Player Matchup

Ah Puch
Ah Puch
Crusher4611477
Ah Puch
Level 181
God Stats
9W - 8L
1,577 SR
Queue Stats
292W - 275L
1,535 Elo+
Solo
Thor
Thor
Kristiannm
Thor
Level 187
God Stats
7W - 3L
1,700 SR
Queue Stats
65W - 33L
1,657 Elo+
Solo
King Arthur
King Arthur
Mario96
King Arthur
Level 152
God Stats
25W - 16L
1,596 SR
Queue Stats
137W - 108L
1,553 Elo+
Solo
Aphrodite
Aphrodite
c018yj4ck
Aphrodite
Level 155
God Stats
6W - 14L
1,329 SR
Queue Stats
342W - 343L
1,543 Elo+
Party 3
Medusa
Medusa
farmerbreeze
Medusa
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,460 Elo+
Party 3
Team Averages
Level 148
1,540 SR
1,550 Elo+

VS

Team Averages
Level 148
1,503 SR
1,545 Elo+
He Bo
He Bo
HardNardz
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,511 Elo+
Party 2
King Arthur
King Arthur
PrincePatato
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,622 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stronkland
Kumbhakarna
Level 149
God Stats
4W - 7L
1,399 SR
Queue Stats
336W - 328L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
ZergiNate
Zhong Kui
Level 181
God Stats
31W - 33L
1,475 SR
Queue Stats
384W - 524L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
x33b0yx
Baron Samedi
Level 135
God Stats
7W - 6L
1,640 SR
Queue Stats
60W - 57L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
10,812
676
8,889
6,949
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

18
13 / 1 / 6
10,891
681
16,814
16,422
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Mario96
King Arthur
17
7 / 0 / 1
10,460
654
10,680
16,427
14,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
c018yj4ck
Aphrodite
14
1 / 2 / 9
8,599
537
3,826
12,783
6,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
3 / 4 / 5
8,919
557
8,096
9,879
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HardNardz
He Bo
15
3 / 5 / 0
8,139
509
8,753
12,343
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
PrincePatato
King Arthur
12
0 / 5 / 0
7,073
442
6,350
15,728
15,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Stronkland
Kumbhakarna
12
2 / 6 / 1
7,155
447
5,117
13,617
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ZergiNate
Zhong Kui
15
3 / 6 / 2
8,681
543
11,804
13,434
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
x33b0yx
Baron Samedi
13
0 / 7 / 1
7,240
453
5,019
12,079
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
29
Kills
8
8
Deaths
29
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
He Bo
HardNardz
He Bo
3
5
0
0.6
W
13
1
6
16
W
King Arthur
Mario96
King Arthur
7
0
1
7.5
L
King Arthur
PrincePatato
King Arthur
0
5
0
0
L
Kumbhakarna
Stronkland
Kumbhakarna
2
6
1
0.42
L
Zhong Kui
ZergiNate
Zhong Kui
3
6
2
0.67
W
Aphrodite
c018yj4ck
Aphrodite
1
2
9
2.75
W
Medusa
3
4
5
1.38
L
Baron Samedi
x33b0yx
Baron Samedi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
37,043
62,460
Taken
67,201
32,994
Mitigated
42,166
25,776
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
87
0
2,152
6,949
2,656
66
5,246
1,663
84,272
576
L
He Bo
HardNardz
He Bo
8,753
428
0
4,613
12,343
3,335
0
1,263
11,039
62,794
0
W
16,814
4,484
0
6,359
16,422
6,139
0
8,792
7,572
0
94,957
W
King Arthur
Mario96
King Arthur
10,680
817
0
4,731
16,427
14,183
0
1,294
15,008
0
76,202
L
King Arthur
PrincePatato
King Arthur
6,350
755
0
1,310
15,728
15,259
60
31
15,697
871
37,887
L
Kumbhakarna
Stronkland
Kumbhakarna
5,117
135
0
1,595
13,617
8,702
0
3,515
10,066
22,242
219
L
Zhong Kui
ZergiNate
Zhong Kui
11,804
3,601
0
4,895
13,434
8,941
134
2,422
10,862
63,997
17,010
W
Aphrodite
c018yj4ck
Aphrodite
3,826
773
4,628
6,079
12,783
6,563
0
6,685
5,646
26,542
364
W
Medusa
8,096
3,190
0
1,827
9,879
3,453
780
6,763
2,854
0
59,956
L
Baron Samedi
x33b0yx
Baron Samedi
5,019
43
149
2,376
12,079
5,929
0
5,004
6,892
53,891
907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,681
Gold Earned
38,288
554
Minions Killed
483
0
Camps Cleared
0
1,623,676
Distance Traveled
1,438,066
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,812
676
159
10
0
327,311
0
L
He Bo
8,139
509
116
7
0
331,294
0
W
Thor
10,891
681
132
8
0
364,306
0
W
King Arthur
10,460
654
113
7
0
307,819
0
L
King Arthur
7,073
442
82
5
0
283,973
0
L
Kumbhakarna
7,155
447
50
3
0
298,740
0
L
Zhong Kui
8,681
543
130
8
0
263,235
0
W
Aphrodite
8,599
537
50
3
0
306,371
8
W
Medusa
8,919
557
100
6
0
317,869
5
L
Baron Samedi
7,240
453
105
7
0
260,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role