Player Matchup

Hou Yi
Hou Yi
DaniG2701
Hou Yi
Level 148
God Stats
10W - 11L
1,582 SR
Queue Stats
63W - 58L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IVDrip
Ah Muzen Cab
Level 105
God Stats
7W - 7L
1,467 SR
Queue Stats
88W - 81L
1,443 Elo+
Party 2
Scylla
Scylla
MAD DEATH G0D
Scylla
Level 280
God Stats
2W - 1L
1,743 SR
Queue Stats
216W - 228L
1,417 Elo+
Party 3
Atlas
Atlas
robnasty001
Atlas
Level 157
God Stats
1W - 0L
1,220 SR
Queue Stats
216W - 228L
1,417 Elo+
Party 3
Surtr
Surtr
wetwetmud
Surtr
Level 148
God Stats
6W - 2L
1,647 SR
Queue Stats
87W - 80L
1,443 Elo+
Party 2
Team Averages
Level 168
1,532 SR
1,456 Elo+

VS

Team Averages
Level 120
1,579 SR
1,490 Elo+
Sobek
Sobek
AlisterSigmus
Sobek
Level 109
God Stats
0W - 3L
1,131 SR
Queue Stats
133W - 116L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
D1SSONANC3
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 98L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
boombhole
Danzaburou
Level 147
God Stats
10W - 21L
1,489 SR
Queue Stats
713W - 675L
1,507 Elo+
Solo
Thor
Thor
grandchamp2020
Thor
Level 82
God Stats
1W - 1L
1,925 SR
Queue Stats
54W - 44L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wyd_stepbro699
Kumbhakarna
Level 154
God Stats
15W - 14L
1,851 SR
Queue Stats
941W - 906L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaniG2701
Hou Yi
12
3 / 0 / 3
6,757
563
5,210
6,405
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
IVDrip
Ah Muzen Cab
13
3 / 2 / 2
7,822
652
6,900
7,954
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 4
7,854
655
5,810
7,364
1,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
6,457
538
4,508
9,376
5,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
wetwetmud
Surtr
13
5 / 0 / 6
7,584
632
6,898
7,934
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,490
541
3,415
10,219
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
D1SSONANC3
Yu Huang
11
2 / 6 / 0
6,397
533
5,615
8,408
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
boombhole
Danzaburou
11
1 / 2 / 0
6,404
534
2,904
8,349
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
5,694
475
6,712
10,484
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
wyd_stepbro699
Kumbhakarna
8
0 / 3 / 1
5,363
447
3,223
8,777
4,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
6
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Yu Huang
D1SSONANC3
Yu Huang
2
6
0
0.33
W
Hou Yi
DaniG2701
Hou Yi
3
0
3
4.5
W
Ah Muzen Cab
IVDrip
Ah Muzen Cab
3
2
2
2
W
5
2
4
3.5
L
Danzaburou
boombhole
Danzaburou
1
2
0
0.5
L
0
6
2
0.17
W
4
2
6
3.5
W
Surtr
wetwetmud
Surtr
5
0
6
8
L
Kumbhakarna
wyd_stepbro699
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
21,869
39,033
Taken
46,237
16,779
Mitigated
18,387
11,267
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,415
237
0
2,676
10,219
5,538
0
250
9,969
29,388
0
L
Yu Huang
D1SSONANC3
Yu Huang
5,615
463
0
333
8,408
2,377
0
4,900
3,508
35,639
2,808
W
Hou Yi
DaniG2701
Hou Yi
5,210
3,145
0
1,706
6,405
3,131
783
2,223
4,182
0
45,379
W
Ah Muzen Cab
IVDrip
Ah Muzen Cab
6,900
2,267
0
265
7,954
2,704
600
3,203
4,751
0
58,043
W
5,810
507
0
3,145
7,364
1,989
0
4,102
2,814
51,080
0
L
Danzaburou
boombhole
Danzaburou
2,904
751
0
3,575
8,349
2,401
0
1,541
6,808
0
40,137
L
6,712
1,741
0
1,614
10,484
3,567
0
2,373
8,111
0
32,718
W
4,508
1,862
65
1,871
9,376
5,670
261
1,719
7,537
19,900
1,440
W
Surtr
wetwetmud
Surtr
6,898
2,809
0
4,215
7,934
3,285
0
543
7,349
2,083
55,624
L
Kumbhakarna
wyd_stepbro699
Kumbhakarna
3,223
591
0
890
8,777
4,504
0
1,448
7,329
18,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
30,348
378
Minions Killed
296
0
Camps Cleared
0
1,146,611
Distance Traveled
1,092,463
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,490
541
62
5
0
224,661
0
L
Yu Huang
6,397
533
92
8
0
201,744
3
W
Hou Yi
6,757
563
77
6
0
207,017
3
W
Ah Muzen Cab
7,822
652
100
8
0
197,671
0
W
Scylla
7,854
655
92
8
0
227,583
5
L
Danzaburou
6,404
534
77
6
0
226,379
3
L
Thor
5,694
475
49
4
0
244,913
0
W
Atlas
6,457
538
20
2
0
241,183
0
W
Surtr
7,584
632
89
7
0
273,157
0
L
Kumbhakarna
5,363
447
16
1
0
194,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role