Player Matchup

Izanami
Izanami
ASSASSIN B3AST7
Izanami
Level 69
God Stats
1W - 1L
1,259 SR
Queue Stats
19W - 23L
1,342 Elo+
Party 1
Xing Tian
Xing Tian
COGParrot
Xing Tian
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
Moldypop
Sun Wukong
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 333L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlaadM
Tsukuyomi
Level 139
God Stats
7W - 11L
1,419 SR
Queue Stats
799W - 778L
1,462 Elo+
Solo
Ix Chel
Ix Chel
Warbear54
Ix Chel
Level 101
God Stats
2W - 1L
1,537 SR
Queue Stats
5W - 4L
1,708 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,446 Elo+

VS

Team Averages
Level 113
1,474 SR
1,539 Elo+
He Bo
He Bo
Dui26
He Bo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,448 Elo+
Solo
Cabrakan
Cabrakan
MadDogcallahan
Cabrakan
Level 128
God Stats
2W - 2L
1,620 SR
Queue Stats
113W - 95L
1,513 Elo+
Solo
Bakasura
Bakasura
NiddoIkon
Bakasura
Level 43
God Stats
1W - 3L
1,172 SR
Queue Stats
56W - 55L
1,463 Elo+
Solo
Nu Wa
Nu Wa
WilliePhantomDC8
Nu Wa
Level 129
God Stats
1W - 2L
1,577 SR
Queue Stats
49W - 56L
1,457 Elo+
Solo
Nut
Nut
irishman1n
Nut
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,300
530
2,667
5,990
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
COGParrot
Xing Tian
9
2 / 0 / 4
6,025
603
1,685
4,714
2,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Moldypop
Sun Wukong
11
0 / 0 / 2
5,873
587
2,908
7,469
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
SlaadM
Tsukuyomi
12
10 / 0 / 3
7,211
721
6,778
8,789
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Warbear54
Ix Chel
10
3 / 1 / 5
6,044
604
6,542
4,991
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dui26
He Bo
9
1 / 4 / 0
5,180
518
2,854
7,064
1,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
7
0 / 5 / 1
4,657
466
2,781
7,755
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
NiddoIkon
Bakasura
10
0 / 4 / 0
5,151
515
1,260
8,912
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
5,485
549
5,213
4,828
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,732
473
2,499
3,738
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Xing Tian
COGParrot
Xing Tian
2
0
4
4
L
He Bo
Dui26
He Bo
1
4
0
0.25
L
Cabrakan
0
5
1
0.1
W
Sun Wukong
Moldypop
Sun Wukong
0
0
2
1
L
Bakasura
NiddoIkon
Bakasura
0
4
0
0
W
Tsukuyomi
SlaadM
Tsukuyomi
10
0
3
11.5
W
Ix Chel
Warbear54
Ix Chel
3
1
5
5.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,580
Damage
14,607
31,953
Taken
32,297
11,625
Mitigated
13,819
14,295
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,667
2,012
0
2,125
5,990
1,579
0
1,037
4,855
0
38,699
W
Xing Tian
COGParrot
Xing Tian
1,685
307
63
1,673
4,714
2,557
0
1,597
3,019
10,425
0
L
He Bo
Dui26
He Bo
2,854
175
0
2,676
7,064
1,819
0
3,557
3,134
26,777
1,152
L
Cabrakan
2,781
712
0
1,124
7,755
6,676
0
2,997
4,510
9,112
0
W
Sun Wukong
Moldypop
Sun Wukong
2,908
246
0
2,531
7,469
3,289
0
3,021
3,949
0
37,154
L
Bakasura
NiddoIkon
Bakasura
1,260
978
0
2,936
8,912
3,414
0
773
8,026
0
32,553
W
Tsukuyomi
SlaadM
Tsukuyomi
6,778
1,437
0
6,423
8,789
2,674
0
1,409
7,184
0
49,851
W
Ix Chel
Warbear54
Ix Chel
6,542
969
591
889
4,991
1,526
0
3,884
1,009
26,691
0
L
5,213
1,273
0
773
4,828
1,045
0
0
4,546
26,300
710
L
2,499
1,368
0
1,237
3,738
865
0
230
3,508
0
23,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
25,205
267
Minions Killed
234
0
Camps Cleared
0
1,048,440
Distance Traveled
960,492
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,300
530
61
6
0
181,977
0
W
Xing Tian
6,025
603
10
1
0
217,953
0
L
He Bo
5,180
518
47
5
0
197,290
5
L
Cabrakan
4,657
466
10
1
0
160,825
0
W
Sun Wukong
5,873
587
64
6
0
195,286
0
L
Bakasura
5,151
515
76
8
0
249,633
0
W
Tsukuyomi
7,211
721
89
9
0
266,277
2
W
Ix Chel
6,044
604
43
4
0
186,947
5
L
Nu Wa
5,485
549
57
6
0
163,193
2
L
Nut
4,732
473
44
4
0
189,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role