Player Matchup

Charybdis
Charybdis
D3M0NS0UT
Charybdis
Level 28
God Stats
11W - 9L
1,906 SR
Queue Stats
55W - 92L
1,337 Elo+
Party 1
Chaac
Chaac
Holybananas-_-
Chaac
Level 69
God Stats
7W - 10L
1,832 SR
Queue Stats
47W - 58L
1,425 Elo+
Party 1
Bakasura
Bakasura
PCNoXoR
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Tactical-_-Ghoul
Cabrakan
Level 106
God Stats
15W - 9L
1,641 SR
Queue Stats
48W - 52L
1,453 Elo+
Party 1
Chang'e
Chang'e
weremycheese
Chang'e
Level 93
God Stats
8W - 7L
1,610 SR
Queue Stats
90W - 101L
1,401 Elo+
Party 1
Team Averages
Level 68
1,698 SR
1,410 Elo+

VS

Team Averages
Level 42
1,492 SR
1,458 Elo+
Izanami
Izanami
BepisBoopus
Izanami
Level 14
God Stats
2W - 0L
1,736 SR
Queue Stats
31W - 26L
1,401 Elo+
Party 3
Hun Batz
Hun Batz
DJBIGLEX81
Hun Batz
Level 67
God Stats
6W - 5L
1,589 SR
Queue Stats
141W - 144L
1,460 Elo+
Party 2
Poseidon
Poseidon
JrBetterThanYou
Poseidon
Level 49
God Stats
4W - 5L
1,372 SR
Queue Stats
136W - 120L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
SullyBaby
Ix Chel
Level 18
God Stats
3W - 7L
1,264 SR
Queue Stats
26W - 20L
1,499 Elo+
Party 2
Bacchus
Bacchus
TricksterAjin
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3M0NS0UT
Charybdis
8
2 / 2 / 1
5,040
504
2,281
5,235
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,556
556
2,324
6,833
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
PCNoXoR
Bakasura
9
0 / 4 / 1
5,065
507
3,150
8,178
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 1 / 2
5,106
511
3,194
8,873
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
weremycheese
Chang'e
9
2 / 6 / 0
5,611
561
5,410
7,963
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BepisBoopus
Izanami
10
3 / 3 / 0
6,124
612
5,874
5,748
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
DJBIGLEX81
Hun Batz
11
2 / 1 / 3
6,087
609
2,874
6,952
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
2 / 0 / 0
7,232
723
3,142
4,038
926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ix Chel
SullyBaby
Ix Chel
12
6 / 1 / 3
7,172
717
6,165
6,588
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
10
2 / 0 / 2
5,419
542
4,847
5,394
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BepisBoopus
Izanami
3
3
0
1
L
Charybdis
D3M0NS0UT
Charybdis
2
2
1
1.25
W
Hun Batz
DJBIGLEX81
Hun Batz
2
1
3
3.5
L
0
2
0
0
W
Poseidon
2
0
0
2
L
Bakasura
PCNoXoR
Bakasura
0
4
1
0.13
W
Ix Chel
SullyBaby
Ix Chel
6
1
3
7.5
L
0
1
2
1
W
Bacchus
2
0
2
3
L
Chang'e
weremycheese
Chang'e
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
22,902
37,082
Taken
28,720
17,213
Mitigated
10,645
9,520
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BepisBoopus
Izanami
5,874
4,102
0
217
5,748
1,671
902
908
4,620
0
42,768
L
Charybdis
D3M0NS0UT
Charybdis
2,281
744
0
1,327
5,235
1,386
0
1,149
4,086
0
24,223
W
Hun Batz
DJBIGLEX81
Hun Batz
2,874
827
0
3,766
6,952
2,059
0
1,109
5,498
0
38,109
L
2,324
412
0
2,110
6,833
3,096
0
3,048
3,785
0
40,141
W
Poseidon
3,142
1,121
0
2,928
4,038
926
0
0
4,038
55,144
887
L
Bakasura
PCNoXoR
Bakasura
3,150
2,034
0
1,166
8,178
3,136
0
2,444
5,734
0
24,715
W
Ix Chel
SullyBaby
Ix Chel
6,165
806
540
1,973
6,588
1,676
0
3,731
2,382
39,737
413
L
3,194
431
178
3,053
8,873
7,607
0
2,584
6,289
13,412
0
W
Bacchus
4,847
649
0
1,809
5,394
4,313
0
2,197
2,990
12,487
2,113
L
Chang'e
weremycheese
Chang'e
5,410
150
214
1,472
7,963
1,988
0
4,662
3,301
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
32,034
234
Minions Killed
338
0
Camps Cleared
0
1,056,876
Distance Traveled
1,101,261
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,124
612
78
8
0
180,616
0
L
Charybdis
5,040
504
32
3
0
168,942
0
W
Hun Batz
6,087
609
74
7
0
260,805
0
L
Chaac
5,556
556
79
8
0
213,954
2
W
Poseidon
7,232
723
101
10
0
203,856
0
L
Bakasura
5,065
507
62
6
0
250,646
0
W
Ix Chel
7,172
717
76
8
0
227,827
0
L
Cabrakan
5,106
511
23
2
0
215,302
0
W
Bacchus
5,419
542
9
1
0
228,157
0
L
Chang'e
5,611
561
38
4
0
208,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role