Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Appleslices
Loki
Level 117
God Stats
1W - 1L
1,740 SR
Queue Stats
34W - 34L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Crewson
Nu Wa
Level 186
God Stats
1W - 5L
1,425 SR
Queue Stats
151W - 137L
1,517 Elo+
Solo
Chernobog
Chernobog
Natestreo6197
Chernobog
Level 69
God Stats
11W - 12L
1,529 SR
Queue Stats
267W - 296L
1,505 Elo+
Solo
Charon
Charon
Wakaflockamane
Charon
Level 127
God Stats
2W - 5L
1,442 SR
Queue Stats
87W - 75L
1,572 Elo+
Party 1
Team Averages
Level 125
1,527 SR
1,524 Elo+

VS

Team Averages
Level 164
1,509 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Hummer232
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2
Lancelot
Lancelot
IamGodbrand56
Lancelot
Level 232
God Stats
1W - 0L
1,419 SR
Queue Stats
7W - 5L
1,602 Elo+
Party 2
Chaac
Chaac
xbigdaddyjuicex
Chaac
Level 156
God Stats
6W - 3L
1,628 SR
Queue Stats
110W - 99L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 0
5,203
520
2,107
8,601
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,424
542
3,118
6,996
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Crewson
Nu Wa
11
0 / 2 / 1
5,632
563
5,241
4,759
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Natestreo6197
Chernobog
11
1 / 4 / 0
5,798
580
3,686
5,985
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,057
506
3,466
8,399
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 4
7,115
712
7,782
6,343
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
10
4 / 1 / 4
6,599
660
3,814
8,687
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 2
6,234
623
1,925
4,337
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
IamGodbrand56
Lancelot
11
2 / 0 / 2
6,012
601
3,161
6,318
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
7,117
712
6,680
6,607
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Izanami
 
Izanami
3
1
4
5
W
Ymir
 
Ymir
4
1
4
6
L
2
2
0
1
L
Nu Wa
Crewson
Nu Wa
0
2
1
0.25
W
2
1
2
3
W
Lancelot
IamGodbrand56
Lancelot
2
0
2
3
L
Chernobog
Natestreo6197
Chernobog
1
4
0
0.25
L
0
3
1
0.17
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
23,362
34,740
Taken
32,292
15,020
Mitigated
14,945
7,945
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,107
688
0
2,230
8,601
4,784
0
786
7,815
0
26,384
W
Izanami
 
Izanami
7,782
5,667
0
1,410
6,343
1,903
1,546
1,564
4,715
0
56,396
W
Ymir
 
Ymir
3,814
769
0
2,824
8,687
5,354
56
2,565
5,950
12,750
0
L
3,118
978
0
2,914
6,996
1,818
0
915
6,081
0
29,152
L
Nu Wa
Crewson
Nu Wa
5,241
657
0
492
4,759
1,357
0
1,572
3,187
38,030
0
W
1,925
43
137
839
4,337
1,154
0
2,216
1,953
34,884
2,046
W
Lancelot
IamGodbrand56
Lancelot
3,161
1,121
0
750
6,318
2,419
0
1,411
4,755
0
47,367
L
Chernobog
Natestreo6197
Chernobog
3,686
1,986
0
589
5,985
1,805
0
787
5,198
0
44,860
L
3,466
744
0
1,720
8,399
5,256
0
1,533
6,866
13,816
0
W
6,680
878
0
2,440
6,607
4,115
0
362
5,891
0
47,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
33,077
301
Minions Killed
355
0
Camps Cleared
0
971,605
Distance Traveled
1,086,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,203
520
59
6
0
145,664
1
W
Izanami
7,115
712
104
10
0
195,741
0
W
Ymir
6,599
660
12
1
0
217,970
3
L
Loki
5,424
542
57
6
0
244,473
5
L
Nu Wa
5,632
563
90
9
0
188,095
0
W
Ra
6,234
623
67
7
0
219,422
0
W
Lancelot
6,012
601
80
8
0
245,241
0
L
Chernobog
5,798
580
78
8
0
209,245
0
L
Charon
5,057
506
17
2
0
184,128
0
W
Chaac
7,117
712
92
9
0
208,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role