Player Matchup

Hun Batz
Hun Batz
Silver IV
Cypress96
Hun Batz
Silver IV
Level 89
God Stats
0W - 1L
1,486 SR
Queue Stats
17W - 24L
1,454 MMR
Solo
Nut
Nut
Bronze III
FireAce21411
Nut
Bronze III
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Nox
Nox
Silver II
Gama2064
Nox
Silver II
Level 108
God Stats
0W - 1L
1,763 SR
Queue Stats
3W - 7L
1,454 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
LuchoQxD
Zhong Kui
Gold IV
Level 138
God Stats
5W - 5L
1,547 SR
Queue Stats
71W - 76L
1,463 MMR
Solo
Yu Huang
Yu Huang
Bronze III
coconutnoshow
Yu Huang
Bronze III
Level 101
God Stats
2W - 3L
1,675 SR
Queue Stats
3W - 6L
1,461 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,594 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,465 SR
1,466 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
ABSOIUTETRUTH
Pele
Bronze III
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 27L
1,465 MMR
Solo
Jing Wei
Jing Wei
Gold III
GoatByDefault
Jing Wei
Gold III
Level 126
God Stats
1W - 3L
1,273 SR
Queue Stats
213W - 217L
1,454 MMR
Solo
Surtr
Surtr
Silver III
IDUDEFROSTI
Surtr
Silver III
Level 69
God Stats
2W - 0L
1,535 SR
Queue Stats
5W - 5L
1,445 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
SeekNDestroy-ice
Bake Kujira
Gold IV
Level 197
God Stats
11W - 7L
1,519 SR
Queue Stats
336W - 339L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cypress96
Hun Batz
11
0 / 4 / 2
5,971
459
4,449
9,502
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
5,432
418
2,482
7,478
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
6,253
481
2,538
8,626
5,373
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
LuchoQxD
Zhong Kui
13
1 / 3 / 0
7,156
550
7,162
12,984
10,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
coconutnoshow
Yu Huang
15
2 / 1 / 1
7,813
601
8,826
5,132
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PoseidonAo KuangAthenaRavana

VS

Bans
Nu WaThanatosMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 3
7,380
568
2,820
4,983
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 3
7,997
615
7,112
12,958
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
GoatByDefault
Jing Wei
14
2 / 1 / 3
8,141
626
4,847
6,802
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 4
7,633
587
6,522
9,594
5,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
SeekNDestroy-ice
Bake Kujira
14
2 / 1 / 0
8,569
659
6,817
10,061
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
3
1.25
W
6
0
3
7.5
L
Hun Batz
Cypress96
Hun Batz
0
4
2
0.25
L
0
2
0
0
L
1
4
1
0.38
W
Jing Wei
GoatByDefault
Jing Wei
2
1
3
3.5
W
3
0
4
5
L
Zhong Kui
LuchoQxD
Zhong Kui
1
3
0
0.33
W
Bake Kujira
SeekNDestroy-ice
Bake Kujira
2
1
0
2
L
Yu Huang
coconutnoshow
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
28,118
43,722
Taken
44,398
23,127
Mitigated
21,549
16,904
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,820
162
0
250
4,983
837
176
2,916
1,771
44,691
917
W
7,112
1,618
0
8,481
12,958
3,813
0
3,094
9,744
0
64,114
L
Hun Batz
Cypress96
Hun Batz
4,449
919
0
3,807
9,502
3,041
0
330
9,172
0
46,665
L
2,482
1,360
0
3,086
7,478
1,955
0
68
7,410
0
32,483
L
2,538
144
0
1,756
8,626
5,373
0
1,677
6,803
12,753
1,279
W
Jing Wei
GoatByDefault
Jing Wei
4,847
3,737
0
2,185
6,802
2,202
909
1,114
5,684
0
60,524
W
6,522
2,054
79
3,435
9,594
5,001
78
4,502
4,756
1,763
29,598
L
Zhong Kui
LuchoQxD
Zhong Kui
7,162
2,100
0
7,774
12,984
10,772
0
6,248
6,736
51,561
1,762
W
Bake Kujira
SeekNDestroy-ice
Bake Kujira
6,817
3,801
0
2,804
10,061
9,696
0
5,835
4,226
60,130
2,921
L
Yu Huang
coconutnoshow
Yu Huang
8,826
289
0
481
5,132
1,986
0
940
4,080
63,344
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
39,720
404
Minions Killed
473
0
Camps Cleared
0
1,242,981
Distance Traveled
1,411,310
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,380
568
109
8
0
290,872
0
W
Pele
7,997
615
91
7
0
322,370
1
L
Hun Batz
5,971
459
77
6
0
313,892
4
L
Nut
5,432
418
69
5
0
162,216
0
L
Nox
6,253
481
27
2
0
255,617
4
W
Jing Wei
8,141
626
120
9
0
263,190
0
W
Surtr
7,633
587
41
3
0
294,858
0
L
Zhong Kui
7,156
550
94
7
0
233,256
3
W
Bake Kujira
8,569
659
112
9
0
240,020
0
L
Yu Huang
7,813
601
137
11
0
278,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role