Player Matchup

Morgan Le Fay
Morgan Le Fay
Ecas4
Morgan Le Fay
Level 173
God Stats
9W - 11L
1,428 SR
Queue Stats
574W - 573L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
Levezzy
Zhong Kui
Level 158
God Stats
4W - 1L
1,718 SR
Queue Stats
128W - 100L
1,557 Elo+
Party 1
Ares
Ares
OMNI DOES IT
Ares
Level 157
God Stats
4W - 4L
1,276 SR
Queue Stats
222W - 193L
1,563 Elo+
Party 1
Hercules
Hercules
XrAgepAinfeArX
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Party 1
Nike
Nike
mxblack318
Nike
Level 159
God Stats
6W - 6L
1,404 SR
Queue Stats
271W - 268L
1,526 Elo+
Party 1
Team Averages
Level 158
1,465 SR
1,493 Elo+

VS

Team Averages
Level 149
1,516 SR
1,495 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Epiic Venom
Neith
Level 147
God Stats
1W - 1L
1,751 SR
Queue Stats
117W - 110L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
IAmToastNotBread
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,513 Elo+
Solo
Xbalanque
Xbalanque
LokoLoki420
Xbalanque
Level 140
God Stats
5W - 8L
1,501 SR
Queue Stats
165W - 183L
1,439 Elo+
Solo
Chiron
Chiron
moistbeavers358
Chiron
Level 153
God Stats
1W - 3L
1,325 SR
Queue Stats
205W - 166L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ecas4
Morgan Le Fay
16
7 / 1 / 3
9,168
1,146
11,912
8,122
4,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Levezzy
Zhong Kui
15
4 / 2 / 6
8,607
1,076
7,925
8,853
5,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
1 / 2 / 8
7,934
992
5,082
10,355
12,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
12
1 / 2 / 5
7,507
938
2,847
11,853
11,201
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 7
8,463
1,058
7,665
9,510
9,740
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 5
6,694
837
8,254
12,859
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 5
6,965
871
6,958
8,584
3,028
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
14
2 / 5 / 5
7,235
904
6,780
9,721
10,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
LokoLoki420
Xbalanque
1
0 / 0 / 0
2,160
270
0
0
0
14
3 / 2 / 3
7,253
907
8,071
7,198
2,837
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
16
Kills
9
10
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
5
1.13
W
Morgan Le Fay
Ecas4
Morgan Le Fay
7
1
3
8.5
L
2
5
5
0.9
L
Zhong Kui
2
5
5
0.9
W
Zhong Kui
Levezzy
Zhong Kui
4
2
6
3.5
L
Xbalanque
LokoLoki420
Xbalanque
0
0
0
0
W
1
2
8
2.5
W
Hercules
1
2
5
1.75
L
3
2
3
2.25
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
30,063
48,693
Taken
38,362
43,531
Mitigated
26,577
13,450
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,254
2,467
789
3,931
12,859
10,586
0
8,323
4,536
0
10,218
W
Morgan Le Fay
Ecas4
Morgan Le Fay
11,912
349
768
1,645
8,122
4,419
983
1,015
6,911
27,062
0
L
6,958
2,511
247
1,484
8,584
3,028
0
5,197
3,387
0
15,971
L
Zhong Kui
6,780
337
476
1,573
9,721
10,126
0
7,141
2,580
14,388
0
W
Zhong Kui
Levezzy
Zhong Kui
7,925
128
179
2,649
8,853
5,864
1,440
1,109
7,578
15,445
672
L
Xbalanque
LokoLoki420
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
5,082
172
141
1,084
10,355
12,307
326
1,570
8,608
9,762
0
W
Hercules
2,847
413
1,290
4,888
11,853
11,201
91
1,858
9,919
0
10,283
L
8,071
1,860
292
2,861
7,198
2,837
0
4,768
2,430
0
19,338
W
7,665
690
339
467
9,510
9,740
359
1,228
8,067
934
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
30,307
103
Minions Killed
69
0
Camps Cleared
0
768,417
Distance Traveled
573,850
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,694
837
8
1
0
131,879
0
W
Morgan Le Fay
9,168
1,146
32
4
0
166,345
0
L
Neith
6,965
871
14
2
0
139,145
0
L
Zhong Kui
7,235
904
16
2
0
150,897
0
W
Zhong Kui
8,607
1,076
30
4
0
158,118
0
L
Xbalanque
2,160
270
0
0
0
0
0
W
Ares
7,934
992
4
1
0
153,378
0
W
Hercules
7,507
938
19
2
0
157,554
0
L
Chiron
7,253
907
31
4
0
151,929
4
W
Nike
8,463
1,058
18
2
0
133,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role