Player Matchup

Shiva
Shiva
Brandon_colt220
Shiva
Level 102
God Stats
1W - 4L
1,605 SR
Queue Stats
27W - 37L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Dangwow
Nu Wa
Level 86
God Stats
4W - 3L
1,657 SR
Queue Stats
111W - 117L
1,466 Elo+
Solo
Cupid
Cupid
DesmondTheBearXD
Cupid
Level 127
God Stats
1W - 4L
1,595 SR
Queue Stats
57W - 70L
1,414 Elo+
Party 1
Thanatos
Thanatos
Fenixx551
Thanatos
Level 102
God Stats
1W - 1L
1,326 SR
Queue Stats
13W - 21L
1,364 Elo+
Party 1
Artio
Artio
Solace19
Artio
Level 139
God Stats
1W - 1L
1,676 SR
Queue Stats
32W - 40L
1,415 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,415 Elo+

VS

Team Averages
Level 104
1,587 SR
1,518 Elo+
Ratatoskr
Ratatoskr
GoldenHPS
Ratatoskr
Level 68
God Stats
4W - 2L
1,540 SR
Queue Stats
54W - 52L
1,495 Elo+
Party 2
Freya
Freya
ScentedBubbles
Freya
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,585 Elo+
Solo
Charon
Charon
TheAlphaWeasel
Charon
Level 86
God Stats
2W - 1L
1,519 SR
Queue Stats
74W - 66L
1,501 Elo+
Party 2
Ishtar
Ishtar
UnlivedLeech01
Ishtar
Level 165
God Stats
4W - 3L
1,876 SR
Queue Stats
150W - 132L
1,538 Elo+
Party 3
Jormungandr
Jormungandr
Wakinami
Jormungandr
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 59L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,337
534
2,210
5,591
2,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Dangwow
Nu Wa
9
0 / 5 / 0
5,136
514
5,434
5,185
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,507
551
5,437
7,203
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Fenixx551
Thanatos
8
1 / 4 / 0
4,630
463
3,402
9,339
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
Solace19
Artio
8
1 / 4 / 0
4,886
489
3,148
10,915
5,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GoldenHPS
Ratatoskr
10
4 / 2 / 2
5,777
578
4,014
8,326
2,579
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 1
5,553
555
3,615
6,345
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 0 / 6
5,947
595
4,430
7,309
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 0 / 2
7,297
730
7,940
6,031
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
Wakinami
Jormungandr
12
2 / 0 / 0
6,638
664
4,421
6,147
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Nu Wa
Dangwow
Nu Wa
0
5
0
0
L
1
3
0
0.33
L
Thanatos
Fenixx551
Thanatos
1
4
0
0.25
W
Ratatoskr
GoldenHPS
Ratatoskr
4
2
2
2.5
W
3
1
1
3.5
L
Artio
Solace19
Artio
1
4
0
0.25
W
1
0
6
4
W
6
0
2
7
W
Jormungandr
Wakinami
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
24,420
38,233
Taken
34,158
13,866
Mitigated
13,590
11,082
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
226
55
1,602
5,591
2,499
0
1,220
4,103
0
18,104
L
Nu Wa
Dangwow
Nu Wa
5,434
772
0
370
5,185
1,154
0
851
4,334
34,327
0
L
5,437
2,654
80
2,787
7,203
1,992
0
3,667
3,270
0
40,654
L
Thanatos
Fenixx551
Thanatos
3,402
1,420
0
3,250
9,339
3,108
0
1,408
7,834
0
27,889
W
Ratatoskr
GoldenHPS
Ratatoskr
4,014
1,302
0
1,361
8,326
2,579
0
1,081
7,095
0
37,042
W
3,615
1,043
0
1,838
6,345
1,944
0
314
5,918
22,384
0
L
Artio
Solace19
Artio
3,148
313
0
2,938
10,915
5,113
0
3,683
6,670
21,694
0
W
4,430
1,086
0
2,054
7,309
3,640
0
1,532
5,585
16,287
1,517
W
7,940
4,591
0
3,773
6,031
1,901
761
1,870
3,819
0
58,187
W
Jormungandr
Wakinami
Jormungandr
4,421
1,085
0
2,018
6,147
3,526
30
2,852
3,159
45,294
4,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
31,212
242
Minions Killed
316
0
Camps Cleared
0
988,070
Distance Traveled
1,032,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,337
534
33
3
0
213,920
0
L
Nu Wa
5,136
514
73
7
0
177,403
1
L
Cupid
5,507
551
63
6
0
187,115
0
L
Thanatos
4,630
463
40
4
0
204,550
1
W
Ratatoskr
5,777
578
59
6
0
248,121
0
W
Freya
5,553
555
49
5
0
202,201
0
L
Artio
4,886
489
33
3
0
205,082
2
W
Charon
5,947
595
27
3
0
214,133
2
W
Ishtar
7,297
730
98
10
0
198,341
0
W
Jormungandr
6,638
664
83
8
0
169,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role