Player Matchup

Skadi
Skadi
Hly69
Skadi
Level 125
God Stats
8W - 4L
1,755 SR
Queue Stats
152W - 142L
1,542 Elo+
Party 2
Charon
Charon
Jedussa
Charon
Level 145
God Stats
4W - 2L
1,679 SR
Queue Stats
210W - 196L
1,536 Elo+
Party 2
Janus
Janus
MaesterRigo
Janus
Level 138
God Stats
3W - 3L
1,471 SR
Queue Stats
191W - 188L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RiverUltima
Ah Muzen Cab
Level 65
God Stats
5W - 1L
1,741 SR
Queue Stats
160W - 160L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrippleDukes
Morgan Le Fay
Level 160
God Stats
3W - 5L
1,237 SR
Queue Stats
435W - 450L
1,472 Elo+
Party 2
Team Averages
Level 127
1,576 SR
1,523 Elo+

VS

Team Averages
Level 124
1,487 SR
1,508 Elo+
Cernunnos
Cernunnos
ANYEBELM0NT
Cernunnos
Level 146
God Stats
3W - 8L
1,244 SR
Queue Stats
399W - 396L
1,522 Elo+
Solo
Thanatos
Thanatos
Blaztaz
Thanatos
Level 189
God Stats
2W - 9L
1,225 SR
Queue Stats
309W - 340L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
BubblerTokinBaby
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,673 Elo+
Solo
Nox
Nox
IVI A X 1 M U 5
Nox
Level 155
God Stats
0W - 2L
1,764 SR
Queue Stats
16W - 22L
1,429 Elo+
Solo
Janus
Janus
PVTAhsoka
Janus
Level 49
God Stats
3W - 2L
1,700 SR
Queue Stats
41W - 54L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hly69
Skadi
20
11 / 3 / 13
13,359
835
24,631
15,425
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
Jedussa
Charon
20
4 / 8 / 23
13,277
830
7,858
32,367
33,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

20
13 / 4 / 11
13,169
823
24,362
9,708
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RiverUltima
Ah Muzen Cab
20
6 / 4 / 15
12,629
789
13,406
12,733
6,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
TrippleDukes
Morgan Le Fay
17
3 / 7 / 17
11,873
742
12,825
15,051
5,814
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANYEBELM0NT
Cernunnos
18
5 / 8 / 9
11,250
703
19,881
22,948
9,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Blaztaz
Thanatos
15
4 / 13 / 8
10,592
662
11,705
18,891
6,774
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
BubblerTokinBaby
Sun Wukong
19
3 / 5 / 10
11,349
709
11,482
25,951
29,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 6 / 10
13,227
827
9,973
17,488
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
PVTAhsoka
Janus
17
5 / 5 / 7
11,353
710
14,691
10,587
3,871

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
37
Kills
24
26
Deaths
37
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ANYEBELM0NT
Cernunnos
5
8
9
1.19
L
Thanatos
Blaztaz
Thanatos
4
13
8
0.62
L
Sun Wukong
BubblerTokinBaby
Sun Wukong
3
5
10
1.6
W
Skadi
Hly69
Skadi
11
3
13
5.83
L
7
6
10
2
W
Charon
Jedussa
Charon
4
8
23
1.94
W
13
4
11
4.63
L
Janus
PVTAhsoka
Janus
5
5
7
1.7
W
Ah Muzen Cab
RiverUltima
Ah Muzen Cab
6
4
15
3.38
W
Morgan Le Fay
TrippleDukes
Morgan Le Fay
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,082
Damage
67,732
85,284
Taken
95,865
56,444
Mitigated
56,417
21,950
Healing
31,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ANYEBELM0NT
Cernunnos
19,881
10,745
1,035
6,825
22,948
9,113
762
10,021
12,927
0
40,798
L
Thanatos
Blaztaz
Thanatos
11,705
1,854
284
4,683
18,891
6,774
94
8,003
10,888
708
15,302
L
Sun Wukong
BubblerTokinBaby
Sun Wukong
11,482
594
2,059
6,140
25,951
29,559
237
11,142
14,809
0
24,041
W
Skadi
Hly69
Skadi
24,631
6,357
1,424
4,432
15,425
6,208
3,725
6,910
8,177
0
62,030
L
9,973
881
703
5,097
17,488
7,100
0
10,143
7,345
32,011
0
W
Charon
Jedussa
Charon
7,858
819
779
7,465
32,367
33,928
1,172
9,046
22,875
22,986
232
W
24,362
1,020
1,008
690
9,708
4,077
0
2,743
6,853
41,434
500
L
Janus
PVTAhsoka
Janus
14,691
422
1,592
2,615
10,587
3,871
315
4,995
5,592
26,243
79
W
Ah Muzen Cab
RiverUltima
Ah Muzen Cab
13,406
4,324
1,193
754
12,733
6,417
2,014
1,910
10,663
0
24,643
W
Morgan Le Fay
TrippleDukes
Morgan Le Fay
12,825
897
816
3,389
15,051
5,814
1,006
3,507
11,344
25,798
99

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,307
Gold Earned
57,771
185
Minions Killed
195
0
Camps Cleared
0
1,382,224
Distance Traveled
1,239,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,250
703
69
4
0
233,820
0
L
Thanatos
10,592
662
12
1
0
244,016
0
L
Sun Wukong
11,349
709
17
1
0
261,452
0
W
Skadi
13,359
835
71
4
0
299,192
0
L
Nox
13,227
827
56
4
0
239,358
0
W
Charon
13,277
830
17
1
0
259,094
0
W
Janus
13,169
823
39
2
0
266,759
0
L
Janus
11,353
710
41
3
0
260,561
0
W
Ah Muzen Cab
12,629
789
34
2
0
290,514
0
W
Morgan Le Fay
11,873
742
24
2
0
266,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role