Player Matchup

Danzaburou
Danzaburou
BartHarlyJarvis
Danzaburou
Level 125
God Stats
2W - 2L
1,556 SR
Queue Stats
52W - 57L
1,521 Elo+
Party 3
Ratatoskr
Ratatoskr
Everlast66
Ratatoskr
Level 185
God Stats
1W - 1L
1,681 SR
Queue Stats
102W - 74L
1,654 Elo+
Party 2
Bellona
Bellona
Mukok
Bellona
Level 199
God Stats
7W - 0L
2,026 SR
Queue Stats
108W - 83L
1,635 Elo+
Party 2
Charon
Charon
SliceDice
Charon
Level 192
God Stats
32W - 33L
1,531 SR
Queue Stats
294W - 319L
1,564 Elo+
Party 3
Discordia
Discordia
Ulthy
Discordia
Level 177
God Stats
7W - 2L
1,778 SR
Queue Stats
106W - 84L
1,630 Elo+
Party 2
Team Averages
Level 176
1,714 SR
1,601 Elo+

VS

Team Averages
Level 187
1,652 SR
1,551 Elo+
Kumbhakarna
Kumbhakarna
Màyhém
Kumbhakarna
Level 155
God Stats
1W - 2L
1,667 SR
Queue Stats
11W - 13L
1,495 Elo+
Party 1
Cupid
Cupid
RODRITANI
Cupid
Level 189
God Stats
1W - 3L
1,558 SR
Queue Stats
226W - 205L
1,514 Elo+
Solo
Kukulkan
Kukulkan
RageofTheEarth
Kukulkan
Level 216
God Stats
0W - 2L
1,743 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 1
Thor
Thor
TheIceCreamButt
Thor
Level 196
God Stats
0W - 1L
1,839 SR
Queue Stats
30W - 25L
1,645 Elo+
Party 1
Chaac
Chaac
ZACHakaPAPI
Chaac
Level 179
God Stats
0W - 1L
1,454 SR
Queue Stats
10W - 11L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BartHarlyJarvis
Danzaburou
13
1 / 0 / 3
7,141
649
4,770
4,516
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Everlast66
Ratatoskr
13
7 / 0 / 4
7,212
656
6,455
8,017
3,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Mukok
Bellona
12
1 / 2 / 3
7,083
644
9,779
11,986
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
SliceDice
Charon
11
3 / 0 / 5
7,334
667
3,650
6,517
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Ulthy
Discordia
13
6 / 1 / 4
7,397
672
6,331
5,052
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Màyhém
Kumbhakarna
9
1 / 6 / 0
5,956
541
2,538
12,908
10,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
RODRITANI
Cupid
12
0 / 3 / 0
6,153
559
3,666
7,844
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
0 / 1 / 0
6,086
553
2,969
4,597
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
5,169
470
2,482
8,711
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,237
567
7,891
13,507
10,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
3
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BartHarlyJarvis
Danzaburou
1
0
3
2.5
W
Ratatoskr
Everlast66
Ratatoskr
7
0
4
9
W
Bellona
Mukok
Bellona
1
2
3
1.25
L
Kumbhakarna
Màyhém
Kumbhakarna
1
6
0
0.17
L
Cupid
RODRITANI
Cupid
0
3
0
0
L
Kukulkan
0
1
0
0
W
Charon
SliceDice
Charon
3
0
5
5.5
L
1
6
1
0.25
W
Discordia
Ulthy
Discordia
6
1
4
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
19,546
36,088
Taken
47,567
21,333
Mitigated
27,568
12,681
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BartHarlyJarvis
Danzaburou
4,770
2,564
0
2,466
4,516
1,600
809
289
4,227
0
56,832
W
Ratatoskr
Everlast66
Ratatoskr
6,455
1,990
0
552
8,017
3,283
0
807
7,210
0
52,247
W
Bellona
Mukok
Bellona
9,779
3,459
0
5,705
11,986
10,129
0
200
11,786
0
55,676
L
Kumbhakarna
Màyhém
Kumbhakarna
2,538
208
0
1,378
12,908
10,339
0
4,369
8,205
12,716
0
L
Cupid
RODRITANI
Cupid
3,666
1,811
28
3,108
7,844
2,422
0
1,073
6,771
0
53,619
L
Kukulkan
2,969
200
0
852
4,597
1,478
0
2,028
2,395
47,010
0
W
Charon
SliceDice
Charon
3,650
828
0
2,980
6,517
4,690
0
1,600
4,917
18,311
2,471
L
2,482
512
0
2,174
8,711
2,640
0
705
7,895
0
24,018
W
Discordia
Ulthy
Discordia
6,331
429
75
903
5,052
1,631
0
2,704
2,348
44,492
1,974
L
7,891
994
0
3,290
13,507
10,689
0
855
11,609
0
43,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,167
Gold Earned
29,601
414
Minions Killed
363
0
Camps Cleared
0
1,239,165
Distance Traveled
1,192,682
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,141
649
107
10
0
232,831
2
W
Ratatoskr
7,212
656
85
8
0
293,589
3
W
Bellona
7,083
644
100
9
0
246,479
2
L
Kumbhakarna
5,956
541
15
1
0
254,187
0
L
Cupid
6,153
559
111
10
0
203,707
1
L
Kukulkan
6,086
553
101
9
0
233,326
5
W
Charon
7,334
667
30
3
0
237,144
9
L
Thor
5,169
470
47
4
0
263,569
2
W
Discordia
7,397
672
92
8
0
229,122
2
L
Chaac
6,237
567
89
8
0
237,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role