14,950
0
38,700
L
Izanami
Praised Life
Izanami
6,771
3,846
0
1,571
13,769
4,575
1,363
6,747
6,207
0
68,234
W
Cthulhu
ToofToofies
Cthulhu
17,296
165
491
1,575
12,083
11,429
528
1,593
10,243
35,144
2,533
L
7,797
834
0
3,919
22,050
20,686
0
11,152
9,730
0
13,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
32,280
183
Minions Killed
180
0
Camps Cleared
0
848,065
Distance Traveled
716,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,090
806
85
6
0
293,065
0
L
Raijin
9,965
664
46
3
0
223,204
2
W
Kali
13,081
872
42
3
0
276,401
5
L
Izanami
11,660
777
124
8
0
218,283
0
W
Cthulhu
12,790
853
56
4
0
278,599
0
L
Fenrir
10,655
710
10
1
0
274,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role