Player Matchup

Izanami
Izanami
FrostyvG
Izanami
Level 126
God Stats
2W - 2L
1,295 SR
Queue Stats
187W - 182L
1,597 Elo+
Party 2
Zeus
Zeus
MagicMan04
Zeus
Level 69
God Stats
1W - 2L
1,416 SR
Queue Stats
114W - 125L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
NopeMode
Xing Tian
Level 165
God Stats
6W - 4L
1,453 SR
Queue Stats
307W - 298L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
gio2wavy
Zhong Kui
Level 156
God Stats
5W - 4L
1,817 SR
Queue Stats
331W - 232L
1,596 Elo+
Solo
Odin
Odin
m0j0Risin007
Odin
Level 159
God Stats
13W - 3L
1,925 SR
Queue Stats
919W - 940L
1,463 Elo+
Solo
Team Averages
Level 135
1,581 SR
1,563 Elo+

VS

Team Averages
Level 167
1,652 SR
1,492 Elo+
Kuzenbo
Kuzenbo
Brandito191
Kuzenbo
Level 240
God Stats
2W - 3L
1,456 SR
Queue Stats
567W - 566L
1,454 Elo+
Solo
Bastet
Bastet
GustyRhombus256
Bastet
Level 156
God Stats
6W - 4L
1,591 SR
Queue Stats
253W - 274L
1,431 Elo+
Solo
Danzaburou
Danzaburou
MistahGantik
Danzaburou
Level 147
God Stats
4W - 3L
1,847 SR
Queue Stats
468W - 451L
1,575 Elo+
Solo
Camazotz
Camazotz
Nystrum
Camazotz
Level 174
God Stats
0W - 1L
1,810 SR
Queue Stats
40W - 46L
1,501 Elo+
Party 1
Bacchus
Bacchus
Orilith
Bacchus
Level 119
God Stats
2W - 3L
1,559 SR
Queue Stats
40W - 46L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrostyvG
Izanami
15
8 / 1 / 6
8,795
880
12,299
8,397
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 10
7,672
767
8,487
5,908
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
NopeMode
Xing Tian
14
0 / 0 / 12
8,250
825
4,874
12,975
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
gio2wavy
Zhong Kui
14
3 / 2 / 8
7,795
780
10,018
7,293
6,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 9
7,452
745
8,482
10,970
11,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brandito191
Kuzenbo
13
2 / 4 / 1
7,217
722
8,884
12,458
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 2 / 2
7,068
707
4,705
6,990
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MistahGantik
Danzaburou
14
1 / 2 / 3
7,967
797
11,151
6,696
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Nystrum
Camazotz
12
1 / 5 / 3
7,252
725
5,456
14,255
4,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Orilith
Bacchus
13
0 / 2 / 5
7,804
780
8,796
9,130
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
15
Kills
5
5
Deaths
15
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Brandito191
Kuzenbo
2
4
1
0.63
W
Izanami
FrostyvG
Izanami
8
1
6
11
L
1
2
2
1
W
3
1
10
8
L
Danzaburou
MistahGantik
Danzaburou
1
2
3
1.25
W
Xing Tian
NopeMode
Xing Tian
0
0
12
6
L
Camazotz
Nystrum
Camazotz
1
5
3
0.5
L
Bacchus
Orilith
Bacchus
0
2
5
1.25
W
Zhong Kui
gio2wavy
Zhong Kui
3
2
8
3.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,160
Damage
38,992
45,543
Taken
49,529
34,000
Mitigated
35,359
16,704
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Brandito191
Kuzenbo
8,884
2,708
555
2,963
12,458
13,739
0
5,029
7,429
12,883
0
W
Izanami
FrostyvG
Izanami
12,299
8,710
334
2,322
8,397
3,740
158
3,708
4,607
0
30,445
L
4,705
703
107
1,442
6,990
2,621
0
3,502
3,488
0
9,361
W
8,487
1,269
183
232
5,908
2,207
0
2,763
2,873
14,893
567
L
Danzaburou
MistahGantik
Danzaburou
11,151
3,340
576
2,729
6,696
2,924
0
3,467
3,229
0
36,449
W
Xing Tian
NopeMode
Xing Tian
4,874
161
5,053
4,517
12,975
10,329
0
4,270
8,472
9,371
0
L
Camazotz
Nystrum
Camazotz
5,456
650
168
3,898
14,255
4,959
0
8,243
6,012
0
10,807
L
Bacchus
Orilith
Bacchus
8,796
420
885
3,523
9,130
11,116
0
4,904
4,226
10,981
429
W
Zhong Kui
gio2wavy
Zhong Kui
10,018
737
228
1,590
7,293
6,222
922
2,170
5,014
22,909
1,408
W
8,482
660
822
1,423
10,970
11,502
254
3,479
7,268
2,675
12,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
37,308
147
Minions Killed
109
0
Camps Cleared
0
951,145
Distance Traveled
914,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,217
722
7
1
0
150,528
0
W
Izanami
8,795
880
59
6
0
177,709
0
L
Bastet
7,068
707
13
1
0
192,330
0
W
Zeus
7,672
767
24
2
0
167,401
0
L
Danzaburou
7,967
797
64
6
0
171,661
0
W
Xing Tian
8,250
825
11
1
0
216,181
0
L
Camazotz
7,252
725
13
1
0
182,637
0
L
Bacchus
7,804
780
12
1
0
217,318
0
W
Zhong Kui
7,795
780
36
4
0
182,432
0
W
Odin
7,452
745
17
2
0
207,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role