Player Matchup

Ishtar
Ishtar
Silver I
ChimChimmy460
Ishtar
Silver I
Level 146
God Stats
1W - 1L
1,276 SR
Queue Stats
33W - 40L
1,326 MMR
Solo
Camazotz
Camazotz
Silver I
ThePrxdigy
Camazotz
Silver I
Level 91
God Stats
24W - 12L
1,597 SR
Queue Stats
404W - 404L
1,290 MMR
Solo
Chaac
Chaac
Silver II
TrickyyJM
Chaac
Silver II
Level 115
God Stats
3W - 2L
1,485 SR
Queue Stats
23W - 30L
1,300 MMR
Solo
Janus
Janus
Silver I
gabielgamer
Janus
Silver I
Level 146
God Stats
12W - 9L
1,533 SR
Queue Stats
109W - 139L
1,300 MMR
Solo
Artio
Artio
Gold V
madraffa-san
Artio
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,478 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,395 SR
1,345 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
MCSTANKIN
Bacchus
Bronze III
Level 102
God Stats
3W - 9L
1,469 SR
Queue Stats
10W - 14L
1,326 MMR
Party 1
Anhur
Anhur
Gold III
OveRLimitsz
Anhur
Gold III
Level 158
God Stats
22W - 31L
1,417 SR
Queue Stats
268W - 269L
1,286 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
YoLilHerb
Zhong Kui
Gold III
Level 206
God Stats
88W - 80L
1,481 SR
Queue Stats
509W - 508L
1,290 MMR
Solo
Scylla
Scylla
Bronze III
xNcHeelsx
Scylla
Bronze III
Level 88
God Stats
3W - 6L
1,107 SR
Queue Stats
8W - 15L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 1
3,744
749
3,011
3,371
938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
ThePrxdigy
Camazotz
6
2 / 0 / 1
3,861
772
1,968
4,269
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
TrickyyJM
Chaac
6
0 / 3 / 0
3,470
694
2,417
5,471
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 1
4,025
805
634
530
137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 3
3,815
763
1,330
4,214
1,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresAwilixMerlinPersephoneAthena

VS

Bans
MulanArtemisThanatosKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 2
3,574
715
1,543
3,977
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MCSTANKIN
Bacchus
7
2 / 0 / 0
4,213
843
2,637
4,184
2,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,266
653
1,704
2,561
569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
YoLilHerb
Zhong Kui
8
3 / 0 / 0
4,680
936
3,216
4,031
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
xNcHeelsx
Scylla
7
0 / 1 / 0
3,642
728
159
1,618
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
5
5
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
2
1
W
2
2
1
1.25
L
Bacchus
MCSTANKIN
Bacchus
2
0
0
2
L
0
2
1
0.25
W
Camazotz
ThePrxdigy
Camazotz
2
0
1
2.5
W
Chaac
TrickyyJM
Chaac
0
3
0
0
L
Zhong Kui
YoLilHerb
Zhong Kui
3
0
0
3
W
0
0
1
0.5
W
0
0
3
1.5
L
Scylla
xNcHeelsx
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,360
Damage
9,259
17,855
Taken
16,371
5,733
Mitigated
6,391
8,074
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,543
209
160
2,746
3,977
849
0
474
3,463
14,275
276
W
3,011
2,209
0
453
3,371
938
0
1,973
1,398
0
19,816
L
Bacchus
MCSTANKIN
Bacchus
2,637
429
131
1,361
4,184
2,319
0
526
3,658
15,175
0
L
1,704
976
0
578
2,561
569
0
616
1,945
0
13,406
W
Camazotz
ThePrxdigy
Camazotz
1,968
260
0
2,839
4,269
956
0
1,005
3,264
0
13,807
W
Chaac
TrickyyJM
Chaac
2,417
198
0
1,321
5,471
2,534
0
2,739
2,732
0
18,938
L
Zhong Kui
YoLilHerb
Zhong Kui
3,216
986
0
2,089
4,031
2,335
0
0
4,031
17,395
6,874
W
634
0
0
37
530
137
0
163
327
20,134
652
W
1,330
196
993
2,431
4,214
1,168
0
1,285
2,929
6,968
0
L
Scylla
xNcHeelsx
Scylla
159
0
0
466
1,618
319
0
268
1,310
13,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,915
Gold Earned
19,375
149
Minions Killed
174
0
Camps Cleared
0
578,196
Distance Traveled
539,967
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,574
715
30
6
0
128,981
0
W
Ishtar
3,744
749
41
8
0
106,043
0
L
Bacchus
4,213
843
21
4
0
119,340
1
L
Anhur
3,266
653
31
6
0
82,234
0
W
Camazotz
3,861
772
26
5
0
149,577
0
W
Chaac
3,470
694
32
6
0
105,065
0
L
Zhong Kui
4,680
936
51
10
0
102,604
0
W
Janus
4,025
805
39
8
0
113,801
0
W
Artio
3,815
763
11
2
0
103,710
0
L
Scylla
3,642
728
41
8
0
106,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role