Player Matchup

King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
Alteratedd
Rama
Platinum I
Level 157
God Stats
10W - 1L
1,878 SR
Queue Stats
169W - 155L
1,888 MMR
Party 3
Vulcan
Vulcan
Platinum I
DaLama
Vulcan
Platinum I
Level 256
God Stats
22W - 15L
1,684 SR
Queue Stats
267W - 247L
1,849 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
Dizil8310
Sylvanus
Platinum II
Level 136
God Stats
5W - 1L
1,812 SR
Queue Stats
127W - 127L
1,891 MMR
Solo
Set
Set
Platinum I
faintt OG
Set
Platinum I
Level 158
God Stats
42W - 36L
1,627 SR
Queue Stats
223W - 217L
1,923 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 171
1,700 SR
1,810 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,682 SR
1,893 MMR
Cupid
Cupid
Platinum I
ExtremelyLethal_
Cupid
Platinum I
Level 187
God Stats
7W - 9L
1,604 SR
Queue Stats
227W - 222L
1,892 MMR
Solo
Ra
Ra
Platinum V
Lawiz
Ra
Platinum V
Level 115
God Stats
3W - 3L
1,956 SR
Queue Stats
66W - 50L
1,901 MMR
Solo
Thanatos
Thanatos
Platinum I
Tøkørø
Thanatos
Platinum I
Level 176
God Stats
18W - 13L
1,703 SR
Queue Stats
161W - 153L
1,943 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
Woooss
Kumbhakarna
Platinum III
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
344W - 337L
1,848 MMR
Party 2
Achilles
Achilles
Platinum II
mirk321
Achilles
Platinum II
Level 124
God Stats
78W - 59L
1,646 SR
Queue Stats
266W - 247L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 2
7,860
491
10,668
16,448
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
3 / 1 / 2
9,922
620
6,699
4,964
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DaLama
Vulcan
15
5 / 2 / 4
9,431
589
11,870
7,295
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Dizil8310
Sylvanus
11
2 / 6 / 5
6,939
434
6,152
13,416
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 4
8,022
501
8,106
14,645
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AresJanusCu ChulainnKuzenbo

VS

Bans
Ao KuangChang'eFreyaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,310
519
3,495
8,569
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
4 / 3 / 3
9,233
577
11,940
9,636
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tøkørø
Thanatos
11
2 / 4 / 4
6,939
434
4,988
11,530
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Woooss
Kumbhakarna
10
0 / 2 / 8
7,056
441
5,518
14,232
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
mirk321
Achilles
15
5 / 1 / 0
9,340
584
13,208
15,323
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
14
14
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
2
0.5
W
3
1
2
4
W
Vulcan
DaLama
Vulcan
5
2
4
3.5
W
Sylvanus
Dizil8310
Sylvanus
2
6
5
0.75
L
3
3
0
1
L
Ra
4
3
3
1.83
L
Thanatos
Tøkørø
Thanatos
2
4
4
1
L
Kumbhakarna
Woooss
Kumbhakarna
0
2
8
2
W
3
3
4
1.67
L
Achilles
mirk321
Achilles
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,495
Damage
39,149
56,768
Taken
59,290
28,311
Mitigated
33,017
13,551
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,668
748
0
4,823
16,448
12,053
0
1,705
13,766
0
54,291
W
6,699
4,691
0
2,679
4,964
1,788
1,205
756
4,208
0
84,206
W
Vulcan
DaLama
Vulcan
11,870
338
0
1,039
7,295
1,778
0
4,086
2,983
60,285
2,058
W
Sylvanus
Dizil8310
Sylvanus
6,152
1,909
443
2,908
13,416
7,146
0
4,497
8,458
24,096
12,076
L
3,495
2,138
0
2,804
8,569
3,436
0
1,348
7,221
0
66,573
L
Ra
11,940
774
1,237
2,540
9,636
3,344
0
4,824
4,566
76,856
389
L
Thanatos
Tøkørø
Thanatos
4,988
1,358
0
8,582
11,530
3,640
0
4,510
6,739
0
52,526
L
Kumbhakarna
Woooss
Kumbhakarna
5,518
499
0
4,232
14,232
10,820
0
4,950
9,048
15,878
0
W
8,106
2,822
0
1,659
14,645
5,546
0
6,100
7,990
0
60,153
L
Achilles
mirk321
Achilles
13,208
2,389
0
8,050
15,323
11,777
0
729
14,548
1,461
70,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
40,878
514
Minions Killed
488
0
Camps Cleared
0
1,571,195
Distance Traveled
1,657,490
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,860
491
89
6
0
293,856
4
W
Rama
9,922
620
164
10
0
289,333
4
W
Vulcan
9,431
589
118
7
0
333,713
3
W
Sylvanus
6,939
434
48
3
0
284,340
0
L
Cupid
8,310
519
118
7
0
277,625
1
L
Ra
9,233
577
154
10
0
356,609
0
L
Thanatos
6,939
434
71
4
0
315,894
0
L
Kumbhakarna
7,056
441
24
2
0
347,392
7
W
Set
8,022
501
95
6
0
369,953
2
L
Achilles
9,340
584
121
8
0
359,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role