Player Matchup

Ares
Ares
Annezcua
Ares
Level 156
God Stats
2W - 5L
1,624 SR
Queue Stats
288W - 281L
1,460 Elo+
Solo
Ymir
Ymir
CheeZr
Ymir
Level 197
God Stats
3W - 2L
1,669 SR
Queue Stats
81W - 69L
1,574 Elo+
Party 1
Anhur
Anhur
Kxyze
Anhur
Level 140
God Stats
2W - 3L
1,480 SR
Queue Stats
56W - 44L
1,597 Elo+
Party 1
Janus
Janus
camfyffe
Janus
Level 144
God Stats
23W - 31L
1,478 SR
Queue Stats
200W - 188L
1,526 Elo+
Party 2
Arachne
Arachne
prettyclueless
Arachne
Level 115
God Stats
2W - 4L
1,503 SR
Queue Stats
23W - 22L
1,546 Elo+
Party 2
Team Averages
Level 150
1,551 SR
1,541 Elo+

VS

Team Averages
Level 125
1,506 SR
1,512 Elo+
Chaac
Chaac
CUB0NE
Chaac
Level 122
God Stats
2W - 4L
1,207 SR
Queue Stats
31W - 32L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
Kramar0
Danzaburou
Level 104
God Stats
4W - 2L
1,650 SR
Queue Stats
21W - 29L
1,453 Elo+
Party 3
Poseidon
Poseidon
Marshmallowguy0
Poseidon
Level 158
God Stats
3W - 2L
1,539 SR
Queue Stats
148W - 141L
1,490 Elo+
Party 3
Athena
Athena
Reidgicide
Athena
Level 71
God Stats
12W - 6L
1,689 SR
Queue Stats
255W - 231L
1,550 Elo+
Party 4
Hel
Hel
shrimp007
Hel
Level 170
God Stats
3W - 3L
1,446 SR
Queue Stats
429W - 408L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 2 / 0
2,991
598
1,702
3,550
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ymir
CheeZr
Ymir
5
1 / 2 / 2
3,734
747
1,679
4,564
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Kxyze
Anhur
6
3 / 1 / 1
4,132
826
3,031
3,455
824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
camfyffe
Janus
7
0 / 1 / 0
3,762
752
819
2,204
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 2 / 1
3,368
674
441
3,209
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CUB0NE
Chaac
7
1 / 0 / 1
4,132
826
2,095
3,559
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kramar0
Danzaburou
6
0 / 2 / 3
3,579
716
3,377
3,763
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
8
6 / 0 / 0
4,792
958
2,938
2,756
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Athena
Reidgicide
Athena
6
1 / 2 / 2
3,827
765
1,109
3,400
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 1
4,050
810
1,119
1,809
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
0
0
W
Chaac
CUB0NE
Chaac
1
0
1
1.5
L
Ymir
CheeZr
Ymir
1
2
2
1
W
Danzaburou
Kramar0
Danzaburou
0
2
3
0.75
L
Anhur
Kxyze
Anhur
3
1
1
3.5
W
Poseidon
6
0
0
6
W
Athena
Reidgicide
Athena
1
2
2
1
L
Janus
camfyffe
Janus
0
1
0
0
L
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,672
Damage
10,638
16,982
Taken
15,287
5,688
Mitigated
4,766
4,962
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,702
284
0
703
3,550
1,558
0
333
3,217
6,656
220
W
Chaac
CUB0NE
Chaac
2,095
751
0
1,538
3,559
1,326
0
1,336
2,025
0
19,559
L
Ymir
CheeZr
Ymir
1,679
298
0
1,199
4,564
1,912
0
992
3,572
5,753
0
W
Danzaburou
Kramar0
Danzaburou
3,377
1,305
0
1,198
3,763
659
0
872
2,891
0
14,706
L
Anhur
Kxyze
Anhur
3,031
2,236
0
1,062
3,455
824
0
684
2,771
0
19,572
W
Poseidon
2,938
941
0
1,848
2,756
568
0
574
2,140
20,678
1,050
W
Athena
Reidgicide
Athena
1,109
222
0
791
3,400
1,860
0
353
3,047
7,362
0
L
Janus
camfyffe
Janus
819
44
0
677
2,204
594
0
1,925
279
18,856
0
L
441
264
0
1,321
3,209
800
0
1,203
2,006
0
14,646
W
1,119
0
113
1,508
1,809
353
0
697
990
20,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,987
Gold Earned
20,380
133
Minions Killed
159
0
Camps Cleared
0
553,058
Distance Traveled
629,951
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,991
598
12
2
0
70,838
2
W
Chaac
4,132
826
37
7
0
118,823
0
L
Ymir
3,734
747
7
1
0
107,563
2
W
Danzaburou
3,579
716
21
4
0
127,453
0
L
Anhur
4,132
826
38
8
0
110,257
0
W
Poseidon
4,792
958
42
8
0
146,038
0
W
Athena
3,827
765
13
3
0
112,443
2
L
Janus
3,762
752
47
9
0
134,579
0
L
Arachne
3,368
674
29
6
0
129,821
0
W
Hel
4,050
810
46
9
0
125,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role